Great idea! As someone who did that back in the day, I can say there’s nothing quite like stepping into naxx and having people screaming “why won’t it dieeeeee?!” so I certainly see the appeal of going in blind.
If you get such a group together, please, come back and regale us with your adventures!
As interesting as exploring new content is, do you plan to exclude anyone that actually raided Naxx already back in the day, or even raided WotLK Naxx?
Because no matter if you read a tactic or guide now, good players will remember the tactics, and asking them to play dumb and wipe on something they still remember how to deal with sounds not very fullfilling.
I suppose there might be enough new players that have never seen it, but it only takes one experienced player from way back when…
Didn’t you understand by now that all these “no change” promises were just a fog into eyes and all the content in Classic was nerfed to please youngsters?
I’ll be really surprised if Nax won’t be PUGed right from opening in Classic. All the experiences in Classic so far show that there won’t be any challenges, no need for gearing up and stacking any consumables that people are talking about. That’s simply because Activision does not want challenging content - it’s bad for their business: 1% of players bring less subscriptions = less $$ than “LF PUG for NAX” opportunities - that’s all they see these days.
I’ll be more than glad to be proved wrong, but it won’t happen.
Nax wasn’t that hard, what was hard was finding 40 min maxing people, and oh ya, maybe having 40 people who didn’t die playing frogger at 3-5fps because most were playing on potato’s.
By retail standards classic mechanics simply don’t exist, you don’t have rotations to worry about for the most part, I mean four horsemen was nigh on impossible in vannila like I said due to required raid numbers and FPS issues… they don’t exist anymore… I’m not gonna say it’s gonna be cheesed in the first week by 100% of the raiding population but it’s not exactly gonna be hard either.
i don’t agree that “most were playing on potato’s” however i won’t deny that some casual guilds had players playing with poor PC’s But it was so easy to get high tech PC at 2005~2006 anyway if you’re working part time.
the real issue for naxx in vanilla was that most people who claims it to be hard? -they didn’t start game early, most of them joined at 2006 after patch 1.9.0 which made them not ready when naxx patch 1.11 arrived.
-on the other hand, most guilds who was farming AQ40 for 6months! has too many players becoming inactive before naxx arrives.
therefore most guilds failed to have active geared roster to progress through naxx, recruitment geared players was not easy option & Not only that! BUT if i recall correctly? Once the last vanilla patch hit game Almost all vanilla servers had constant crash daily at peak time.
if tbc pre-patch was delayed few months? you’d see close to 100% of vanilla players cleared NAxx…But sadly that patch made everyone focus pvp to buy rank 14weapons when it went available for Honor points as a form of currency. & whole game servers was randomly dc’ing every 10min due the insane amount of people in game trying to pvp.
as for current classic 2020?
Naxx will be cleared within ~3hours of release
and speed run will be sub 2hours.
most guilds will easily clear classic2020 Naxx in couple of weeks But guilds that struggle to keep active roster will fail to clear naxx.
Gotta be straight with you, my last progression kill I was actually with was twin emps in AQ and where I was a huntard on ferry duty, after that my then college pc crapped is pants, cooked a graphics card and said good night and I wound up having to try and raid from an Internet cafe.
And while my guild did take nax down boss by boss, by the time I got a new Pc up and going I was off the A-roster and in the subs bench. Only there for split runs on AQ when we had numbers and filling in when one of the other hunters couldn’t make it, so I never personally cleared nax in vanilla, maybe 3/4 of it but never progression kills.
But I do Agree and remember the second welfare epics opened up in AV everyone just grounded their Epic pvp set just to have it, wound up dropping raiding pop a lot.
And like we both said it was maintaining raid numbers was the hardest part for most guilds.
That and gearing up a redundant amount of tanks (or poaching them from other guilds) for 4horsemen.
And again, has it ever worked?^^ I mean, you do you, but it’s funny to see ppl like you trying to “chase” blue posts wherever they are, thinking that if they ask hard enough they’ll get an answer or something
That’s a lot of hyperbole. Addons tell you when you need to pay attention and what to pay attention to and nothing more. A player can choose to min-max or not. If they want to make the content trivial they can collect their BiS, stack buffs and consumables and use an optimized raid composition. MC and BWL weren’t changed from hardcore raids to 40 man leveling dungeons in classic.
That all depends on you and your guild.
I don’t get comments like these. Hardcore guilds that min-max everything do not represent everyone in the game. A raid cleared the first night by a hardcore guild doesn’t make the content trivial.
Because so little loot drops in MC and BWL it could take months to gear up a new player even if all the loot they needed was funneled to them.
Well, the guild, which I was in during Vanilla, when Nax opened, Had active roster for 2 groups of 40 men raids and we usually had two raids weekly in MC and BWL. We had them on farm, we had almost full gear from there on all of them. We were progressing through AQ 40 at the same time and eventually were able to clear it. The core of the guild was playing together for 2 years or more, we used consumables (it was obligatory and RL checked it on each pull), we read guides and discussed tactics… But we were unable to clear Nax… We were unable, because it was hard and unforgiving. We trained one boss (don’t remember the name, but the one, where you need to MC adds and tank boss through these adds) for more than one month, dedicating one night per week for NAX, before we managed to make first kill… yes, you read it right, we wiped for one month on one boss, without loot, without progression and guild did not disbanded, people did not rage quit And guilds that I see steamrolling raid instances these days are not even remotely as organised and dedicated as that guild was back in Vanilla.
And yes, surely PCs we used were worse back then as well as internet connections, but they weren’t that worse to make such a difference, that you clear dungeon in few tries, or are unable to clear… at all.