Yeah, “a bit”. I agree, and then some.
Gearing in PvP is too hard to a ridiculous degree. Like it’s actually insanely, stupidly hard.
In order to hit the same level of rewards as M+ 15, you don’t just need to hit Duelist, you need to hit Elite. It’s Elite that drops a 475 in the chest. Duelist drops a 470.
Now, for most seasons in BfA, 2.4k has been the top 1% to top 0.5%. 2.7k is basically rank 1 territory; there are very few people up there.
2.1k is around the 3% mark.
So yeah, if we are to assume Blizzard believes that PvP and PvE are equally rewarding, Blizzard believes that under 1% of the PvE playerbase is capable of beating a M+ 15.
Which is completely absurd. It’s actually insane.
And not only that, but once you get to 2.4k, many of the rewards are actually worse than the PvE ones. For Feral, you want a particular weapon and trinket from Ny’alotha at least, and you want another trinket from Junkyard. Without these you don’t really stand much of a chance at hitting 2.4k in the first place, and there is no equivalent from PvP to these items.
So yeah, it’s a complete and utter joke. PvP reward rating requirements need to come down by 300. 475 items should drop from your chest from playing at 2.1k.
And don’t even get me started on the randomness. PvP has one consistent source of rewards, and that source just so happens to be dropping 460 level items towards the end of season. It’s a joke.