Ok guys, I am a bad player who just dropped 400 rating in solo shuffle, BUT not sure why everyone says disc is hard. It’s by far the easiest healer, it just sucks outside of 2s, but that’s balance not complexity.
The reason it’s easy is that you don’t need any target macros. You don’t have interrupt, you don’t have range instant CC, and that’s usually the hardest part on any healer, to keep track on enemy casting on top of keeping up your mates.
When it comes to deathing things - it’s not easy yes, but you are not expected to death things, actually if you succeed, it means your enemy sucks. Good mage/shammy/lock will always fake cast, good hunters will delay trap by that one sec, and good rogues will fool you with their “footwork”. It’s a bonus, not a mist to land (although if you don’t you lose xD).
The only thing you really need to master on disc is rotating cooldowns - which takes maybe a day, and proper targeting keybindings for team mates and enemies because you are going to switch targets a lot (and I can’t do that well which makes me lose 400 rating in one damn session xd).
Lastly, 3 PvP talents are pretty much locked, so even on the strategy level, you don’t need to do much. I personally just switch between MD and MG builds, that’s it.
The hardest healer to start is monk and druid, both die from big fart when they are not careful. But the hardest to master must be either shammy or druid. Prolly shammy.
No idea about the lizard, but it looks [very easy] [edited by Blizzard - no need for swearing, even masked swearing]