PVP Changes we need to see (Rogue addition)

I literally just had a lobby where a sub rogue dueled an evoker in 2 rounds during my burst, practically saving him from me :smiley: One of these rounds we actually lost :smiley:

So you sat the first 3 stuns from a Rogue that went ā€˜full force, going full damage’ on you without pressing a single button?

I think they call that ā€˜l2p issues’.

Yes yes nerf damage to accommodate for your sloth like reaction time.

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Trinket Spirit of Redemption. Well played, you survived their CDs.

Reading this thread people make it sound like Sub deletes people every DR. It doesn’t. Sub is indeed very broken but that’s mostly because the huge Shadowblades Duel Smoke Blind go requires many overlaps to avoid dying, and it’s on a 1.5min CD due to CDR (and the Sub Rogue always reaches the 2nd one because he’s too tanky). A Sub Rogue will not 100-0 you alone without Blades. Just don’t try to undertrade against Blades and you will increase your odds. The non blades go are not lethal if the Rogue doesn’t get help. Take that into account.

Like, when I read ā€œoh well they went all-in on me and I didn’t want to trinket a CC because there was another CC after itā€, it is just a facepalm. Every single healer, or rather every single spec has stuff to press alongside trinket that makes them immortal for a little while in a 3v3 scenario. Just use your spells. And obviously, if you trinket and do not press the spells you’re supposed to press alongside the trinket you die, but that’s you being bad, not class X spec Y bekng broken (it may be, or may not, but to die there you were just playing bad).

Claiming Sub is broken is true. Claiming you die to Sub because it is broken when I read some of the posts around here … nah, many people here died because they have no clue how to react, or do not do it well. That’s all. Start by not making gross mistakes and then class balance will be the next thing you can worry about.

And by the way for those wondering what ā€œcountersā€ Sub Rogue aside from a better Sub Rogue, if you really are interested the most efficient specs against Sub are Arms (bonus points if it is an Orc, then it’s the best counter) and Demonology. If you have one of those with you a Sub Rogue should have a really, really hard time killing anything, assuming similar level of play.

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It was on CD from earlier. I can’t just sit and hold it forever in case they go me like that.

There should be no point where you die within a strangulate that stops you from casting. It’s just plain dumb design. Time to kill needs to be longer and there’s only a few select classes that kills people like this and it’s absurd it’s not getting nerfed.

Elahri’s comments are a literal self report. He is the equivalent to spending your time explaining to a blind man why they are not allowed to drive a car.

It’s never his fault, he plays flawlessly every game, it’s always the fault of his teammates or how OP another spec is or how its designed. If he loses a game it’s because there’s nothing else he could have done.

Speak any more sense to him and he’ll stick you on ignore as well to strengthen his echo chamber as much as he can.

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I mean you have a ton of outs with your trinket. Fade, then double fear, then heal. Or simply Fade, then some healing, or Guardian Serenity to top you when you’re 50% because they wont take away 50% pf health PLUS then take away 100% PLUS the Guardian, and so on.

Just sitting CC and burst when you obviously see you are dying just because ā€œbut maybe I would get CC’ed again and die !ā€ is actually behaving stupid. Take a step back and think about it. You really think doing NOTHING when you have options is remotely smart, and puts the enemy spec at fault rather than you as a player ? Seriously ? Doing NOTHING ?

Maybe I am dreaming.

I can’t.

I just can’t.

How do I fear the DK through AMS? He’s literally immune to it in AMS. He also still had lichborne.

Why would the rogue not trinket the fear?

That is why I said that you have several options. If double fear isn’t one then don’t take it. Then again if your problem is the ROGUE stunning your trinket sometimes fearing only the ROGUE, depending on position, healer dispel etc, saves you.

Ah so we are in a situation where you have none of your cooldowns besides your trinket, but the enemy team has all their CC, all their burst CDs, enough defensives to use them offensively, AND their trinkets ? How does that happen mmh ?

I’m pretty sure, and it’s not flaming, that I could point out many mistakes in any vod you’d submit, but here you are complaining about other specs rather than trying to imagine what you can do different. To each their way of improving I guess, but forum tears has never been very efficient.

Since you think you did so few mistakes obviously, then may I ask why your Spirit is on CD if the Rogue and the DK still have trinkets and defensives, are able to use them offensively, have all their CC, and have burst cooldowns ?

Do you think you used it at the appropriate time, when… nothing was happening, since the enemy team still has everything at the moment you die ?

It was only when the rogue & DK ended up on the same team that I lost, they couldn’t even be CCed by my team during their go because I was sitting there with a warlock & moonkin. DK is sitting there with his AMS making him immune to magic effects, so can’t be feared, cycloned and he can’t be stunned either due to IBF. The rogue is just there like ā€œoh, better duel now so they can’t cc me ;)ā€ and the DK basically just strangulated me and did a little damage before I got duelled.

Something needs to give. I get a passive 30% damage reduction just from being hit in melee and still die like that, it’s absurd and shouldn’t be possible to die in the timespan of a strangulate, no matter what unless you’re already on low hp when it happens.

This is supposed to be a RPG game, not CoD.

So if the Rogue is alone with you in Duel, what stops you from pressing trinket fear into immediate fade to make sure he doesn’t trinket stun, giving you time to chastise his trinket should he use it ? I mean, you complain about my fear suggestion yet when you tell your story again there was only the Rogue to fear anyway, and the DK couldn’t do damage to you if you used trinket fear because of duel, so what gives ?

What about just using trinket to Guardian Serenity as the Rogue alone would never kill you through full HP + Guardian after his damage was already half sent ?

Those did not cross your mind ?

Or you could just stop defending broken damage, lmao.

This is supposed to be an RPG, not CoD. At no point should you die as quick as you do in PvP. I’ve had times where I press one ability at 60% and then I’m dead before the next GCD even is ready. That’s just terrible design.

I dare say if blizzard polled the entire wow population about time to kill in pvp, most people would want it to take longer to kill someone.

This is not the topic. The damage Sub, and other specs too, can deal is too high (in Sub case, during SB). That does not excuse poor play. If you lose because you literally let yourself die then the fault is yours alone, and class balance has nothing to do with it.

You could have survived and you decided not to. That’s all there is to this little story. It’s not about Sub or WW or UH dealing too much damage it’s about you being unable to press your abilties and immediately taking it out on these specs, trying to make it sound they are even more broken than they are. Instead, just relax, breathe, admit mistakes, and don’t repeat them.

Time to kill is overall fine tbh, as long as people try to react to what’s happening. Sometimes absurd situations arise, but if everyone plays half properly, it is not that often.

Yeah, so fine when some classes are basically playing CoD while others are playing a classic RPG where it takes time to kill stuff.

Every single class can kill rather quickly at the moment. It’s not a perk one has above others.

Hah.

Hahah.

Hahaahaha.

I’ll take such a stupid response as ignorance towards the potential of most specs. Maybe you have never seen decent players play them.

Maybe if you stop letting yourself die in solo q you will ascend and witness that.

Show me a spriest or aff lock killing someone before they get their next GCD when they press an ability at 60%.

This is what I mean when I say some are playing CoD and some others are playing a classic RPG.

Pro unstable affliction dispeller here :smiling_face:

There is no class in the game that can do that. Not a single class can deal 600k or so with the press of one global, on any spec.

You are reaching.

If a feral druid bites me at 60% and I press an ability at the same time, he can bite me again before my gcd is even ready again.

I don’t know why I even bother with you people.