Remove Layering Before Phase 2?

I’m not really a person to complain. I think I’ve also defended Blizzards decision to use layering at launch before; for the long term health of servers.

But that may be why it’s time to end it.

Players are spread now all across Azeroth, they are spread throughout every zone but with layering it seems like they’re spread very thin. Economy is starting to form, professions are being maxed out but the cities are very, very barren.

But now it’s not even just those experiences, there is legitimate concern about server health. From minor things like players avoiding the opposite faction or even their own faction, to even abusing layering to farm resources that have tremendous value in both gold and practical use.

Queues are an issue. There’s server transfers for definite now, maybe if the community made sure to ease the queue burden they will be able to remove the layering easier and faster?

What do you guys think though, I’ve spent a decent amount of time afk out in the world while typing this and you’ll never know when a player will actually spot me.

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With the way realms are handled, I don’t see how they can take layering out in phase 2, layering might be stayering.

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There are already way too many players in just one layer in the level 30 areas on my Realm. Merging the layers would make questing impossible.

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Are you sure though. I’ve seen people complain about too many people in a questing area when there is only 5-7 people there

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I’ve yet to see a good explanation what problem does layering solve and why it was ever introduced. Without that knowledge it is hard to argue against or for it.

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more dynamic respawns, less layering.

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I’m sure one of the main reasons was that they didnt want too many players in the starter zones but didnt want to create too many servers.

Edit: so to save money on merging etc

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They are only started to dealing with queues this day. Removing layering within the following weeks would be a death sentence to all realms. Yes, it would’ve been better to not implement it at all. But we can’t do anything about it now, just wait until it’s over. If you are playing on a bigger realm, get ready to once again tear your community apart with free transfers at the end of P1.

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I’d assume that you still need more hardware to run some/more layers. Managing dead servers on the other hand could be the reason but, c’mon - how costly could it be? Transferring some data from one server to another. And not like they will be doing it for the first time.

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Well maybe it’s not the money but the work required but i’m not really sure because that would be lazy.

I know for sure they didnt want too many servers though but at the same time wanted everybody to have a good happy fun time(actually finding mobs):stuck_out_tongue:

Edit: Yeah Norlynne I don’t want to move server but it seems like Bloodfang will be healthier long term than Razorgore

My POV is that for the moment layering is not solving any problem that more servers wouldn’t have solved. It created problems though, like layer hopping. But … whatever, don’t have anything else on the subject.

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Here is the sad truth. It seems Blizzard’s management has almost zero faith in Classic. Many of their actions proove that. Right click reporting and loot trading both added to save money on GMs.

Then they announced sharding in the starting zones for the first few weeks. Then they changed it to layering, which is basically sharding with bigger shards, but it’s world wide and won’t go away until Phase 2. They said they changed to because the community was against sharding, but it is obviously a worse system. But as a side effect, it makes server management much easier, cheaper, while also reduces the amont of merges.

They also act like merging is the devil, but actually it’s much less harm to the server community, than making a free transfer option avaiable (which is happening now).

They also said in multiple interviews that they expect massive drops. Now it can be expected, but how bad sign it is, when you digging the grave of your own product? I would’ve expected statements like: “Classic will draw a lot of attention. Now, we know some people might only check in for a few weeks or month, to experience how it looked like back in the days, but we certenly hope the game remains a huge succes, and more players can see Naxxramas, than originally.”

And don’t forget the CEO is that J. Allen Brack, who said the infamous “you think but you don’t” line. So probably not that Classic fan.

While I’m pretty sure they will realize within a few month that this game has much bigger potential, than they originally planned, it won’t make up for the bad launch with low amount of realms, and the side effects of layering.

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If i afk for 20 seconds im bound to have an alliance kill me in ashenvale

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true hahaha because in BFA everyone has its mob, node, quest item, chest. Nothing is shared or common.
in BFA there are many single player experiences bind together
BFA is MSORPG (Massively Singleplayer Online Role Play Game ).

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Hey, try thinking about the future and not just what’s going on right this second;-

Currently there are thousands of people working their way up from 1-60, eventually the bulk of players will get 60 and the amount of players questing in lower level zones will decrease and layering will not be required. You’re pretty clueless if you think you can make statements upon zone population less than a month after release.

This.

It isn’t much fun, in too many areas the only quests you can finish are the Elite ones - for which you can barely if even do the Normal prerequisites.

Frankly they crammed too many people on too few Servers, this whole ‘Oy veh, the Server will be dead!’ - talk is only fitting for those hellbent on Raiding, which is by itself an oddity for a nostalgia server (Nax has been downed years ago) given that BG’s will be CrossRealm anyway and the other content is only for small(er) groups.

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Removing layers would destroy Golemagg, Shazzrah and Gehennas. Can you imagine 10k people gathering at the nightmare dragons?

I’ve thought about that. Players on those servers complained so much that they are getting transfers to a brand new server. I said in my OP that if the community made an effort to intentionally ease the queue/player count then they would be able to remove layering easier/faster

is layering abuse a thing? I see people constantly requesting layer switching on general chats…

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Well apparently it is. Blizzard said they made it difficult to get rare materials with layering. (Many are complaining about that not being the case)

Though they’ve designed layering to work so that you can always play with your friends if you want to; they don’t want a situation where layering locks people away from their actual friends etc.

So i’ve heard it’s as simple as getting an invite.