I’ve noticed a trend over the past few expansions. It seems like Blizzard has been gradually stripping away the unique moral complexities of the various races and heroes, making them all adhere to a similar moral compass. This has made the game feel bland and predictable imo.
Heroes: Characters like Anduin, Thrall, Jaina, Baine, Alexstrasza, Dagran, Magni, Moira, and Faelin (JUST TO NAME A FEW) all seem to share the same moral compass. They’re all incredibly good-hearted and compassionate, almost to a fault. It feels like they all rolled off the assembly line from the same “Superman Personality Batch 84.” The only way we can really tell them apart is by their unique appearances and voices.
We had an interesting Jaina in the beginning of BFA, but she soon became like the rest of them.
Character types like Garrosh, Daelin Proudmoore, Greymane, Illidan, Garithos and maybe even Varian are kind of gone from the game, and are either dead or stay in the background. I’m not saying we should use them or resurrect those specifically, but we kind of need characters with an edge, a good old a**holes so to speak.
Races: Race stories in recent expansions, it often feels like the message is, “Our old ways and traditions were flawed and wrong, let’s embrace a more inclusive world. It seems to be stripping away the unique traits that made each race so interesting and fun, by pushing for a uniform “world harmony” perspective. One of the core elements that made WoW so captivating was the distinctiveness of its races. Are blizzard not aware that this diversity was a key part of the game’s charm? Actually it feels like every story in the game is told like that now.
I do think WoW should have room for a**holes. I kind of miss them, and they did a lot for the world building.
https://www.youtube.com/watch?v=G9GCNL7c-M8&ab_channel=DanielMaynard
Besides this, i really enjoy tww.
Anyway rant over.