‘Classic wow’ and ‘classic wow now’ are 2 completely different things. RDF will ruin the game much more today than it did back in the day, here’s why:
back in the day, you KNEW the people you did dungeons with. Sometimes someone you knew brought a mate and you’d get to know them.
RDF was introduced, people got more selfish and actually started ninja’ing really bad because the impact was small for them (some people ignored them, smaller RDF pool). Naming and shaming was forbidden.
Skip forward to today:
nowadays people are WAY MORE SELFISH than back in the day after RDF was introduced. Let these selfish people spend their time/ money/ patience on boost runs so they can get what they want and let the NORMAL people get on without RDF.
Not introducing RDF protects the genuine, humble people and avoids the selfish people to ruin their gaming experience.
Funny how you are still reluctant to prove anything.
No you just dont seem to understand what the debate was about, it was about not having any real life, i said you dont spend much time in game but you spend a ton of time on that games forum, you proved me wrong by saying you spend a ton of time on both. That still proves my actual point of you not being able to all others out for making IRL friends correct.
It seems quite clear to me that english isnt your first language, if you are having trouble understanding anything, then do feel free to ask for explanations.
You sure as hell was quick to champion how much you know every quest in wotlk and have 6k achi points, yet you still wont showcase any of it.
Like again if you struggle with english this much just ask, cause this is just a fallacious statement.
Again you seem to not understand anything. It wasnt wotlk players that enabled Wotlk classic to exists. It was classic vanilla players that made the classic IP. The IP is simply following their ideals through every old expansion. The entitlement from bandwagon players is always so amusing.
In fact they actually did, when they announced classic in 2019. Even J allen brack said “we hear you” on stage. Again if you cant read or dont know the story, start reading it. You can start by reading the Blue post about why they removed RDF, that directly is referencing the original 2019 vanilla classic ideals the classic IP was made on.
Again you seem to not be able to make a single argument that holds water. I dont dislike or like any of the changes as such. Point is the change of no RDF was purposefully made to satisfy an original design philosophy. Your view is that RDF should be here, cause you want it basically. Even if RDF was supposed to come it still was supposed to be in a later content phase, cause “phases” still is a thing for all classic versions.
And yet you have no way to prove it, in fact you just claim so. Were as the game has had near a decade of RDF interaction that has at least a vocal majority of players saying that RDF and LFR has made the game less social alongside other features like em.
And people who are running the show disagree and they have at least more data to look through to take that decision, than you do.
You dont ?
Well thats funny if you look at the wotlk classic icon and the wow icon it says W for “world of warcraft” on the launcher for retail and W classic “world of the warcraft classic” for classic. This gets extended to world of the warcraft wrath of the lich king classic, but still it is there.
Again you dont know what you are talking about and it is evident. The original guy Mark kern said “Needs to cater to that market, that proven market wants minimal changes to wow”. Here is a link so you can educate yourself (https://www.youtube.com/watch?v=A_XvGs-zBxs&ab_channel=StaysafeTV)
TBC had loads of changes even vanilla classic had loads of changes like PVP and spell batching and bugs to be kept in the game.
Either way your argument is false from the get go and it doesnt really matter cause those 2019 players made the wow classic IP, it sure as hell isnt the 2022 players that found out wotlk was gonna happen, so why arent they allowed to have their opinion shape the game they created ?
No they arent, but they are the community who made this game happen, this is their IP. Whether you like that or not, that is factually true…
Comparing dead PServers to live blizzard servers, when even the biggest wotlk Pservers have less players than some of the least played normal sized blizzard servers is just funny.
Cause most the players, who play that are a minority and a weird subset of players that play wotlk over and over again. Just like SOM they dont wanna bother with reliving the same exact experience over and over again if they can make it more convenient.
very few in fact, when you consider the wow classic playerbase is in the several hundreds of thousands.
As in, in case you havent noticed, this forum is not indicative of the classic player base. less than 0.001% of players ever even make a post on here…
Good for you, you finally realized there is a solution to you not liking a product, that wasn’t made for you.
In case you havent noticed, most people dont care about achieves in any version of the game, many people cant be bothered farming wow achieves, since most people should have every single pre wotlk achieve, yet the game didnt track it properly.
I posted this on a different whinge thread about cross-server rated PvP arena’s - not aimed at you - it is relevant here also about those who spend all their time on the forum complaining about about Classic WotLK not being Retail - I think it is relevant;
Put an old Hard Drive in your machine and install Windows XP - see how that works for you with modern hardware - see how well you can access the internet.
Blizz had to update the base engine of Classic to make it run on modern hardware and operate across modern internet protocols.
So they had to use a modern version of the game engine.
But they have done the best they can to reproduce the game as it was in each iteration of Classic so far - even to the extent of using spellbatching in Classic Vanilla to recreated the lag that existed at the time.
