Here’s the first thread on this in the Battlegrounds section:
I thought of making a thread in General as well, it’s going to be the second and last one. If you are interested in the topic, please read the first thread for context.
Here is one more data point from when PVP was popular.
This is Blizzard’s own infographic from Cataclysm:
http://media.wow-europe.com/infographic/images/WoW_Infographic-2014_EN.jpg
Zoom and scroll to about the middle. Observe:
Everyday in Azeroth, there are…
900k PVE instances
670k PVP instances
The majority of PVE instances are 5-mans. The majority of PVP instances are BGs, 10-man+. As you can see, the number of people who were doing PVP every day was ON PAR with the number of people who were doing PVE! And the majority of that PVP were random BGs.
And a big part of why so many people did PVP those days was that doing random BGs was providing you with top PVP gear. (Well, they did screw up with some PVE items in that expansion that ended up being better than PVP ones, but that was an exception, not the rule.) You’d be playing random BGs and you’d be getting conquest points. Slower than in rated PVP, but you’d be getting them. And the conquest gear that you’d then buy with them had no rating requirements. We have nearly the same system in SL now, but the key thing is missing - conquest upgrades now have rating requirements. They shouldn’t have them.
Blizzard, please let us go back to those times when PVP was popular. Remove rating requirements from conquest gear upgrades. That’s all I ask for. Make conquest gear that would be upgraded without ratings bad for PVE (retain the original low ilvl for PVE and only get the upgraded high ilvl in PVP), if you have to.
Thanks.