And to add to that, the people who are on these forums who were here from the beginning are the type of people who watched the interviews and listened to the podcasts where it was talked about.
The only reason most of us said wait for wrath was becouse just like DS, RDF had no place at all even being brought up before wrath. Now its understandable that its brought up but it was made clear from the announcement that it wouldnt be in so by now everyone who thought it was the most important thing ever should have had time to ether accept it and move on or have their subs run out.
They did say it on that announcement stream though a fair few months before wrath.
No, no they didnât. They still suck same way as they did back then. If they learned anything the game wouldnât open up with exactly same bugs that happened during original release. Same exploits even. Fate of Ashbringer shows that Blizzard either didnât learn or didnât care about realms health. They didnât learn and they still repeat the same mistake they made and still make. They just donât get the audience.
The fact that the player numbers dwindle is one of many pieces of evidences, that at least suggest an argument to be made, do you have any evidence for the opposite, that LFD/LFR has had a positive effect directly after these implementations or as a whole. Again i didnt say it was or wasnt negative, i am however saying it is pretty evident that those fixes i mention will combat the issues you say quite a bit better than LFD will.
All of this had absolutely nothing to do with LFD vs other solutions, as i said migrating servers and managing servers better will fix the issues you mention a lot sooner and a lot better than LFD ever will. LFD wont magically make a lot more players start leveling in old content eitherâŚ
I never said that, this time you just keep doubling down on your strawman arguments and fallacies. It is 100% accurate that classic has nothing to do with 100% faithful expansions from the very start and all of you coming to complain about that is in fact something you can and would be able to brush away with âgo to xâ cause this version wasnt made for the purposes that the Pro RDF whiners are making it out to be. Which has been enforced by blizzard comments ever since vanilla classic years ago.
Yeah. The number of players after releasing RDF during ICC stayed the same for entire year. Much longer than a raid even if anticipated would hold them.
Pool up all players looking for dungeon in every server and youâll end up with sizeable numbers from which you can form a group. Thatâs the core idea behind cross server RDF. We have enough servers that even if on each only two players would look for dungeon youâd be able to form a party or even two.
My point was, we know Blizzard wonât do jack to solve the situation from lower population realms untill they absolutely need to. Theyâd rather wait and milk money from transfer fees than actually start managin server population.
No, just almost the half of it, with only one piece of content after it yet somehow keeping up the sub count steady despite that. You do know our current specs only lasted this long as well?
Gee I wonder why ⌠could it have been because cata was garbage ? garbage talents, garbage dungeons, garbage raids, garbage story, garbage world changes ? âŚ
Nah it was RDF that was added before cata ⌠yeah for sure it was RDFs fault, what was I thinking âŚ
sorry but out of sheer curiosity and to not make yet another post about rdf as they are plenty alreadyâŚwhy are people so agaisnt it??? what we currently have with the lfg system is basically a worse rdf