Quests in Vanilla

Greetings everyone!

I was wondering if it’s true at all that in Vanilla the Alliance has more quests than the Horde and if the Horde does run out of quests before reaching level 60?

Some people have told me that Horde doesn’t run out of quests but I have seen others in some streams having to farm mobs or spamming dungeons in order to get to level 60.
What is the truth to this?

It’s overexaggerated.
You don’t run out of quests before you hit 60.
There is just a quest draught around level 35-40.

Most of the quests between level 50 and 60 are for both factions anyways and from level 58 onwards, you’re mostly running dungeons too, so quests don’t really factor in anyways. If you want to avoid dungeons for some reason:

Silithus, Winterspring, Felwood, The plaguelands and the searing gorge all have mostly quests for both factions. Only the burning steppes might be a little one sided.

If you run out of quests, just go to another location. But that is the case for both factions.

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Hello Undúrael how are you?

I wanted to ask this to someone that has some knowledge, it’s not related to this topic so I apologize for that.
In Vanilla and TBC, since we are going there, how does Alliance perform in PvP specifically in Alterac Valley? Is it true that Alliance has the biggest % in losing that BG?

There’s also a high chance that we will go into Wrath of the Lich King and we have the Wintergrasp bg, is that battleground a server specific pvp bg or is it cross server?
Does Alliance get good at pvp in Wrath?

Alterac valley, as it is, is designed badly in a way that favors Horde. Therefore horde wins the majority, but it’s more like a 45%-55% split, not 90%-10%
At least that is my experience. I do not have hard data on that.

Since there is currently no Wrath of the lichking servers, I can’t really say anything specific either. I can only say what I saw when classic advanced to WOTLK

Wintergrasp was a cross server thing. Alliance also seemed to not be constantly losing either but they never did.

TBC gave the Horde Bloodelf paladins too, which were pretty strong. However in TBC classic, they gave each paladin an equivalent of the opposing factions specific ability, so that should not be a big problem. Only the racial is different.

I am also not thebiggest PvP-Player, so if someone more experienced in PvP says something different from me, better go with their opinion.

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Horde racials are superior for PvP (and PvE) on a one on one basis in Vanilla and TBC. The difference is marginal, but as a consequence, people who are PvP focused tend to favour Horde, which magnifies the disparity much more than the racials themselves would indicate. This gets very much equalized in Wrath when Humans get godly Every Man For Himself ability while Horde racials see slight nerf.
Classic AV is incredibly Horde favoured, almost comically so. Not only does Horde start about 40sec run time closer to Alliance boss and gets much better archer coverage from their towers, they can also just walk in to Alliance boss room and kill any defender without aggroing the boss, while Horde boss pulls the second anyone so much as peeks into the room, likely wiping unprepared Alli raid.
It is a small wonder Alliance somehow has the 30-40% win rate we do. It is a pleasant thought though, that every time we do win, it means the Horde must have utterly crapped the bad :melting_face:

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As far as I can ascertain there’s around 1,500 faction exclusive quests out of a total of 4,244 within the game: Around 750 for Horde and 750 for Alliance, the remainder are for both factions.

But there’s no data on exact numbers, or at least none that I can find.

Regardless people who are totally new to Classic may often find themselves running out of quests no matter what faction they play. There are two main reasons for this.

First, some players tend to ignore lower level quests. They assume that “only yellow and above are worth doing” and ignore green quests, despite the fact that green quests still give plenty of XP. In some cases it’s even worthwhile to do grey quests, in the knowledge that it’s part of a chain that will eventually get harder and lead to yellow or even red quests further down the line.

Second some players don’t understand the need to zone-hope within Classic. They assume that going to more than one zone of roughly the same level and questing there is a waste of time - so, for example, they’ll complete Tanaris, but never to Hinterlands or Feralas, instead moving straight to Un’Goro.

Another issue is that it’s never a bad idea to mix a certain amount of additional mob-slaying in with your questing, for example if travelling from Kargath in the Badlands to a quest location, slay the mobs that you encounter on the way, rather than just running or riding past them.

The only real time I ever encounter a slight ‘quest drought’ in Classic is around L58-60, in which the questing becomes a bit scrappy and the remaining available quests are mostlly group quests, or tedious collection grinds in Silithus. But there’s always enough for me to get through, though it can get a bit tight at L59 when I find myself grubbing around in Western Plaguelands for those last few points wihout having to resort to pure grinding.

I’ve certainly never had a quest drought at 35-40, if anything there’s too many quests around that level! STV is absolutely teaming with so many quests you can’t even fit them all in your log, and then there’s Desolace, Swamp of Sorrows, Shimmering Flats and Badlands to boot.

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one way to find out! :joy: :man_shrugging:

You should be farming AD rep anyway for free Naxx entry!

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Thank you so much for this! It was of great help, you don’t have an idea of how much it helped me. Thank you!

Let me say something about me as a player and some of the impressions i get from the WoW community.
Me personally as a player I love to just chill and level through, see the landscape, the zones etc, take it all in, maybe it’s foolish of me and I will be late to get to 60 and get into raids, which I’m excited to experience, but i like to immerse myself if it makes sense.
From the WoW community and I’m not saying that it’s all of you because it isn’t and some of the replies here prove that but some of the vibe I get from people is that Alliance sucks because of the more human like nature of the races, some even say that Alliance lore isn’t as good as the Horde, Alliance cities suck and so on… I find this hard to believe but that’s just me and from the little experience i have I really doubt that Alliance performs horribly at PvP and even at PvE.

