hes playing vs trash mages on low mmr ofcourse they flop vs him, but that doesnt justify everyone else having to hit the other target because the wizard wont die ever
There arent even 2 set bonus hot fix… There is a bug with the proc from Shadow mend when you are healing a friendly target. Your Shadow Mend flashes as indicating the proc but you never get the buff… Not only Disc is sh*t in PvP, but This bug alone makes Disc even more unplayable in PvP and still no changes…
No no MW is unplayable, it needs a life cocoon that absorbs 500% of maximum HP and have a 30 second cooldown to be viable. Revival needs to be an 8 second cd, also.
Depends what you expect. At rank 1 range maybe but it is playable and wasn’t that bad. It just require you to be 10x better than as H Priest and good partner.
Comming back to the topic - just delete all new trinkets added with Cosmic Season and it automatically starts to be more playable. No spec nerfs needed. Frost Mage suddenly cannot just stand and spam Frostbolts. Destruction cannot one shot so easily without being shut down. DKs can actually do setups with Monks. RMP cannot 2x or 3x Resonator you on Shadowy Duel and no more Unstoppable Convokes. Just remove these trinkets and never add something like this again. If Blizzard wants to add any extra trinkets then it should look at MoP or add more different stat trinkets. Such things are ruining meta. Literally whole work of balancing 4 sets became useless due to trinkets. Also nerfing specs that benefit the most from Resolve or Resonator is stupid. Why? Because next season or expansion when there aren’t the same trinkets these specs need to be buffed or they will be unplayable.
So dear Blizzard save yourself this work and just remove these trinkets. We know you wanted to make the season more interesting but everyone makes mistakes. It’s not a shame to make mistake it’s great to admit it and fix it.
but only if you got no dispel in your team. its a joke that you can dispel everything and fire doesnt event get partly cd reduce or something like that
Trolling or mains assa rogue
I cannot believe destro and hunters dodged nerfs, but some good changes. However I think they’re overdoing it with the mage survivability nerfs
No pal I am genuinely advocating for MW to be able to dispel all of my dots every 8 seconds.
ill mean about does classes 25% chain or healing surge about some 4 slam bonus could been good into start build tank op mage could having blazing barrior while protection shield on them self rouge with a 4 piece another holy 20% keep holy word up chance get bonus healing for protection themselves monk another life cocoon´s could been 30% my tip
Shhhh we’re in camo!
4 set isn ot the issue , 2 set is
fury is good if u let him keep up the stacks so kinda rough for melees but most mobile specs are fine with it , I prefer arms tho so wouldnt be mad if they made arms better again but fury is more fun due to mobility
resolve i agree
dont think resonator is op in any comp except rmp s
hpriest dmg yea kinda stronk
deathborne +1
cant comment on hunter since i dont know much about the spec but yea they are insane in jungle
the rest doesnt matter
^ this
outside of 2s or jungle hunters are super fine imo but i might be biased
the fury ms has to be capped at 25% like every other permanent heal reduction, also i dont mind reversing the def stance nerf if they would make intervene 45 instead of 30 and sharpen maybe on 1 min
i think in general it would be good to just nerf the cd of alot of things for every class. having intervene on every go is making the gameplay scripted and obnoxious
things like cheapshot should have a 15s cd, feign death 30, steel trap longer, mending bandage etc
then it would be meaninungful getting some small cds in a go
did you guys felt any difference today after the “nerfs”? i didnt
@Kaivax If you could please address the following questions would be great.
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When is more tuning is coming?
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Can you address if something is being worked on regarding the Echoing Resolve trinket?
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Can you please confirm that something is being done to address current state of Shadow Priests? (namely being unviable or unimpactful offensively damage wise after the necro nerf - it feels no matter the covenant, when I pop all my cds, the enemy team reacts with their smallest defensive and get healed instead of damaged. Very frustrating)
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When will Feign Death legendary be looked into? (It makes 3v3 games a 3v2 where 3rd player for most teams can’t be considered a kill target. But is also a 3v5 since 3rd player also deals as much single target damage as 2 players.)
You are supposed to be glass canon with the amount of burst.
Glass canon - deadly but die easy.
Want to be tank? Roll guardian druid.
know whats more obnoxius than craven? fast md
haha, not really though, no
for me it is, and thats only what counts
was as fun qing against sp warr every game last season as is destro mage now
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