Pvp reward restructure discussion

Hi everyone, forgive me for my bad English ( i posted this on reddit as well im just trying to have a healthy discussion and listen to as many ideas as possible)
I’ll try my best to get my point across.

I’m a middle-of-the-pack player, and I would like to share my two cents on the restructuring of the PvP reward system. I’d like to start by saying I’m a zoomer who’s been playing the game since the age of 7 (cataclysm) and that i started pvp in bfa, currently my peak was duelist s1 war Whitin in so nothing to write home about even do I’m proud of my achievement.

After years of neglect, it’s obvious the community is finally hitting a breaking pointeven the most optimistic and positive figures are starting to show displeasure. Venruki is a good example. It’s refreshing to see top players finally acknowledging the lack of rewards and incentives at the bottom of the PvP ladder.

I think the ideas given were pretty solid, but I can’t help but feel that, once again, we’re holding back. The PvE collectors/average player won’t endure a full PvP season for the chance at a half-clothed mount—they need a carrot on a stick. My suggestion would be to fully open the floodgates while maintaining the prestige for the top dogs.

I suggest the introduction of a “period of grace” system for the Gladiator mounts, similar to what we have in PvE with Mythic mounts. This would allow the prestige of the current expansion’s Gladiator mount to be retained while using past Glad mounts as an incentive for new players.

I think handouts are not the solution Glad mounts are staples in the WoW community, They display an insane level of both skill and dedication, they also represent an old and neglected system.

The Collector’s Bounty event is proof that the WoW community is driven by rewards and collections, there are currently 34 gladiator mounts.

Allow players, for example, to win 500 rounds/arenas over 1600 rating for a token that can be exchanged for an old PvP reward (one per season per account), while keeping new Gladiator mounts locked for two expansions. This would make both sides of the ladder happy: on one side, you get a massive influx of new player participation present thought-out a whole season; on the other, Gladiators keep their status and as a bonus, they always have something to work for, even when Blizzard decides to punish them with a bad bat mount for a whole expansion.

Gladiator mounts are some of blizzards best work do we really need them to be sitting in peoples collections for 20 years… when was the last time you guys saw a draenor glad mount for example. The swift nether drake was released in 2007 almost two decades ago…

6 Likes

I’ve said this once, and I’m gonna say it again, PVP gear is the biggest carrot on a stick you could possibly have. If gear wasn’t so easily obtainable, then the PVP participation would increase tenfold.

Think about it this way: Would a raider do mythic raiding for cosmetics only? Absolutely not! They want to increase their character’s power and flex on others.

I don’t understand why we don’t have the same thing in PVP: gradual increase in player power. (up to 2.4 rating, after that it should be about skill)

ok its abit hard to debate your point i feel like its too subjectable, alot of mythic raiders raid for the cosmetics actually. Also we are not talking about incentives for the top players we are talking about the average pvper .you cant compare the average pvper with the top performing pve players.
also how can you tell me gear is a carrot wow is full of power creep the gear gets obsolete every season…

This whole post is literally just wanting free rewards hence why pvp rewards suck now. They have given so much rewards at lower rating.

● Elite sets are now 1800
● Illusion is now 1950
● Elite weapons are now 2100

Like what more do you guys want? Do you really think bringing back past rewards that were arguably more difficult to obtain would be fair just because of winning 500 games above 1600?

How about we stop asking for old rewards and make new interesting and rewards at higher rating to encourage people to get better and not accept more rewards being handouts.

How about some cool back cosmetic back pieces that are class/spec themed? Something similar to the trading post where everyone can participate in a certain game mode to achieve actually good pvp exclusive cosmetic. They can reset/rework the honlr level system to be like the trading post. Leveling up gives you new rewards every season.

There needs to be a reward for reaching 2k, 2.2, 2 6, 2.5, etc. People need a reason to keep going. Right now there is literally no reason for me to push this season.

Also probably need to bring back the old glad system or just title rewards in general need a complete rework. I don’t think its good that Blitz/Rbgs gives out arena titles. There needs to be exclusive rewards for every single bracket.

Shuffle needs to be scrapped and just integrated into 3v3, but after a game you have the option to continue queuing with your current team or not.

You also get a filter to choose what class/spec you’re interested to play with. (Not sure if that’s a good idea)

3 Likes

Do you really think that would happen? Making the gear harder to get is really going to encourage more people to play an already miserable gamemode when gearing has never been so easy?

The only thing that would do is discourage fotm rerolling.

1 Like

I mean, you(pvpers) keep requesting an overhaul of the rewards coming from PVP, and I have given you one. But you keep rejecting this idea as if it is something alien to WoW. This idea has been there since vanilla and the majority of WoW’s history.

There are 2 types of rewards that come to mind:

  1. Character power (Gear)
  2. Cosmetics

We have cosmetics only right now and the PVP participation is at an all time low. Why not just combine the two like previous expansions?

If you go by this logic, then it’s very clear to me that cosmetics isn’t enough of a driving factor (carrot on a stick) to motivate people queuing up for PVP.

The expansions where gear wasn’t easily obtainable had higher participation than what we have currently.

But everyone wants free handouts then complain the rewards aren’t enough. Because you didn’t work for it.