I find it ironic that some players of the Horde despise the human nature of the Alliance, I get it they have big buffed orcs and tauren but when TBC hits many of them want to play the human like skinny and good looking blood elf? Sure, I guess that this makes sense xD .

I have to say that these 2 factions on their own make the game way more interesting to me.

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That mindset of “the other faction sucks because…” has been prevalent since the game launched, they were probably even saying it in the beta test version.

I’ve been playing on and off since 2005 and have heard it countless times.

The truth is neither faction ‘sucks.’ Sure there’s a lot of fuss made about Horde racials being ‘superior’ to Alliance racials, but this attitude is very much part of the meta/min/max mindset that has invaded so much of gaming culture over the last decade.

Unless you’re aiming to be a bleeding edge hardcore progression raider who’s obsessed with min/maxing everything to the absolute bone, or grinding out Rank 14 in PvP then faction racials probably won’t make a huge amount of difference, and some Alliance racials can be pretty useful, as any Night Elf who has defended a node in a Battleground will tell you.

As for the mindset of “this faction sucks because they’re not pretty” or the reverse “this faction sucks because they’re not huge and buff” that’s always been a ridiculous notion to hold - it’s purely down to personal preference.

WoW’s lore has never really been faction specific. It has always involved both The Horde and The Alliance. Horde players can proudly point to Thrall’s story of escape from bondage and his rise to Warchief, Grom’s overcoming of the demonic taint, and Sylvanas’ outmaneuvering of the Burning Legion, but Alliance can boast of their defeat of the Orcs in the second war and the heroics of Khadgar, Malfurion Stormrage, Tirion Fordring etc.

Ultimately it’s all finely balanced.

… don’t get me started on post-WotLK “lore” :smiley:

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I never ran out of quests on either faction. Without having counted, I’d say that the Horde have more quests until around 40 and less after, but nothing big.

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So Alliance does win AV and I imagine later one the blue team also gets W’s at Wintergrasp?

Flexibility.

I try to avoid Eastern Kingdom as much as possible nowadays and I almost completely skip Stranglethorn Vale bar some special quests.

So I mostly try to do all available quests in Kalimdor with few exceptions, but switch to Eastern Kingdom at the appropriate moment in certain circumstances.

Much of this depends on how much rested xp you have at certain levels. But if you are flexible and switch continents as needed, there are always enough quests.

This works for both factions alike.

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Alaya that’s some of the best stuff that I have read on the internet for a while, giving how this world is crazy these days even online, that’s saying much.

Now that you mention WotLK lore I wanted to ask about TBC and also WotLK, is TBC more focused around the Horde and Wrath around the Alliance or both factions have their place in those expansions, place, motivations etc?
Looking at the landscape in those 2 expansions it seems that each of them fits 1 of the factions.

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TBC sees the Horde and Alliance focussing upon the Burning Legion, and in light of this larger threat fighting each other is put upon the back burner while the campaign in Outland lasts.

In WotLK the Horde and Alliance actually work together to help defeat the Lich King, and an uneasy truce develops between the two factions.

So, to answer your question neither is focussed upon one faction more than the other, both factions have an equal share of the plot, which does not favour either Horde or Alliance.

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Anniversary horde is so bad. I already played plenty of AB and WSG and Alliance win rate is huge. With this AV design horde should win 100% of games, but they just have no idea what to do, so many horde are aimlessly scattered across the entire battleground. I guess, most pvp players went alliance.

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Hello Etly how are you?

If I may ask why do you say that Anniversary Horde is bad?
I’m just asking because what I usually see around posts on Reddit and even here or some other websites is that Horde, specially in Vanilla/Classic is the better faction for PvP.

Because there are too many Alliance wins in AV, where horde has massive advantage. And there are much more Alliance wins in AB or WSG where sides are kind of equal. That said, I didn’t play a lot of AB and WSG games, so I could just get lucky with games, but AV - I played a lot of it.

I also think that Horde is better faction for PvP. Shamans are strictly better than Paladins for PvP. Orcs racial is just so broken, like my every second hammer fails to land. AV layout is broken, horde can start Van fight like one minute earlier than Alliance.

I suspect different server groups have different outcomes for Battlegrounds.

Since switching back to Classic Era I’ve done… I forget to be honest, but let’s say ‘12’ as it’s a nice round number… 12 AVs.

On every single occasion the Horde did not just win the match, the Horde profoundly, and comprehensively steamrollered the Alliance into oblivion…in fact it probably was Oblivion. We got our behinds kicked so hard that our flattened, burned, charred, dismembered remains were thrown into the stratosphere, took a short trip through a wormhole and landed somewhere in Tamriel.

Being graveyard camped to the extent that you couldn’t even go three steps immediately after ressing was a depressingly common experience, and the cries of “FFS just let them win” in the BG chat were a kind of miserable clarion call to underline the sheer ineffectual incompetence of the Alliance team, who seemed to have it in their head that ignoring everything except the Stonehearth graveyard and fighting an endless midfield two-and-fro would be somehow beneficial… hint: it was not.

Meanwhile the Horde waste little time in completing the actual objectives.

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