Realms are getting merged … if blizz actually cares about the game they can start by keeping the realms healthy … not by removing thing that actually helps alleviate their borked greed …
Also thats the thing, blizz is removing the rdf completely, not moving it earlier or later … there would be half the spam, if they didnt announce wotlk without rdf …
Players did chose to abandoned basically all servers but there are a fair few lower pop realms still who are not being merged (or medium pop to be more exact).
If they said it would come in the ICC phase you would have people crying about wanting it from phase 1 or the pre patch, and thats just how it would be, and im sure the choice in reality would be between from phase 1 or never and for the greater good never is the correct choice at lest according to me, because I know that I would have never gotten to know a fair few people if RDF was in from the start of classic and I dont want to cut out the possibility of learning to know more people that same way
Players choose to give blizz money so they are not stuck on dead realms, there wouldnt be mass exodus if blizz didnt offer transfers from healthy realms to mega realms …
I started in Gehenas when it was 50/50 realm, now I am stuck there with like 20 other alliance players and theres absolutely nothing I can do with that … and I am not paying blizz to transfer dozen characters …
We have had a lot of free transfers from big realms to smaller realms no one was taking them, the only free transfers people took was the once from smaller (not dead really) realms to bigger realms because they were afraid then the people left behind payed for transfers over, I could have from the third week of tbc been able to tell you that Gehennas was doomed to be a horde server by looking at how the demographics were at the time. You were on one of the big 3 servers at the time and it was basically a coin flip on what would happen with each one of them. If RDF was put in but not cross realm you would be stuck without any dungeon groups as well with your 19 friends on that server then and you would have no use of the RDF anyways then, and sad to say it but Blizzard cant enforce realm balance when a lot of people just want to go on their “PvP” servers and not have to worry about pvp for real.
Well,I thougth you like me wanted RDF and Dual spec to be implemented, but not at launch. My bad.
I had a hard time accepting their lame excuses for launching Classic from the last patch - I’m still disappouinted, though. Add to this that it was badly implemented on a faulty Retail mashine with random elements rearing their head now and again. And add furthermore all the bugs and idiocies added with 1.14 Sigh!
You are free to call me whatever you like but I would have liked TBCC and Wrath to fprogress through patches like it did originally. That was what I have been loking forward to.
As for those two you mention in the last line I’d better only say: so as not to get an eternal forum ban.
Except this doesn’t work as an argument. According to article “It Was More Than Just the Game, It Was the Community”: Social Affordances in Online Games (2016) they mention someone who made an experiment called “The Empty Friend List Experiment”. What year this was is not mentioned, but it’s a player who tells of her story of how she tried to create a group without using the Dungeon Finder, and she managed to form 0 groups.
The following excerpt is from that article:
To test whether players could continue to be friendly after adapting to a new system, one player performed a social experiment to subvert Group Finder. In a thread called “The Empty Friend List Experiment,” the player explained that she would only perform group activities if the group was formed “the old fashioned way” through chat channels. She described the results:
“I formed exactly zero [dungeon] groups using the old school method…Some responses I received were rather polite, such as ‘if youre looking to run a dungeon you can just use the [Looking for Dungeon] thing…its what everyone does now,’ and others not so much (‘press the i key noob’ was my absolute favorite)…When I explained my reasons for not using the [Looking for Dungeon] method [players] tended to either wish me luck or flat out tell me it was hopeless to form a group in such an outdated fashion.”
This player actively tried to resist Group Finder to recreate the social experience that she believed happened through “old school” group finding. While it was not impossible to return to more “outdated” methods, the community had willingly or unwillingly adopted Group Finder as the norm. Many players argued that even if they wanted to, it was impossible to find a group without using Group Finder. The post elicited many sympathetic responses: “This post makes me sad, because I remember how it used to be too.” The friendly sociality of group activities— making new friends and socializing with other players from one’s realm—had declined considerably.
(Crenshaw & Nardi 2016)
Now on behalf of the pro-RFD crowd I’ll admit that this is just one story from one person reported in one article from 2016 about an experiment that (as far as I’ve searched) is no longer accessible. But serious researchers do not make things up so we can at least assume that the thread and experiment did exist. It is not damning proof that you can’t form groups with strangers manually in retail, but it’s certainly better than pulling numbers out of the air (like so many others wont to do).
I understand what you are trying to point at … it will be complicated to form non-rdf groups, especially if you have nothing to offer, most premade groups will be farming achievs/specific items/will be end game geared for quick runs …
But this article thingie has way too many holes, its 2016, either wod or already legion and they dont even mention what kind of content they are trying to get group for …
Like go right now into TBC and get group running for like … hell get alliance group for RFC xD … anything that isnt SFK/SM/ZF/DM, dungeons that are literally next to flight master or quest hub are completely dead … and on max level its the same, go get group on BF HC, even when its daily noone wants to do that, and paladins have to pay group to get only first boss down so they get their BiS item …
But it will still be possible, noone wants to do achievements with randoms, it will still be easier to make your own group to reserve item and for quick cleans there will be high geared groups or outright sellers …
And RDF will keep older dungeons alive, which is something people are completely ignoring, noone is doing dungeons on low level, when people notice you dont have full 70 group and that you actually want to do that dungeon, they just leave instantly …
And unlike article from 2016, I was there in 2009 when rdf was added, and spent nearly a year running it with custom groups …
And noone of this will be solved by removing RDF anyway …
You can’t look at the excerpt and say the entire article has holes in it. The content the player was trying to get a group for was regular 5-man dungeons.
Yes, but that has more to do with the game design. For people like myself who only has one max level character and 0 alts there’s virtually no reason for me to answer any call for a dungeon – unless the person seeking players was someone I know and liked (i.e. social reasons).
This sucks for the players wanting to do dungeons when levelling and people who want to gear up alts and the Dungeon Finder (esp. with cross-server) would fix this problem. No one should deny that the Dungeon Finder is successful in this regard. But the Dungeon Finder causes problems itself. If it didn’t no one would be upset about its inclusion in WLK, but as it stands it has been a divisive topic for years. At this point, the pro-RDF argues that the social atmosphere is already ruined so why not implement it? And the anti-RDF argues that the social atmosphere is not yet dead. Even when people pull numbers out of the air, such as when they say “no one is social in 90% of dungeons”, then that still means that 1 out of 10 dungeon runs is social – which is a hell of a lot more than retail. So effort should be made to ensure that this number grows rather than disappears, and it marks a clear division line between Retail and Classic.
So your personal experience is more valuable than a published research article? And you were so quick to disregard me earlier as what I was talking about was a personal experience. Besides, there are more articles written on this topic. One can say “the Dungeon Finder is considered a feature that damaged the social atmosphere of WoW” and find several sources to back that statement up.
Ill Just put this here Classic Wrath Is not gunna be the same as original Wrath as we starting on 3.3.5 Most of the QOL class updates were in plus people talk about being social and would deny any class that would be anything subpar or not geared enough. I would rather go through RDF than be denied 100x over to waste hours on 1 que because of someones ego and atleast if I was waiting in the que I knew I didn’t have to stand In Dalaran trade chat Knowing Im wasting my time.
also it would bring more players tbh
this is why I asked why not have both or even let there be a poll to see which system should be put in.
I played back then and trust me Dungeon Finder was not a problem you know what was when cata released LFR.