Honourably reaves and murders through night elven lands, unprovoked
Zug zug/10 would indulge in noble warfare again
Honourably reaves and murders through night elven lands, unprovoked
Zug zug/10 would indulge in noble warfare again
This sounds incredible, one of my biggest pet peeves with the Horde since Wrath finally addressed.
Sometimes, the line between sarcasm and enthusiasm is blurred when I read your comments.
Shame they didn’t also touch upon Redridge, which had a Scourge invasion in Shadowlands, or Duskwood, which was wiped out in Legion.
Instead we go to Westfall again, which story was ended(sort of) in Cataclysm, with the Defias becoming a pirate crew in Legion.
Don’t get me wrong, the story sounds interesting and fun, and its nice worldbuilding for Humans and Stormwind. But that has been a story since Vanilla WoW and its a disgrace they only now, finally, wrapped it up…
I just want the Umbra-Glaive and the Sentinel’s Glaive to be usefull ffs
But do we ship Vanessa and her new friend though.
For once I am not knee deep in the mire of “why did they write it like this” despair. The Horde clans all merging together into one big, soulless “zug zug” has been a sticking point for me for a long time.
Another step towards making Shadowlands entirely non-canon so that’s a positive in my book.
That tracks, apparently there are people working in blizz against transmog, so them digging their heels in about the glaive - as said - tracks.
They did in a book leading up to Shadowlands.
They did?
I can’t remeber that part, just Sira being captured by the Alliance😩
I think that the skull isn’t supposed to represent a Forsaken head but it’s supposed to be representative of death and the connection between it and the Forsaken. While that’s shallow, a lot of other tabards aren’t much better.
The Gnomeregan tabard features a pair of wrenches to represent the connection between gnomes and tinkering.
The Darkspear tabard features a voodoo mask to represent the connection between trolls and voodoo.
The Bilgewater tabard features a bomb to represent the connection between goblins and explosives.
Let’s not pretend that other racial tabards are rich with deep symbolism and hidden meaning.
A skull for a bunch of undead guys is pretty silly though.
I think it’s also important to take context into account, because we went from one of the most iconic symbols in wow to a very basic skull.
They should just do a Forsaken-esque Lordaeron tabard and stop being cowards imo.
Botani brain shouldn’t be too hard to source considering some of them ran towards the Barrens after the Mag’har allied race quest.
I’m probably not out of line when I’m guessing that Blizz probably forgot about that though.
Actually, now that both the Barrens and Durotar are going to turn into jungles/forests.
The Horde’s gonna abandon their colonisation efforts in Ashenvale now, right? RIGHT?
Axe goes chop chop
Not on my watch.
Baine’s quest was pretty solid honestly.
But
Blizz are hitting us with mixed messages a little on theme.
In both Emberthal and Baine’s quests in 10.0.7, we see a faction leader faced with a bunch of their people getting killed, and their respective responses.
Baine’s response is holy vengeance, a one-tauren (and one-Deathlord) rampage through the Nokhud culminating in what is clearly a triumphant moment of smashing the Nokhud leader guy in the face and killing him. We’re meant to understand that this was the right course of action.
Emberthal’s response is initially to want to do the same thing as Baine, but Ebyssian is all “ooh that’s not justice that’s vengeance don’t do that!” and, again, from the cinematic we’re meant to understand that Ebyssian is right and that Emberthal should be more chill about going after the due who just slaughtered a bunch of dracthyr, to not kill with anger, I guess.
Anyway it just stuck out to me that these two questlines have very similar threads but apparently totally different messaging by the end. It made me think of how Baine would react if Ebyssian had flown down with a “patience” lecture out of nowhere.
Again though, Baine’s quest good. His characterisation was really nicely done and you got a good sense of both his caring heart and the damage that can be done to it, without making him seem weak. It helped that when he did go on his furious rampage his damage output was massive and he wasn’t ‘carried’ by the player. Storytelling through mechanics etc. etc. We got a good view of the tauren breadth of experience like one guy saying “all centaur should be genocided” and another saying “what they do is the important part, not what they are”. You know, both sides.
I don’t know what plot thread, if any, the quest is setting up, but they’ve teased a continuation of the questline later, so perhaps we will see more of it.
The irritatingly sanctimonius Anduin rears his boring head again.