I still think that M+ gear should just provide epic gear for stats building and trinkets that have skills/traits while Raid gear itself have as only items in PvE Endgame traits/default enchantments.
Like, for example a Chest Piece from M+ has no traits, while a Chest Piece from Raid has (set bonus aside) an extra enchantment like “+5% stamina while in M+/Raid activities”
Same could be mirrored onto Rated PvP gear but I have no clue how the balancing there works so I don’t want to suggest too much.
They tried that, and it wasn’t. Activity dropped off significantly during SL s2, which was the season when essential gear was only available from raid (Sanctum of Domination).
A ring at the end of a season that’s going to be instantly replaced next season, one that helps people get the last few achievements they may be struggling with. Based on a few fun effects.
Just lol. I would understand if this was coming from the crowd that would consider this item mandatory, the ones pushing keys close to 30. If this is all it takes to make you “want to go full classic”, maybe you should just stick with classic, the modern MMO may not be for you anymore, you just aged past the game that’s ok.
they literally made passives in several specs better than actual skill button talents. Like as veng dh your multitarget dps will drop by 30% if you choose sigil of chains and elysian ring etc (last time i checked) compared to passive talent m+ first builds…
Also fire mage is doing more dmg with passive boosts than meteor. Flame strike is not taken by anyone since passive ignite spread is stronger (which i dont mind since i hate spamming flame strike, but still) …
Frost mage revolves around clicking icelance with occasional blizzard…
Pressing buttons that do shjt should be more rewarding and have a higher skill cap than less buttons. And I dont mean designing them like guardian druid that basically has like 5 rotation buttons that do the same thing but named differently; ”just click this armor button three times and keep 3 stacks. The action has no visual or sound effects, or character or npc effects, but your virtual armor value increases in the stats menu”