PvP Rating Adjustments

Anyways before derailing the topic more I wish you good day and bid you well, Ill highlight that I think the current problem related pvp mostly being shuffle and I would make soloq into 3v3 and 2v2 with flexq where we would have same rules as 2s and 3s have always had and dividing of this small niche playerbase that play pvp in wow would end, it would be most logical and give people both option for soloq and option to que as team with their friends and beloved ones or build comp with their design if they so please like many playing arenas pvp do.

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I agree with flex queue however i disagree with removal of shuffle like you say sometimes.

However i’m almost certain that solo q rbg will fix the issue for the people who don’t wanna sweat.

Farewell!

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random bgs is for real men and most active pvp bracket played. its there where all pvp is happening and not in some pve mode solo or arenas…

I might give them a try, propably more fun than anything else currently in the game. My best memories related pvp in this game go to vanil playing just ab all day with 10man, I played rog so my task was taking bases and defending, 95% gameplay spent in stealth and considering the best yoink is how rog were supposed to play and anything else were trolling. Far forgotten are those days and I now see rogs play like fury wars in game modes like shuffles, but the game has changed and arena is the main mode now, hopefully not entirely in future but we will see.

drivenscope thought i was a part of your premade yesterday on my hunter, made a lvl 1 on my server and had a mental breakdown in whisper for 10 mins over it :upside_down_face:

Same here. My best memories are from BGs. It makes me feel at ease where I can relax and sit back and do random stuff. Arenas not so much it gives my brain stress and I feel my head is going to explode after im done with arena session, even though I feel the need to play it since there are rewards to get there.

Blizzard needs to give us random BG enjoyers rewards from playing it.
Win 1000 BGs to get a gladiator mount (another color from 3v3 so to not piss of Gladiators) or some type of cool mount. The wins should be account-wide and possible to get it until season ends.

Yes because you were pestering him the whole match… Its not a good idea since he can make your life hell. I usually never target him when I see him in BGs. And he is really good with one shots from camo so best to stay away from him.

Usually just leaves all my bgs tbh.

Then it wouldn’t be a mount worthy of being called gladiator.

They should call it welfare handicapped drake for garbage players, which already exists tbh, it’s the unarmored version of the current glad mounts in df.

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Definitely seeing an increase in MMR - but it seems odd that the MMR of the lobby (in 2’s) is 1800-1850 and CR is around 1600 winning a game gives you like 10? is it supposed to be that low in awarding CR?

Lol, what’s the point in a reward if everyone’s getting it?

Elite set should be 2.4k, not 1.8k. This is literally funny. The word ELITE means being superior at something. 1.8k is literally a starter MMR. How is this fair?

Stop making pvp easier pls.

It would also mean less casuals playing since it would be impossible for alot of them to even get there. The elite set to be 1.8k gives them a reason to atleast try to get it.

Is there anything else they can get from pvp participation?

I just don’t really understand why CASUALS should achieve ELITE rewards?

I’m not getting ELITE rewards for 5th key, am I?

You dont rly get any rewards in m+ except gear and transmog which you can get anytime. One mount which is basically a joke compared to glad mount. Portals at +20 which isnt rly much either.

What do you believe casuals would enjoy more or equal to the elite set at 1800? Trash toy which noone cares about?
A carrot that actually makes them feel like its achievable.

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That’s a good question. Me personally, I don’t think people should get rewards for 1800 at all. But I know I’m gonna be thrown tomatoes at right now, so…

1600 already gives a set token if I’m not mistaken.
1800 might START giving pieces of elite set. Like you get first two pieces 1800, then 2000, then 2200 and full set 2400. Elite set in this scenario will come together with elite title, which makes sense imo.

How does a 1.5x boost towards achieving the mount sound? When you reach 1800, all points you get towards achieving the mount token start going 1.5x faster?

Or a honor level big chunk? I know many people do care about honor levels, there are even specific BG farm groups to specifically increase honor level. Does that sound good?

All I’m saying is that because of the CaSuAlS hAvE to GeT SoMeThiNg for ExiStiNg thing, there are NO rewards for players of average level. Think about this: you get nothing after 1800 until 2400. At this point, you only get… a title? And then you don’t get a thing later on, except when you’re like 3.3k and get to R1 cutoff.

