The “new” lootsystem for Raidfinder is absolute not thought out.
I had multiple occasions where people with much higher iLvl rolled on lower level gear with the excuse of “because i can” or “need for transmog” which in my opinion is NOT need before greed.
Can’t Blizzard only allow for Need-Rolls only if the player’s item has a lower ilvl ?
You are not the one to decide who can want any lootfor any reason.
Higher-geared players can roll and get %100 right on any loot because
-the guy want it because he can
-the guy wants it for transmog
-the guy will add a trinket to his trinket collection
-the guy wants it for off-spec
-the guy will vendor it and gift himself for his efforts and for the troubles that low geared players created on LFR
-the guy et cetera, et cetera
You can not punish the high-geared players with loot just because they are running the content lower than their current gear, those who most likely carried the rest of the group.
The fact is, on LFR and pug environment, you can’t look at moral reasons for loot distribution because it is a place most likely people will never meet again.
They killed the boss together, they have equal rights to loot. Together. What they will do with their loot is not someone else’s business.
I am mainly running LFR for transmogs and if I already have the transmog OR the item is ring, trinket or necklace, I will need roll it for my vendorspecc. I’d say that the people with better gear are more justified to get the loot than the people with bad gear. After all most of the time the higher ilvl players carry their own weight and some more in the group.
This is why the morons should of just left it as personal loot! If there is a group/raid that wants old fashioned loot system so bad. There should be some kind of option for it in player made raids only if said community is so desperate to bring back a massive contrived hassle of a system!
Just RNG on top of unpredictable users??? RNG. To hope for your piece of gear. So in other words some of us with bad luck are never going to get the gear we want because of the general number of sheads and the systems rng.
In PL, winners choosen first, then the loot awarded. Thats why if you went with 10 paladins in a raid, you only saw paladin specific loot. Thats what top guilds used out with class stacking.
Now the loots given out first, and winners choosen later. Now if you go with 10 paladins, you can see e.g. hunter weapon drops.
This is complete and utter nonsense. Just think about what you’re implying here.
Just because you’re not going to see a person again, it’s okay to be completely immoral?!
Dude…
If you need the loot, you have %100 right to keep your loot for yourself. Whatever it is, whoever you are, even if you are fully high-end mythic over geared.
They can not morally question you, they can not expect an explanation from you.
If you don’t need the loot, if you are eager to give it to someone else, you make the call for a roll.
Most likely I won’t give my loot that is worth 55 gold to an average John Doe who will find better gear tomorrow and vendor it for 55 gold. Imagine you crafted an item that costs 55 gold on crafting reagents, will you sell it for 10 gold in AH? Or will you donate a random Jane Doe on Stormwind who begs for gold on Trade Chat? Why would I give my 55 gold?
How it is completely immoral?
Have you ever thought, why are all those geared people there in LFR? Most likely the answer isn’t “to entertain a random John Doe”. They are seeking something.
Oh yeah, ofc. How dare a high ilvl player enter your run for transmog and take it, when all he did is several times the throughput of players that have lower ilvl than the run. Ofc he should be made to trade all the gear he took, and also boost a dungeon to every player that needed the item he took.
/sarcasm off
If someone wants the item for transmog he has the same claim to the item than someone that wants it for ilvl.
IMO, the social etiquette remains the same as personal loot. Anyone for any reason can roll, as was the case with personal loot. After that, whoever gets the item can do it whatever he wants it, just like in the past.
Trade restrictions were removed to make it easier to trade items and return the social aspect to the game, not give everyone more loot. Now you either pug and accept that whoever wins the roll gets it (just like personal loot, doesn’t matter if he needs it or not), or just join a guild with a loot system that you like and play like that.
Not really, since they basically do not design with WF raiders in mind (since those guys will game any system the developers input to the game). As they explained they returned to the old system cause with everyone trading everything without restriction, they went back to give an incentive for groups to be as diverse as they can (so to not waste any loot).
If it was just to give people incentive to remove trading without restriction then why remove the what is considered preferred option for some people then or just adjust it to make it tradable from the word go?
You can’t deny its partially there to stop split runs.
Split runs are actually way more lucrative in this system than the previous one.
In the previous one, you had to FIND people that had higher ilvl items in the slots you wanted, and you needed to stack certain classes for that, which is pretty hard.
In the system now, all you have to do is make a 30 person group (now matter their gear) and take 4 persons (1 of every armor group) to trade them all the loot.
It is WAY easier to “boost” and gear a player than it was before, and not to mention WAY WAY cheaper (which those doing the split run will love).
Also, one more thing,
Practically they did not remove anything. If you have a balanced group (with good representation of all classes/specs), then personal loot is the same as group loot, with the only difference being that now you see the rolls.
But that is an important difference.
With personal loot you had 2 outcomes: Something dropped or something didn’t drop. That was it. You didn’t think about all the ‘behind the scenes rolls’.
But now… You might see that item drop that you really wanted and see it going to some random stranger. That FEELS BAD. That makes the experience a worse one than how it would have felt with personal loot. Seeing something slip from your grasp feels worse than not seeing that ‘something’ drop at all.
I really think this needs to be a guild-only system. Call it ‘guild loot’, even, to make it abudantly clear. And with random groups it should just be personal loot. Sure, they could maybe then loosen the trade rules to make it more ‘covenient’. I personally don’t care about that part, but I can see why some would.
Objectively group loot is a worse system in a PUG environment than personal loot.
This was a typical Blizzard reaction: Instead of just giving us better trading options (which was the main issue with personal loot for most people in a guild or premade environment), no let’s remove the whole system and screw over everyone who actually liked that system. They’ve been doing things like that since forever.
Aside from that last one, they’re all valid reasons to roll need. If Personal loot was still in effect and that higher geared player won an item you wanted, would you still moan about it if he refused to give it away?
Right now, this is the new norm OP. Better get used to it.