I was talking about the Belves and normal Draenei. You know, back when the Eredar were the ones to seduce Sargaras, not the otherway round.
Thatâs what i said. It just doesnât make sense. To me it is hypocrisy when you have a race like the Draenei and can still seriously make the population argument. Saying ânoâ couldâve at least savee him some face instead of losing all credibility.
Then they went on releasing the Renâdorei and LF Draenei both a minority groups of not even 50 members and still went and called them a race.
They are very confused.
This here is basically the problem. Weâre not playing races, weâre playing factions of races.
I canât find it, but I swear to God I read a blue stating that, strictly speaking, when you create a Human character you are creating a Stormwind Human, not an Alteraci or a Human from Duskwood. The same applies to the rest of âracesâ. A completely different topic is what you pretend to be and roleplay as - the limits are much wider in this sense.
Why in the world Blizzard decided to call them âracesâ instead of âfactionsâ or âsubfactionsâ - NO IDEA. It makes even less sense to have âalliedâ races, and yet theyâre the same races we already have, only with a few changes in their appearance.
Except this falls down on the Magâhar, as you can plan all the clans depending on your skin colour.
Night elves, you are a night elf, plain and simple.
Tauren, can be bloodhoof, grimtotem, ect. The grimtotem is why there exists a whole black furred option.
However I would agree, there are some races which are specifically tied to one faction of the race, others however are not.
According to that blue I read, playable Night Elves were only Night Elves from Teldrassil, not from Hyjal, Darkshore, etc.
I really need some time to research and find that darn blue post!
Iâm sure this Blue is very popular amongst the RP community.
Yeah, many of the subsequent replies werenât really positive. I thought this was posted in the roleplay US forums, but no matter what terms I use in the search function I just canât find it.
as of Cata the Night Elves also consists of the Highborne Shenâdralar with the pink skin tone option
#highelvesasalliedrace 2019!
That is lore inconsistent.
As is that.
They -Are- the same people. The -Same- people!
If you want to have a model that is different because they were never even tangentially involved or affected by the Exile, then fine. Have fun with your Teenage Elf model.
They are not the same as the Kaldorei and Nightborne, who dwelled apart for ten thousand years. This has been barely over -ten- years.
No differences, no Extra options. If you want them, apart from the barest of cosmetic changes, then you do not want High Elves.
Because a High Elf, is a Blood Elf, with blue eyes.
Well, theyâve just created Kul Tirans and that is inconsistent.
Using High elves based on night elven model is fine by their standards, since it is still in the game and they were used even after Blood elves (Thalassian model) were added to the game.
Yep, it sure is. Its an interesting one, as someone a while back in this thread did mention how it could make sense, if some Kul Tirans had bred with the Drust that were not hostile, that could explain the inhuman appearance of them.
Apart from that, Yep, calling Kul Tirans âHumanâ is incorrect. Jaina is Kul Tiran. So is her mother. So is Flynn, They all look human. The Skinny ones are not biologically the same species as Humans in WoW, any more than a Dwarf is. It would be biologically impossible for them to contain the skeleton of a Human being. Iâm not trying to be crass, but frankly they look like Concentration Camp victims. Thatâs not a healthy look, and there is no indication that Kul Tiras -starves- a vast amount of its population to look that way as state policy. Then on the other side of the scale, you have the beefier ones, who look like Andre the Giant. Know why they called him âAndre the Giantâ? Because he was a Giant. Because he vastly exceeded the norms of his species in terms of size. Gigantism -isnât- good for you either. It killed him in the end, and is a medical condition, not an evolutionary trait.
If one of the Beefy Kul Tirans had a skeleton of a normal human being, like say, Jaina, who -is- Kul Tiran, then they would not be able to walk.
So basically, the Skinny Kul Tirans are not Human, but some weird offshoot species with uber thin bones, and the Beefy Kul Tirans are not Human, but some weirdâŠThing, with bones much more similar to the skeletal structure of an Orc, possibly, as mentioned the result of Human/Drust inbreeding.
Either way, a biologist looking at the skeletons of the two types of Kul Tiran, and the Human skeleton, would class them as different SpeciesâŠ
We -Know- what High Elves look like. They are -already- in the game. Seriously, We know what they look like. Go to old Dalaran and look at the Silver Covenant, that is what High Elves look like.
True! (10 character limit)
I donât think you really understood what i said.
If you go and see Nozdormuâs humanoid model in game, he looks like a blood elf but has a different stance. That is the difference i mean. I donât want them to just be Blood elves with blue eyes. I want them to have different animations to make them unique.
Do you have any source? Otherwise your argument is entirely headcanon.
I am pretty sure that he meant all of this theoretically not literally.
Edit: Apart from that Kul Tirans have some Drust blood in them, though it should not be enough for them to look so different anyway then all of KTs would have to look differently (so only bulky model available even for NPCs)
Yeah, sure, but to say that Kul Tirans are not Humans, but in fact a whole different species only because they have a different model in game than âregularâ humans is going a bit too far in my opinion. I donât think thatâs a tenable argument, whether theoretically or literally.
You are dead wrong. Where did you read in my comment that they were not the same people? I even said they NEED to maintain the features to SHOW they were ONE in the past. By any means, you need to read again
Second of all, the changes we are asking for are idle stance change, skin colors, hair styles, colors, warpaint which are all justifiable.
My question is, what are you even about?
I think that the skinny model is plausible, nothing wrong with it, little bit too skinny, yet still looks like human (with nearly no fat) with different body type (just like IRL, when you can see extremely skinny humans, that does not have any major health issues)
The bulky one on the other hand is way off, mostly the height is not compatible with the rest of the human models (I count even old peasant or councillor models, which were different, yet believable). If this model was for a Drust AR it would give sense, but because there is KT AR, it doesnât give any.
So why Blizz did this?
For gameplay purposes, they thought that they would look cool if they got different model even though they are literally the same race, only some smaller differencies could occur. Well, but this model type is the least used for KT NPCs and still Blizz did not find it strange to give KT AR only the bulky one
Not to be rude, but in game you can see another model for High elves, go and see them for yourself, which can be used and which was used even for Silvermoon City Guardians and that model is believable. From biological point, from lore and game perspectives as well. It is in the game after all. Only strange thing would be that only High elves would get this model, but yet again KTs donât have access to the normal human model, so after addition of KTs to the game, this idea is 100% plausibleâŠ
So? We also knew what the Highborne / Nightborne looked like, 100% like your regular Night Elf, it didnât stop Blizzard from giving them a unique model.