Token is basically nothing.
1800 is elite set.
2100 is duelist weapon transmog.
2400 is weapon elite transmog, tabard, glad mount and one more thing, forgot its name.

Quite sure if you want to make even less ppl play you can remove the rewards and do what you said and put pretty much everything at 2400. Only the people who even feel like they can achieve it will try it. Less people play means less inflation. Makes it so blizz is forced to massively increase the MMR just for those ppl to get up.

Theres alot of downsides to remove rewards due to a simple “elite” word. If you feel the word of the transmog set is what makes it bad, just remove the “elite” part then.

You want to get people to play, you dont want to point the middle finger into their face and laugh at them. :+1:

I disagree. Token first month gives great PvE advantage to the ones who got to 1600 over others.

Srsly? Thanks, I wasn’t paying attention. :open_mouth:

Actually, your words make sense.

That’s exactly what I’m saying. 1800 is a starter rating, it’s by no means supposed to be connected to Elite word.

I agree, but that doesn’t mean to give out best rewards for free basically. When you get a fresh char and you queue solo shuffle, you instantly get put to 1800. To me, best reward is the transmog itself. Enchantments and tabards are small pieces. While the set is like 90% of the whole reward scale. The best achievements should give best results.
You don’t get 100% salary increase advancing from Clerk to Manager and then 5% increase transitioning to Director. This is just absurd :slight_smile:

I personally believe Quality beats Quantity. Best players should get best rewards. You try and sweat for that set and you’re extremely proud of yourself when you achieve it. Not get it for free on starter rating with shiny Elite words.

EDIT: in adjacent threads there are multiple 2k players who have no understanding of basic game mechanics like DRs. These players deserve ELITE sets?

Would you pay “Elite” salary to a banker, who doesn’t understand what taxes are? :smiley:

WoW players want to be bad at the game, put barely any effort in and still be rewarded for it. Quite literally the opposite of the point of rewards, lmao.

Sure it gives advantage if you were unlucky in the raid. Im not saying token is bad, its great. As a reward for certain rating is “who cares” for atleast ppl like me.

Your MMR gets put into 1800 most likely right now.
But theres aloooooot of ppl who cant reach it either. So it can be starting MMR, but starting MMR do not translate to starting CR.

We already pay elite salary to bankers who know nothing in my country. They literally made our currency weak because it was apparently “too strong” before.

But, in all honesty, they could remove the word “elite” but in general it doesnt rly matter (atleast to me). 2400 rewards arent bad, but I personally believe they should add more rewards between 1800-2400. Basically theres nothing between 1800-2100 and 2100-2400. Could easily add something at 1950 and 2250 (just something small obv).

Kinda yea, there are alot of ppl demanding m+ to have no timer for example. Keys shouldnt get depleted to a lower key etc. Ppl demanding glad mount to be “play x amount of hours” or w/e which is the ones I do have a small problem with. People rather afk and get the rewards than actually going full out.

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You don’t need to add more rewards if they just are consistent with MMR (to within 100 points) every season.

The reason people feel like their effort isn’t worth it is that they’ve had a taste of SL S2 or DF S1 and know what its like to get 2100 or 2400 or legend or glad and now expect that to be the new norm.

In reality what happens is every 3-4 seasons Blizzard breaks something and makes MMR absurdly high baseline and plentiful and easy to gather, meaning 1600 players can suddenly comfortably get to 2100, particularly in shuffle, and if you abuse the current fotm, 2400 isn’t out of the question, either.

The tabard, enchant, mount and elite set are all cool rewards if you get all of them - and if you got them once, every other season where you don’t get all of them will feel bad. The solution imo is easy. Make MMR more consistent. I am not asking for the r1 cutoff to be exactly 2750 every single season or whatever. But the fact that some seasons R1 cut off is 3400 and others it is 2600 is actually insane.

They also need to sort out the ‘early season v late season’ bs. No other game tells you to ‘just wait 3 months for inflation’ - wow does, every season. If you are a rank 1 player you should be able to get 3k rating within 2 days of play at the start of the season, every season. WoW is the only game I know where you can get better at it every season and still have your end of season rating go down by hundreds of points.

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How to like this post more than once? :white_heart:

Sorry for that, I know what you’re saying. I had to leave my country 6 years ago and now I’ve been also forced to leave Europe also :frowning:

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