Im just gonna reroll rogue, who can actually do something 1v1.
Arms is just so pathetic without a healer, the only class who needs to have someone else with him constantly to do anything.
parry, spell reflect, ranged stun
- RNG, has no effect on magically induced stuns. You can use DBtS to negate the RNG, this is only an option if the Warrior is Arms.
- It can easily be juked, only has a full effect against people who do no effort, no effect against physically induced stuns. Requires the use of a PvP talent.
- If you have the ranged stun your mobility suffers.
I dislike, to understate it, that I’m only good against people who’re worse than me. I want to be good against people who are as good as me. You know, like pretty much every other class is.
That’s actually a decent way to put it.
I think most people just want to be able to play equally to people as skilled as them. Which Warriors are currently unable to. I can easily win against people with worse gear and skill than me, and I’m fodder for everyone with the same level of skill and gear as me when I play solo against the. Being able to win 2v1 is no challenge, anyone can win when they outnumber.
You asked what we can use to prevent cc on us. I gave some examples. These can all be very useful tools if timed well or preemptively. You should always be taking the stun unless you have stuns aplenty on your team.
What other Classes have to use their things to prevent CC preemptively? Mind you using those things preemptively also have a negative impact on our DPS.
Your attitude falls great in line with the current designers of “well, we have this so we’re fine in just people do X,” no other Class have to go through many hoops and can use their things to break CC without having to use it preemptively and using them has no impact on their DPS cooldowns as they’re decoupled from those.
Why are you assuming my attitude? I agree that warriors are not in the best place but we’re far from bad. I just gave some examples of what you can do to prevent cc
Because saying what we can do without any critique is the same as defending the status quo. Unless you’re neutral then you’re on the side of the oppressor.
It really isn’t. I simply stated a few options for preventing cc. I’m not defending anything
don’t bother trying to prove an argument or getting a point through to Arcana.
trust me you will save a ton of time and frustration
Firstly, arms 1v1 you should really be in defensive stance to fully hold your own weight and win.
Warrior is one of the most mobile classes in the game. make sure you are fully binding hamstring / piercing howl for your respective spec to aid your movement on a target more so for pvp. Also make full use of intimidating shout, storm bolt etc not sure what the issue is.
What you intend to communicate when you communicate something is irrelevant. What people see first is the narrative of what you communicated. It’s what they’re used to doing as everything in the world is understood via the narrative of what’s interpreted.
“Up on the shelf,” “on the shelf,” or “down on the shelf,” is a narrative on its own that tells you whether something is above, in equal height, or below the messenger.
I think what you intend to communicate when you communicate is highly relevant actually. It is the readers own biases and view of the world which determine what meaning they draw from any particular arrangement of words. I listed 3 abilities. Finding a narrative in that is pretty impressive. Unless I suppose you’re constantly looking for a narrative that goes against your own because you love to debate on online forums. Which, judging by your replies to me, you do. This isn’t even on topic anymore so thank you for the read, but, no thank you.
It’s relevant to you only, of course your intent will shape how people percieve the message, what matters most though is their own bias which is heavily shaped by the percieved narrative in the message. You can talk sunshine and rainbows if the listener want to interpret it negatively, because they have a negative narrative with you, they’ll interpret it negative even if they have to warp your intent to do so.
When people say “we have these things,” it creates a narrative of complacency and “it’s fine” even though the house is burning around us. Doing so makes you come across as a Polyanna. The downside of the things mentioned is that we have to save our stuff for the right time, no other class has that feature as all their things are seperated neatly into “DPS cooldown” and “Utility cooldown.”
We do have those things and we might well have none of them because perhaps then people could see how bad it actually is. That we have those things is in no way a bonus, it’s a liability because it decides for us how we’re going to use those things.
Imagine for a Rogue if their CoS was tied to the main DPS cooldown of the spec? It would be horrible for them. Seperate them, except for the DBtS thing as that’s a sideeffect, give Warriors two new shouts, one that breaks Roots and another that gives a short immune to stun effects and the like so Avatar and Blade Storm can be DPS cooldowns only, instead of this weird mash.
Actually tie the Root breaker to a PvP talent where after using it the Warrior got X +Haste, Y+Movement Speed, for Z duration.
So you would have us not be immune to cc during our bladestorm and roots during avatar but immune to it during some other ability/abilities?
Avatar only breaks roots there’s no immune component, any root can be reapplied after we use Avatar.
As for CC immunity during Blade Storm, the new shout would have the same duration + GCD so if you want to be immune to CC while Blade Storming you use the shout beforehand.
Right now both Avatar and Blade Storm have to be used proactively in order for us to get the full effect of their abilities. We have no choice in the matter since using them actively make us vulnerable to the things we use them to stop or break.
If they were decoupled from their anti-CC components then we could use them actively as well as using our anti-CC proactively, just like any other class can do. They can use their DPS cooldowns actively and their anti-CC cooldowns proactively.
That’s the reason I say those two things are bad. It’s good that we have them because without them we would be truly in it to over our necks, the impletation of it, on the other hand, is bad beyond belief as it runs counter to every other class and spec in the game. None of them are in the same situation where they’re hindered in using their DPS cooldowns actively because they have an anti-CC component that has to be used proactively.
Yes, thanks for pointing this out first and foremost.
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