If you need to use your utility “very well” to reach 1600, what do you think makes the difference between a 1600 and a 2600 warrior?
I can tell you, the 1600 warrior doesn’t use his utility and just trys to tunnel something to death.
Ok now you have to be trolling. Why are you trying to make hitting 1400 look hard? That is literally the entry-rating, you don’t even really lose any points below that. Every single spec can hit that by playing with every single other spec. At least up to 1600, people just do…“something”, but not what they are supposed to. That’s why they are at or below 1600, not because of their spec, gear or anything. Because they don’t know what the hell they are doing (which isn’t a bad thing, it’s all just a learning process).
thats not true… i think i choose bad wording again. i am sorry for that . “very well” is definitely not the right words, but he need to use it at least. I am playing with spriest partner i am resto druid. If the warrior uses his utility well enough it is very hard for us to do anything during the match, but if the warrior just try to PvE my priest we easily win
DK and DH happen to be some of the most idiotproof classes in the game, while I wouldn’t say that’s true for mage, although due to fire being able to do such high burst as it is right now, that will mean mages sometimes end up winning games that they probably shouldn’t have, especially at lower ratings
It all depends really, and it’s not as easy as saying “it’s easier for class X to gain rating than class Y”
I am not trying to make it look hard and i pointed out what i mean many times …
I am sorry i might not have the best wording i am not a native english speaker… But i dont agree that the warrior need to jst Pve you to death to get 1600 rating , and i pointed out why
until you ran to rated bg players who leech honor for free GV reward
my max rbg rating was 1607 now im at 1398
the reason? noobs ignoring the leaders tactics
and the usual things that you see in regular bgs
midfighting chasing hks on road and you lose
are they aware its rated not non rated?
smh leechers
why does losing even reward honor
In bfa I did a lot of 15’s, some higher than that in the end (gear was busted by that point and made everything up to 20 something a cake walk). One of the earliest we did was in the first week I, not timed but that didn’t matter since we just wanted chest reward.
They were nothing special and didn’t compare to arenas past 2k. I could do them half asleep. Do the same in arenas and it’s a guaranteed losing streak.
But then again, the dps I preferred doing dungeons with were my arena mates so anything in dungeons came easy to them.
Seeing as the classes you listed there mainly will be playing healer/dps comps then executing their dps rotation actually is the main thing to get past 1600, topped off with learning when to throw in the occasional CC at the right time.
Considering he’s doing reasonably well as rogue/mage in 2’s then i doubt 3’s will be an all too different story as RMX is built on the same principles. You go in with a gameplan of who will be the main kill target and then you may switch it up some depending on what defensives are commited.
Yep, 100%. As a PvE andy, someone who never fing touched pvp until BoD (Bfa s2) - it’s not even comperable, how much more effort getting good at pvp is than pve. Not even close.
it is the main thing I agree with that… but my point is by just executing their PvP rotation they will not reach 1600. because their class is not durable enough to face tank everything , neither their healer will just be left freely to just hold them healthy so they can “just win” by executing their pvp rotation… Yesterday i had a fight with my spriest parner against DH with hpala, the DH was trying to execute his PvE rotation for 2 minutes on me then i separated him from his healer (my priest was pressuring his healer) , stun him into cyclone and jumped to support my priest and we took down his healer in just that go … Another example Frost DK with hpaly , the frost DK was focusing most of the time my priest we countered his goes few times , then he decided to change on me … I separated him from his healer bleeded him down to 60% hp and killed him alone in a stun while my priest kept his healer bussy … so my point is that you need a little bit more than “just executing your PvE rotation” to reach 1600. this games are played on low rating around 1500 ccr and 1570 mmr I can give a lot other examples for games which we won against people which just try to execute PvE rotation, but i think you got the point.
Anyway the whole conversation started from “PvP doesn’t not require skill” which i don’t agree with.
I am not judging his skills, he has higher rating than me and he play the game much more than me , so he is probably much better than me and much more experienced. I just pointed out that i believe that with underperforming classes and specs its much more harder to get pass 1600 than with classes/specs and compositions which are S tier (as rogue/mage is in 2s) … that’s all i tried to say there, but obviously i didn’t worded my self correctly and it looked like i am just bashing him for playing mage which was not my point at all (i am sorry for that!).
There is no such thing as rotation in PvP. Most of the times you play different talents in both modes anyway and your playstyle is different. Even in PvE rotation time are done. They are rather priorities in terms of doing damage - and it’s funny when someone says about rotation playing Mage when whole gameplay is about - land CC - short burst window - play defensive until next go. There is no real rotation in Mage gameplay.
It is lol, i have 1.8k rating on my dh, which gives me easy access to 220 ilvl BIS gear. Mythic gear is 226 which is a small upgrade for a significantly more difficult task of killing mythic bosses. Not only is it a tiny upgrade over 1.8k gear, but it also has a low chance of dropping loot. And if it drops, theres a chance the item is a useless duplicate or just has bad stats.
I believe PvP and PvE should be separate in terms of gearing. In cataclysm, versatility was only a pvp stat that offered nothing in pve, and I believe that was a very successful system.
You have no idea how many of the regular posters in here are hardstuck at 1600, some even below 1400. From my experience, 1800 isn’t “easy” for the average player.