You´ve got that one wrong. Blood elves didn´t become Wretched because they didn´t feed on mana enough, they became Wretched because they fed too much (that´s why the only high elven Wretched we have are the result of suspicious magical artifact that turned them few years after Sunwell was restored).
Hasn´t been a thing in TBC either though, as it´s specifically them getting the fix that caused them to “flare out”.
They couldn´t have, as Nightborne addiction was totally different in nature (and much, much worse). Blood elves have good old Arcane addiction where you don´t actually need mana to exist while Nightborne relied on mana to survive, meaning that, if not enough mana was found, they would wither. It was an unsustainable state, as we see with all the Nightfallen scattered across Broken Isles: Only few of them (usually the leaders) are even able to keep their original looks because all you need is just a single extended period of not being fed enough mana and you enter the “Nightfallen” state, from which there´s no way back except fruit of Arcan´dor.
They´re two very different scenarios, and while blood elves could have theoretically existed long-term without Sunwell, Nightborne without Nightwell or Arcan´dor are a doomed race that would likely not even make it through 4th War.
Like Syelia says they’re opposite ends of the spectrum.
Blood elves have a thirst, comparable to water. Being thirsty isn’t pleasant and gnaws at you. Yet drinking too much and losing control leads to the wretched state.
Nightborne have a thirst and can drink as deeply as they like, but if you start to dehydrate then you begin to become withered.
Do you think showing all transmog on human males is a decision made by blizz that wowhead abides by to stay in good graces or is it just wowhead perpetually being ridiculous
We’re also missing three of the shown transmog sets from the gamescom thing
The Arcantina has some heavy “private server tavern vibes”. You have all these opposite faction and different races hanging out together in a somewhat cartoony way? It’s not exactly new for WoW but it feels very cheesy for its usual stories.
I like stories of factions overcoming their differences but… what story are we telling in Midnight? Are the factions still not trusting one another, or are they hanging out merrily in a tavern and drinking beer like their divides mean nothing?
Also a major negative for me, this is yet another “oh yeah this pocket dimension always existed since the Second War”
Why can’t magic make progress? Why do we always have to make soft retcons into the past and all of a sudden Kirin Tor magi casually create pocket dimensions in an age when mages could barely teleport between continents?
IMO one of the best storylines, the MoP Black Harvest, was based off the idea that warlocks needed to make progress in their class. We should have more of that, of characters trying to progress.
I’ve been looking at the price tags on furnishings sold for old expansion currency like Honorbound Service Medals from BfA and I sure do hope some of those get lowered a bit because it is not at all the same amount of effort to get 300 war resources vs those medals. (Yes I know you can send in the alt army to farm them but 150 - 300 per item are still a lot of farming, especially since we still can’t access warfronts solo.)
A little side tangent, but it’s worth noting that according to War of the Ancients, using magic long enough will saturate you with it and inevitably intertwine it with your life essence. Draining one drains the other, and running completely out of mana becomes fatal.