Too bad, so many people already opted out of raiding like a month+ ago.
why not make it 5 per boss, like in bfa ?
and what about mythic+ ? the ilvl of it and amount is still lower than previous expansions. even on +15.
what with the insistence on keeping it low drop rate ?
But but loot should be meaningful thats what u said?..
It was an obvious change that was matter of time now i wonder why u made loot non existing from the beginning in raid
I mean Iâm glad with the changes so far because it shows they do listen to feedback after all xx. I just wish it was done a lot sooner as all of us get burnt out by the time we get new content so a lot of people tend to get frustrated and move on to other games.
I think we all wish theyâd have done something sooner, I can only think they wanted to see how their scarce loot system worked out. Theyâve now seen enough data and complaints to see itâs a problem.
Please take the door to the instant gratification no need to do anything to win games. Itâs on the left.
(I was obviously joking)
Warfronts where mot a place for catchup when you did not wanna spam dungeons honestly i did not mind warfronts but dungeons should always be main spot for catchup perhaps loot should be more common until you start doing keystones, altho honestly even keystones and vault are disapointing, every week i get 3 dupes and nothing else i lost all motivation to play this week, and the fact they ignore demo warlock while still buffing destro makes me wanna delete account and give up on Blizzard, if they start buffing now its to late if already lost faith in Blizzard.
Odds of not getting a piece of loot for 20 players per bosses killed.
Kills|Old |New
1 |85% |80%
2 |72% |64%
3 |61% |51%
4 |52% |40%
5 |44% |32%
6 |37% |26%
7 |32% |21%
8 |27% |16%
9 |23% |13%
10 |20% |10%
Thatâs better. Should never have changed it in the first place.
Just make so that every progression path has the same progression speedâŠ
Atm it feels like PvP (if you are skilled enough to reach above the 1800+) is a lot faster than both raiding & Weekly vaultâŠ
So just make every thing the same speed.
I assume raiding is seen as in real trouble atm, hence what looks like a panic fix.
A good change, but I wish there was some other way to progress except for mythic + to actually progress to doing normal or hc raids if youâre not part of a giant guild. I donât like how this expansion is geared towards hardcore players and everyone likes to be picky about who joins m+. Iâm a long time player who returned after a long break in December, but so far Iâm not liking it too much.
This is definitely a step in the right direction, however i would have personally preferred the reintroduction of the Coin system to provide at least a limited source of loot targeting and promoting at least a little bit of strategizing in regards to loot acquisition instead of just praying to whatever good you believe in for the boss to drop items that are upgrades to you. That aside, this should at least bring back raiding to being a decent loot source, especially regarding weapons. All that is left now, is for Blizzard to man up a bit and allow for 226/233 targeting from the new valor system thatâs in the works, albeit with timegating, in order to actually make PvE progression in the game meaningful again. The PvP vendor is not âbrokenâ because it gives too much loot or anything, itâs broken because simply by comparison it highlights how bad and ridiculous PvE gearing has been these last few years, where literally EVERYTHING is gated behind layers of RNG, from raid loot to weekly chest to even conduits, to the point that the idea of being able to target the item you want is considered âgamebreakingâ, when it should really be hallmark of an healty and working system. To put things in prospective, i personally have a fully geared Rogue on which the only items i am missing that gives me a significant upgrade are the weapon and trinket from Plaguefall. I have been doing 10 dungeons every week since the season started, which, according to my RIO statistics, puts me well over 100 dungeons now completed above +14. I have seen neither item. Should i not be entitled at this point to shop for the one item i need? Nobody wants to complete 10 (TEN!) dungeons every week to get 3 options he/she doesnt need, that is a fact. Just put a similar vendor system working with M+, exactly like you have it for PvP. Restore the balance, literally make everyone happy. If the worry is that people will gear too fast, just gate it so you only get a piece every other week or so, just like in PvP. Problem solved.
4 is still lower than previous expansionsâ 5.
Then still not good enough!!
They treat their customers so dam bad. Every expansion is âLets see what we can get away with and these plebs still stayâ, and then its oh, here take a cookie starved mouse
integrate the heroic/normal bosses into LFR as single queues, so you can queue up for single bosses. like onyxias hort.
Well thats modern blizz. Also giving feedback they donât give a **** about only. The only reason they did this change after few months.
Is because there have being an Exodus of Mass Unsubbing. If that happends for a very, VERY LONG TIME. Then they will act. Not a single time before.
cookie ? more like a crumble.
give us 5 per boss like it used to be. bring back gear from mythic+. bring back drop currency.
i dont understand why they had to reduce it in the first place.