Remove Mortal Wound from 80% of the Classes

1 charge 1 leap 1 intervene is okay but 2x chart with ROOT is just disgusting.

Why are all casters crying that warrior has mobility if they do exact or higher dps when warrior has 100% uptime and can kick casts? How would it look like without mobility? Doing 2-3 times more damage? Even now warriors can be training dummies in arenas vs casters and what would it be without mobility? Casters now are giga tanky, have spammable or instant cc and also have lots of mobility too, some even have mortal effect.

A lot of this crying comes from inexperienced people who just panic. More experienced people know how to kite and deal damage to warriors even when he is sitting on you all the time.

Yes i agree mobility can be nerfed but then warrior should have better survivability (like for example second wind in tbc, 10s reflect) and should destroy any caster if he will be able to get close to him. Back then clothies would get smashed, now clothies are tanky as idk what and deal same damage as melees without castsing at all or with casts that cant be kicked.

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Warlock rog druid won 4-0 agains a rmp or a rpp warrior op man

The problem with grievous wounds is not because a lot of people have them, but because they are too high and in a gamemode like soloshuffle, that dampening goes out of control fast, even more.

Any ms that goes above 25% should be toned down to 25%, and classes that have 25% ms and have another ability empowering it to higher numbers (like sharpenblade) should lose that abilitie.

In soloshuffle instance, every ms should be nerfed by 50%.

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