What bothers me is that all old portals aren’t covered in these two new portal rooms. For example there is no portal to Blasted Lands (as far as I’ve seen) or Deadwind Pass, making it quite timeconsuming to get there every time.
Then again perhaps we’ve become too convenient with all these portals that we’ve forgot that traveling (and exploring) is one of the features what WoW used to be about. Perhaps it’s for the best that all places aren’t covered.
For the part that was brought up about things like Ironforge being removed from the BfA portal rooms, I don’t think that’s intentional and should be changed in future build.
There is still no sign of it anywhere, it isn’t even mentioned anywhere anymore.
The Darkmoon Faire is in two week, it will be fun to watch from the horde side.
Karazhan, for me, as an alliance is just an fp to Darkshire and then I fly myself down, but Blizzard has said that if your toon is levelling through legion those portals should still be available in the centre of Dalaran? I havent tried it though.
I have a few characters with Legion content I am working on and I can confirm that the portals do not show up even if you have the quests to use X portal. That is one thing that I would like to know as one of the CMs said it was their plan. I have a larger post about this further up on this as well. But to uproot the portals without this or a fix to the quests in place seems like a very poor design decision.
I do hope they address this so that new and returning players going through that content do not find it frustrating enough to not want to do it. As the quests are telling them to do one thing and now it is changed and it makes no sense. Those portals in Legion Dalaran were a central piece of the content for those quests.
They could at least address when and how this is going to be fixed.
Well, it’s either it stays the same of it becomes more.
It’s like asking a computer to tell you how much of zero is lost when that zero switches to one.
Oh, and “can someone think of the new players?”. Okay, let’s do that.
A new player would be lost having to move past several continents/places, compared to “take this portal, there it is”.
I’ll make it simpler, though: a game is there for entertainment. When entertainment is not being had the thing sucks at being a game and people won’t play it. If entertainment was being had before and they take away that what entertainment, people will ask for that entertainment back.
In this case:
Portal was there - people
Portal was then removed - people
Place portal back - people
Leave portal out just because - people
^ there, understandable feedback for blizzard. Hope the investors get it too, maybe I should add “lots of coins” and “bankrupt” emojis, but I don’t even know if those exist.
I realise that maybe it’s hard to understand what I meant but I honestly thought someone would say whilst I’m doing < insert activity here > it now takes me < insert time measurement here > longer to complete.
Every expansion ? more like a few expansions until now, and it was only the Major city portals blizzard ‘used’ to remove back when blizzard removed portals, the portal to isle of quel’danas was not removed, because it was an expansion portal that belonged to TBC, just like the cataclysm portals was not removed, it was part of that expansion
Now they removed CoT portal that is part of Wrath of the lichking expansion, that’s a first time, and portals for chromie event part of that expansion, no no no… it is not what Blizzard used to do, and Blizzard should not remove portals that is part of an expansion and not just the standard portals for major cities, which wasn’t really removed, they were just moved to the new expansion !
Blizzard actually added an extra portal in new expansions to the major city from the previous expansions, when they ‘used’ to ‘‘move’’ portals not remove
Its almost like Blizzard wants to force /played time by removing portals/flying instead of making content that makes you want to play more, im guessing by doing this kind of /played time blizzard will only lose more subs, Travel time is not that much fun after you have been there many times before.
They could have found a billion way to make people go to some other places yet they choose this.
I mean, they could have add some profession items from the old zone, a rare mob that drop some vanity thing etc.
Even without portal, there are simply places where i can’t care less to go because there’s nothing there at all and they will stay dead as they are. Cata zones, Draenor, etc.
And I’m saying that it’s not important at all what that time measurement is, when that player doesn’t even want to log in because the change bores the heck out of him/her.
People are saying they think it’s a bad change because it bores them, not because it takes longer per se. If the game would offer them tons of fun while getting to said place without a portal they wouldn’t complain.
I don’t think they are going to make any changes based on ‘I don’t like it’. If people can substantiate what the issues are I think it carries more weight.
I am not a Dev, I do not work for Blizz. I’m just another player. I was merely trying to encourage those complaining to justify their complaints beyond the ‘I hate it’ type responses.
The issue is that it’s boring, and the idea of a game is that it is entertaining. This change is failing at its core.
I know, I’m sorry if it sounded too direct. I was just into facts and purposefully left out any “feelings” of mine, which made it sound ‘harsh’.
But what I tried to get across was not my feelings about it, but the fact that people actually are giving proper feedback, even if that’s without “numbers”.
edit: I like your posts a lot, even if don’t agree with them all the time. I see people attacking you for “green text”, which is sad. I can understand you felt the need to clarify.
And (unpopular opinion inc) there is a reasonable candidate for removal.
Going To the Faire is a specific journey. It sets you up for what should be a treat (although you may just be doing it for prof skills or tickets). It provides the anticipation for the event. Granted, the ride down is a part of that, but it would be a fitting last part. I usually flew to the Faire on my characters when I went - haven’t been there in a while - just for this reason.
Pandaria Portals, for example, were quite different.
Catching two buses, or two connecting flights, or two portals, does not make for a better journey, and does not add anticipation.
Yes, I keep forgetting about those since I alway fly there, be it on alliance or on horde side, shows that if it’s not too inconvenient we can still use our mounts.
No further than the Dark… uuuum, Portal in Outland, there are not measly one but two, TWO portals to Orgrimmar on one side, and another TWO portals to Stormwind on the other.
Of course, as some of us rememeber the horrors of stepping into the Hellfire Peninsula in our shiny Vanilla purples only to be dispatched in a matter of moments while checking up piles of Felboar poo for a silly questgiver… we KNOW it is instrumental to have robust means of escaping to old world capital safety.
By the way blizz, stop this silliness and give us back our portal to Caverns of Time… and improve communication to Eastern Kingdoms. You know, there’s an airship hanging over Blasted Lands, and - awwwww yisss - the portals back to capitals from there are ALSO intact, so maybe if you HAET PRTLZ now, just make a new airship route?
They mentioned in the QA today that they’ll be adding a CoT portal to the new hubs in a future update, so that’s something, but the portal situation is still far worse than it was pre-8.1.5. I used to run Karazhan regularly when I could zip there in an instant, but I haven’t been there a single time since the portal got removed. I was initially hopeful that given the scale of the feedback on this one the devs might revert the changes, but it looks like we’re going to be stuck in another awful repeat of the “remove something good, then slowly reintroduce a worse version of it over time” philosophy that’s resulted in so many of the game’s negative shifts in direction over the years.
One of the WoW dev team’s greatest weaknesses is their unwillingness to revert flawed changes. I totally get that they want to change up some systems, but breaking enjoyable functionality and then slowly sticking it back together with chewing gum and duct tape over the course of several patches is a really bad way of doing things. Make sure the solution you have in mind is something the playerbase will be able to get excited about before you push it live, not months or years later after players have been stuck feeling disappointed by a sub-par replacement for multiple patches on end.