I swear you are something else. Ok i am wrong. Happy now? Have a nice day lmao
People cry; Blizzard listens. When you exclusively listen to the vocal minority, all it serves to do is worsen the experience for everyone, like it has done in retail. When you make classes essentially clones of each other, with slightly different abilities, it quickly becomes a monotonous grind instead of tactical play - just like every other aspect of the game right now.
indirectly yes it is.
you are more likely to make a wrong choice when you have more than one clear option on how to use your global perfectly, shorter combat times even enhance that.
Can’t wait for the next thread from you explaining why raids were more complex back then too.
your comment doesn’t make sense at all, you are implying the difference in casual combat PvP complexity from classic to BfA is equal to the difference in raid encounter complexity when comparing classic to retail.
Well the healthpool doesnt allow mistakes. You do a mistake in classic you are likely dead. In retail you can recover from all kinds of mistakes since the fights are longer.
But the only fun PvP in classic was the early world PvP. The specs are in bad shape in BFA but still miles ahead of classic.
I think it was more for balance reasons, but ok
Back in my days we had like 1 entire mechanic more!
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