You even agree with me here, but you don’t like my solution.

i feel like the hand out argument gets brought up in every single topic in this game, 500 games/rounds with out accounting que times come out around 60 hours now add the 30 min plus que times in between. the average player plays for what 2/4 hours a day.
elite sets were lowered yes illusions were lowered yes elite weapons were also lowered this change alone incentivized me to push my first 2200 last season cause i had something to work towards that felt achievable we need more incentive at the moment cr/mmr means nothing the pvp community says it themselves, a shadowlands glad is not the same as df glad…
il now brake down so you can digest it a bit easier if the lower bracket is incentivized to play on their own you will a see less boosting overall better health for the ladder every one benefits from this changes.
instead you vouch for the same system we had for 2 decades how does it feel rite on paper that the most desired reward is locked for the 0.01 ,no other game does this…
the 0.01 reward is the rank 1 title period.
also most glads dont even invest 500 games / rounds in any given season in one character they just wait for the end of season.
the glad mounts feel pointless atm you have what 1000 players that see it as a realistic reward the same people that have 2 decades of “prestige” collecting dust in their collections…

1 Like

2400 = 1 token to buy old elite set.

2700 = 1 token to buy old glad mount.

Thoughts?

I get what you mean it did feel nice to get the best gear for rating bjt it also sucked getting stomped on a bew alt late into the season. Maybe i don’t like it cause of all the borrowed power in Bfa/sl who knows

1 Like

so you are telling me to incentivize players to get good you just maintain the exact same system a reward for the top 0.01 smart…the cr cut off is 2800 atm you are telling me that i need to compete at pro lvl? are you guys even real?so i should tell my friends to join me in a push for glad title were we are facing esport teams?
i think it makes sense actually increase all rewards to 3k while you are at it…

Thing is pvp as to be equal, having to farm gear and get steamroll by other people until you reach max gear is extremely unfun.

The only that will prevent is fotm reroll in like said above.

I like the idea to bring back old stuff but it should not be free, like said above already 1k8 for the set and iirc the enchant is 1950 now which is litteraly placement game = free is terrible.

People don’t play cause they want to have stuff easily, meaning afk for 5 month and play when the mmr skyrocket and give you free rating/rewards.

And yeah I agree also that old glad mount aren’t even being used, the majority of neither drake I see are from people that didn’t pvp since 15 years… Also watch streamer, they got glad mount but the majority always run with zulian tiger or tcg ghost tiger, pretty sure they dont give a crap about a token to get old stuff back.

You underestimate how people will feel about my comment, and yet, you want to decrease the rating threshold I set out even further? I personally have no problem with old elite sets and glad mounts being obtainable, but the rating to get them should be higher than it was for the current season.

Now, if you combine my 2 solutions, you would have something like this:
0-2400 rating: Gradual increase in player power.
2400-3000+ rating: Cosmetics.

The problematic range is 2400 to Rank 1 title. No rewards are given here. So adding 1 token for old glad mount at 2700 would fill that gap.

the problem is you dont have participation you dont have incentive to push you only have static rewards that fluctuate in meaning from season to season, I’m not asking for free rewards but we need a way to keep the middle of the ladder active the entire season you don’t do this with static rewards or participation trophies im also not advocating for handouts. I told you a good requirement would be a crazy amount of wins an amount 90 percent of the pvp community doesn’t achieve in said season think you guys forget that less then 1 percent of players in the entire game reach duelist…

Yep, I agree my solutions are based on a static number, And I agree it should not fluctuate from season to season, that’s a different issue that I don’t know how to solve.

What people have a problem with your post is:

1600 rating is nothing. If you change this rating to something higher, a lot more people would take you seriously.

i understand were you are coming from we cant allow the average goober to parade around with such prestigious rewards(jk) but fr do at the same time is it really the average goober thats gonna blast 500 wins in any given season you know the answer to that.

Super fried take as per usual. So, you basically already have everything for free just for participating in any solo bracket except 2 things, glad mounts and titles. Glad can already be earned just by reaching 2.4 and 2 people dropping mmr (thats what boosters do).

Your solution is to hand out previous glad mounts for 500 shuffle rounds at 1600. Thats crazy. Some of the mounts people were sweating for at 2900 barely scratching them in a version of a game where you couldnt just turn your brain off and PvE.

How about we move sets to 2200, tabard 2400 and weapons 2700. Gladiator %.

People already get too much welfare and when they get too much they want it all.

Move glad mount to shuffle idc just stop asking for more free stuff. It’s pathetic how much you earn for participating while the average shuffle mmr is way above 2k.

3 Likes

amazing idea clearly its been working…
that “back in my days” attitude will for sure revive pvp
also you guys keep mentioning handouts tell me how many wins /rounds do you get in a regular season? less then 1 percent of the player base achieve duelist on any given season.
do you know the percentage of players in 2200 or you just farting?
once again i say amazing take you know what make it even more stale that will fix everything" we should have less rewards incentives cause life sucks we already have to much and back in my days it was better" I’m a duelist i would take any boomer glad from back in the days…
PVP is dying and people like you are part of the problem!
btw i want you to tell me the exact season you mentioned people sweating for glad in 2900

2 Likes

You mentioned Draenor glad mounts which I am pretty sure were around 2800 last season maybe some1 can correct me.

I apologize it was in fact me who decided to make retail gameplay horsesht and turn arena into a dungeonlike m+ race.

There is no such thing as “back in my days”. All these people have quit already or moved to classic. I am sure if we give out free FoS glad mounts retail PvP is gonna be back more than ever!

Anyway, enjoy your 40m shuffle queues.

so let me see if i understand you drop by call my take fried you shrug off 2.4 glad you call all the rewards already free
cant you see the problem?
can you at least acknowledge why I’m blaming you partially for the downfall of this community.
if everything is free why is that only 0.01 percent of players achieved glad?
also you still haven’t answered how many avg rounds wins to you play a season
on top of that it was you that brought up the past go figure

1 Like