Dear World of Warcraft Team,
I’m reaching out as a long-time player since 2005, and as someone who deeply values the incredible journey this game has offered over the years. I have never been involved in the community controversy about the game or written something like this to you. However, I’d like to share some growing concerns regarding the current state of Mythic+ dungeons, a mode with so much potential yet increasingly creating frustration and fatigue among players. It is getting out of hand, and I am afraid it will cause great damage to the game (I love this game).
- Toxicity and Group Disbanding:
Mythic+ was designed as a challenging, time-sensitive mode that rewards teamwork, coordination, and skill. However, the current state of Mythic+ often feels punishing rather than rewarding, with many groups disbanding after just one mistake. The intense pressure to complete runs perfectly has fostered a community mindset where even minor errors lead to players leaving, ultimately creating a “lose-lose” situation for everyone involved. This environment discourages players from taking risks or playing casually and fosters stress and frustration. - “Meta” Dominance and Class Exclusion:
Another major concern is the increasing dominance of “meta” classes in Mythic+. While it’s natural for certain classes to perform well in specific environments, Mythic+ has taken this to an extreme, where non-meta classes struggle to find groups, and players feel compelled to reroll just to be viable. This focus on narrow “meta” roles and compositions greatly limits the diversity and inclusivity that World of Warcraft was once celebrated for. It’s disheartening to feel that I can no longer enjoy Mythic+ content with my preferred class or playstyle simply because it isn’t part of the accepted meta. - Impact on Time and Enjoyment:
Mythic+ was intended to be challenging, but it has now become a high-risk endeavor with minimal room for error, resulting in wasted time and effort for players. The time investment in Mythic+ is considerable, yet the current design means that even a small misstep can cost hours of progress. Instead of feeling accomplished and rewarded, many players feel drained and discouraged. Mythic+ should be an enjoyable challenge that makes the time investment worthwhile, not leaving players frustrated and defeated. - Suggestions for Improvement:
As a decent average casual player who has been exposed to the game for a very long time. I have two different suggestions:
The first, is to stop depleting keys when not making it in time. And/or reduce the time when players die or just ignore reducing time at all when players die.
Secondly, I suggest a potential improvement inspired by the recent Delve mode. In Delve, players can complete content without the pressure of a time constraint, with the main penalty tied to the number of deaths affecting rewards. Bringing this approach to Mythic+ could provide similar freedom (like old days, when players spent their time and play at their own pace in a dungeon). Which allows players to tackle difficult content without the intense pressure of a timer. This would shift the focus back to the enjoyment of the content itself, encouraging more inclusive and diverse group compositions while reducing the urge to abandon a group over a single error.
Another solution is to simply force a penalty on the ones who leave in the middle of the Mythic+ challenge. As for this solution with the recent news of starting to suspend leavers in M+. I started to notice, as it happened to me personally. Where some players start offending people in M+, and cause them to rage leave, or stress them off. What happened to me is the same, when someone started to offend me and cuss at me, I couldn’t bear it so I left. then he w/ me to tell me to leave already to report me. I am not happy bc I never had this experience before now.
Thank you for considering this feedback and sorry for the broken language as English is not my first language. I hope it contributes to creating a more enjoyable and sustainable Mythic+ experience. I truly believe World of Warcraft can continue to be an incredible game for all players if these aspects of Mythic+ are revisited.