RATED solo shuffle is unhealthy for the game and you can see it's effects

  1. making a solo rated experience which is reliant on other players in a game built around synergy is going to be problematic for balancing issues, because balancing around a solo experience means the synergy experience becomes heavily unbalanced and visa versa.
  2. The majority of classes are not based around playing 3 melee +1 caster or 3 Casters + 1 melee and as such creates an incredibly toxic environment when you are constantly swapping between melee and casters meta.
  3. The rated experience makes the vast majority of players feel toxic when you lose because it’s often you lose due to other players mistakes, you lose more than you gain and the que times are astronomical so you can’t even quickly farm back your loss even if it’s your own mistake. This means players want to play more alone due to the toxic interaction, promoting more people to play solo shuffle, thus feeding into a larger toxic community.
  4. The fast meta, high CC, high mobility, High burst, High rng 1 shot Meta does not help new players get into the game and then when you throw in a rated solo experience, it will instantly make new players leave due to all the reason above.
  5. It has heavily deflated 2v2 and 3v3

Solo Shuffle is a decent design but I think keeping it with a rating and titles will kill wow PVP. People may disagree with this in the comments below however the reality is the reality, PVP is dying and has become far more toxic since the rated version of solo shuffle has been introduced. Solo Shuffle should become an unrated, unranked, no MMR system just like skirmishes but with the same high level of honor and conquest reward to allow people to practice, have fun and gear up ready for actual rating pushes.

11 Likes

I do enjoy that you can earn a personal rating solo without relying on your friends, sometimes there are days that I rather just do solo shuffle mainly because I’m not in the mood for 2vs2/3s and RBGs.

However it is unfortunate that you are often queued for a good ammount of time, that’s probably why people are frustrated because let’s be real… It is.

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Maybe the current MMR / Rating system is the problem but I think the current incarnation of solo shuffle will end PVP in wow because it will cause more players to leave then to be introduced. (alongside the current fast pace, high mobile, high CC, High Rng burst meta)

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blizz should make it so that RSS can only be q’ed every other day during the week.
FORCE people into 2s/3s without takin shuffle away completely.

would never happen and is a bit silly but i would actually like that :smiley:

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Good idea, but even better would be to make the arena reward boxes contain circus tickets, that can be used for X amount of shuffles :joy: and without a ticket you can’t queue shuffle.

So, can anyone tell me now? How do R1 streamers manage to push 2400 on multiple classes/specs regardless of their states (within just a couple of weeks)? I ain’t calling names. I just want to know. Do I need to sit the entire day and queue? Like, what’s the catch? Thanks.

For instance, I played two lobbies today with an h-pal not bopping me once and disc not barrier-ing under the excuse that he was CC-ed. I was off-healing (when I could), maintaining earth shields, and peeling and, of course, I lost points.

The answer is simple, and you won’t like it. You just need to be better at the game than most of the people in your lobby.

Examples, based on what you said yourself:

Here, the first reaction from you is to blame someone else, which rather bad. But lets say he played bad indeed. Then, aside from rare scenarios in which you are the unlucky person and someone missplays with you once or twice and never in the enemy team, you FACED that healer AS MANY TIMES as he was with you. If he plays so bad compared to what you dare to expect, how come you didn’t win him everytime ? That would have prevented you from losing points. Surely, if he never used BoP on you he didn’t land optimal BoPs on his team every single time he faced you.

The same applies here. You faced that Disc as many times as he was in your team. If he does those awful plays of not pressing CDs it should be a free one whenever you face him, and so, you shouldn’t lose points.

In both these cases, unless you specifically pulled two examples in which you were the unlucky person, you also did something wrong else you’d have won those healers. Also, and it is human, people tend to focus too much on the fact that these things happen to them, and not enough on the fact that it happens to others too. Like, it is a certainly that you already won rounds yourself because someone missplayed and gave you a win. I didn’t see any complaint about that though.

Now, to answer your question even more, those streamers you speak of are usually pretty good at the game. They know how to position well, what to trade when, what to interrupt when, and so on and so on. Do you believe, when you say “I peeled” for example, that you always interrupted the one spell that actually mattered, or grounded the at the correct time, etc etc ? Because I mean, realistically, there is always a reason why people are low on rating/experience and that reason is that they haven’t learned the game well enough. I am convinced healers or DPS who play with players such as you (PLEASE don’t take this as a flame) complain about terrible plays from just as much as you seem to enjoy blaming them without questioning yourself all that much. Maybe you didn’t kick that important cast when you could have, because it was the 3rd guy and you were focused on smth else. Maybe you walled after the brunt of the damage. And so on and so on. People who go 2400 on every class for fun don’t do those mistakes, because not doing them takes overall game knowledge that they acquired already and not spec/class specific experience. I could play any class in the game, even one I have no clue about, but I’d still know where I should be positioned or what cast to interrupt vs which caster at which moment, or what CD to line, because this has nothing to do with the class I would be playing.

Hope it helps.

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I don’t blame absolutely anyone, I just quoted two examples. I always question myself what I could have done better, etc.
My point is the randomness of things mixed with the MMR fiasco we have right now. My question was whether I have to sit in queue all day and get better to see the climb or not and in RSS, it seems, I that I do.

