PvP Damage Reduction is a Massive L

But better than before as you can now play longer than 4 sec.
We need more adjust but it’s definitely the right direction.
And don’t forget, we still have the 20% dam reduc in BGs…

calling something a dumb idea when you clearly have less IQ than a cockroach is hilarious.Irony at it’s finest.

For me you just can’t see if a player is good or bad, the PvP is just flat this is boring, you don’t feel the power of your class, and classic is all about improving the power of your char, especially the gearing that is what is so fun in classic.
No damage danger, convenient for bad players.
The change is highly stupid, because they nerf all classes, spells instead of nerfing specifics spells too broken, this is why this is utter stupidity.
Or I if can make a pretty dark guess, maybe blizzard do that so they doesn’t work properly to balance the game: "Well how we fix the game, ppls are complaining about damages?
“-Well let’s just reduce the overall dam by 50%, problem solved”
Nah, you are a billionnaire company, you solve problems properly, and how you do this?
Again you target specifics spells of all classes, one by one, and see if too broken or too weak, then you adjust.
This dam aura is first, stupid, second really lazy.
And if it isn’t lazy then it’s still really bad because I’ve never seen such a braindead decision than this damage reduction, so it would mean that the peoples in charge of balancing the game are really unskilled.