You all bleat, cry, whinge and have tantrums that Blizzard won’t add functionality that did not exist at the time.
lets look at the top 5 childish whinges;
RDF - didn’t exist until ICC in any form. A bespoke form has been added for server hook-up as QoL
Class Balance - never existed in Vanilla, TBC or WotLK
Cross Realm Rated PVP Arena - never existed in WotLK
Server Population and Paid Character Transfers - Server populations are 2 too 3 times larger than they were in Vanilla, TBC or WotLK - the technology does not exist to support higher populations - Blizz have been clear on this point and have ‘indefinitely locked’ mega servers and are protecting ‘Fresh Servers’
Raid difficulty - is what it is, the modern players has had over 15 years to min/max the game
On top of this you complain about issues that have always existed in every iteration of WoW;
Bots - always been there - have always been banned in waves - will always be there
Game Bugs - always been there in every interattion of WoW and with every patch - that is why there is a weekly maintenance
Lag in high population areas - always been there on high population servers in every iteration of the game
not the same things - they are adding some additional; ‘quest rewards’ in open world content and ‘gear’ in dungeons - I get that you like to have your tantrums - flame players - feel important - but when you are pressed by logic you revert to Trumpian arguments - ‘but all those voters were dead’ ‘I didn’t incite violence’ ’ my tax returns are clean’ - it doesn’t wash.
If you really do like Retail mechanics so much you can just play retail.
If you really can’t construct a valid argument - stop whingeing - get over your tantrum - and try harder
Allthough, I personally prefer the group finding tool which was added, I do think that:
is a weak argument. They have added a lot of features which were not in the game yet but are included in the 3.5.5 wow build.
It was a conscious decision by blizzard to not include RDF and has nothing to do with its original release during ICC. They will also not release RDF during ICC.
They took feedback - and despite the narrow view of the Whinge Threads (WoW Eu Forum) the majority of players simply don’t want that feature to be added at this time - it caused uproar when it was originally released.
I suspect Blizz will release it with ICC because at that point its an original feature.
The later patch release at launch will be more to do with the game engine used than anything else - it’s a hybrid - it is the best solution to enable the game to be workable.
You will always have these trade offs - I have an Apple 8,1 running Snow Leopard because it fully supports Logic Pro 8 - but Safari won’t run and Google Chrome is limited - I build Windows 98 (not SE) machines for use controlling Wultitzer Organs because they need that O/S and ISA Cards - there is no emulator or modern port.
Blizz have to get the game to work on modern hardware.
The quest rewards and gear changes are neither here nor there - that’s just an artificial power curve because the game will run for around a year not 2
They will not, they have stated that they do not want to add it at all. Again, they are not releasing it because they do not want the feature in classic.
It has nothing to do with its original release.
Features are NOT being added progressively. Why would RDF be the only exception?
Just for the record, you agree with blizzard on that
I have not made up my mind about whether the current tool will be sufficient once nobody is doing dated content anymore.
I see myself delisting my search once I see there are only 6 damage dealers listed and nothing else.
Also, during prime time, it’s hard to find listings for harder or specific content (achievments/hardmodes) . The listings being drowned out by regular runs.
Having RDF might make the tool more usable, since normal runs would not be listed.
In Vanilla Blizz didn’t know what would happen next - so when AQ40 was being built they created ZG as a catch up tool and Silithus and AQ20. I never saw AQ20 as a true catch up as its main rewards were high level spells, which could be traded on AH, for each class and rep rewards - although there were some decent drops.
So I accept some changes to gear drops in WotLK as a quasi catch up.
RDF would certainly help characters levelling - although I question how much - if I am levelling a toon dungeons slow me down not speed me up - its not a great argument.
What will happen with RDF is that folk will pay to boost a 70 and level an alt in dungeons only sat in a city - but by ICC that won’t really matter to the community as a whole.
Blizz could further increase XP rewards for 1-60 questing in the meantime - and allow heirlooms too be purchased for gold instead of Emblems.
But we are on the same page.
It is what it is - but the constant Whinge gives me a headache its so fatuous
Thats funny Herbert. The release with aq20 and zg during that time in vanilla was just how it was back in 2005? You also know how it was in wotlk back in 2008. So no, its not the same when they introduce new loot with new heroic +. Classic —— Retail is closer than before with all the changes. But hey, rdf killed the game right?
I think the majority pro rdf wants rdf for lvl 15-80 normal dungeons since that section is extremely low participated. Ye you find occasionally a group but not most of the times, even on a full server.
Absolutely - Blizz released ZG and AQ20 so that players would have an alternative - and faster - method of getting gear suitable for AQ40 rather than running MC, Onyxia and BWL - especially Onyx which had a very long chain to gain entry.
At that time the game had been live over a year and new players would have lost interest in catching up all of the old content to be able to Raid.
Players are getting a version of WotLK which will last 12 to 15 months - its an accelerated release of each stage - and there was never a catch up system in WotLK.
So introducing enhanced rewards for a HC+ dungeon system, Emblems for Quests in Icecrown and Storm Peaks, better iLevel in Ulduar etc. compensate for that faster schedule - players will gear up faster and have access to content with an ability to complete it faster.
I don’t really buy RDF for low level dungeons as an argument as the levelling experience is faster already and there are heirlooms. It may well prove useful 58-70, but even with RDF 1-58 I think you would struggle to form groups - questing is faster XP than instances and the gear is just not that important at that stage .
RDF for low level dungeons would rely on a healthy pool of folk wanting to run them, and personally I just don’t see that - low level dungeons were immensely popular in Classic Vanilla because of boosting more than anything - and that has been removed
I need the gear on this toon, specifically from Revelosh.
I’d transfer this shaman to Golemagg and have lvl 80 friends run me if I could however the server is locked so I can’t transfer. I’m stuck pugging it, but I can’t even do that.