Ye, this is true. But with the balancing we have atm and the randomness included, it’s not really that easy, isn’t it?

It is a ranking system. And not an overly faulty one, despite what many claim. The better you are, the higher you climb.

It really is. There will be isolated cases where you lose when you shouldn’t have but overall, it is that simple.

Yea that is what it’s happening , more people are leaving because of solo shuffle and less are coming into PvP because of that
Great fail

Blizzard’s old problem
Great ideas but terrible implementation.

TLDR: I suck at X bracket, I can’t climb, other people can climb, please remove said X bracket.

BTW you have zero PvP rated achievments since SL, so what’s up with that? Troll post maybe?

1 Like

The solution is 2v2 Solo Shuffle or , remove the need of a healer for 3v3 and re-introduce the 1 tank 2 dps like in Shadowland pre-patch. Is it gonna be a sh*t some sometimes or everytime? Probably
Is it gonna give instant queues? Also probably. Anything is better than what we have now, this endless waiting in queue for games that close.

1 Like

Don’t forget lobbies in which people leave before the end. The lobbies that one had to wait for to enter.

I think ure right, ive never seen PVP or WoW in general be this toxic, i dont think its good in the long term if we want to keep WoW around or pvp for that matter longer. Im not a toxic person myself in general but SS does trigger me a lot. 3s and 2s never did that to the same extent. Also u are in party with eachother and discord, u could talk things out and come up with a new plan or get an explanation which u dont get in SS. The aspect of a soloq in an mmo is pretty stupid to begin with. The goal should be for people to make friends and come up with tactics etc, not just “go him” “fk u”. Even tho SS might marginally bring more people to do PvP i dont think the trade off is worth it. Would u rather a new player have some constructive critism or nothing at all, best case scenario some curse words. kekw.

Pretty much everyone knows that SS is bad for the game, but easy rewards outweigh it for most people. Getting ur elite set or illusion by clicking 1 button in a bracket that u dont have to think a lot and just zug most of the time is much easier and less time consuming, even tho its toxic.

This is an actual case of “u think u do, but u dont”. Short term rewards in exchange for meaningful memories/fun is a pretty bad take. Anyone reading this should actually contemplate if its actually SS u like or the fact that u dont have to put in as much time and ud rather put up with the toxicity of players and the mmr system, than having to find friends to do 2s/3s. We prob know the answer unless ure being delusional. Nothing wrong with it, just pointing out the facts. If u care enough about wow to get some meaningless rewards, shouldnt the game also make u happy and not totally misserable, pretty sure every healer is miserable and prob most of the non fotm pvp specs.

2 Likes

Yep it’s exactly like that.

Most people are like “Shuffle is the future of pvp” blablabla.

Bro. Just because you got X rating and transmogs / illusions in Shuffle, doesn’t mean anybody else cares about it. You try to queue some other bracket and mention Shuffle experience, people look at you like an alien. And rightfully so.

With each passing Season PvPers have less and less people in their friendlist, and Shuffle is the easy and lazy way to “have fun”. Who would’ve known that having that “fun” would mean getting trolled by random people placed into your team that you never want to see ever again?

If this trend keeps going on, people will reach a point where they will reach their rating and have literally nobody to tell them “gratz bro you earned it”.

It’s kinda sad honestly.

I don’t remember being as mad playing PvP as I was earlier this season with Shuffle. Legit got to 2399 rating and then dropped over 200 down and needed another 300+ GAMES to get the 2400, because people kept trolling - dying in openers, never pressing cds, it was awful.

Can easily say a lot more negative emotions are involved in this bracket than others.

It should just be 1 round of a standard 3v3 (no shuffling) and they should add a lobby voice chat imo.

Join in, communicate, work together and hopefully make a friend or two.
If one player does suck, there wont be any toxicity because after 1 round, you part ways anyway.

This has been one of the worst expacs to date for fotm rerolling and alts i have plenty of people to play with in 2s or 3s but shuffle is just more fun the only down side to it is the queue time the game is not dead because of shuffle its dead because the community especially EU only play fotm the current weakaura meta is also boring ofc it still has the same problem in shuffle at the higher mmr with people just wanting to stomp on meta classes but in the lower ranks you can get any lobby and its fresh air atleast.

they just need to get rid of 3v3 completely as a ranked mode and focus on it only for AWC maybe open up the 3v3 ladder 1 month before each AWC so the teams can fight for a spot at the top to qualify this way i think it would be much more fun for the playerbase as most people only play 3v3 to get the glad mount anyway once they get it they stop playing and the ladder mmr dies with them.

They need to stop mmr inflation on people sitting rating in shuffle as this leads to problems where you can climb for taking a break and coming back at the end of the season to push r1 titles and having a big advantage.

Also would be better for streamers content creators if they opened it up 1 month before the AWC as blizzard could add some type of spectator tool to watch the top games and players would actually stream playing high ranked games vs other high ranked teams pretty hard to take the community serious when one of the biggest streamers on wow smurfs in 2v2 all day beating new players in other games the community normally looks down on this maybe that has something to do with a large portion of the pvp community missing after shadowlands and the amount of streamers doing so.