Remove world buffs when you zone in into a raid

Im giving my own part to the toxicity as trying to keep the game unchanged

as you see above:" But it was already visible in p2 and blizz did nothing because its mostly favoured the bigger playerbase."

The guy says first the whole game is about toxicity then comes up with a opinion that only causes more toxicity trying to be some kind of martyr here as BLIZZARD DID NOTHING, heck there is already game modified to the player base and it is retail, if the guy would just keep quiet and play the game and not begging for changes a huge load of toxicity would been cut down

Then I should edit that it wasn’t part of the raiding in our realm (mostly and probably many other realms). Especially in Alliance where the buffs came from Stormwind and most of the people were in Ironforge due to AH being only there.

No one had timers or anything and no one shared when they gonna drop the head.

Most of the heads were returned after the raid when someone got it.

Also not as much PuG runs, no 5 boosted alts for everyone doing those pugs and getting heads etc.

Our guild had 3 raid days / week. 1 for AQ 1 for BWL 1 for MC and Ony then some random days for ZG/AQ20
Not like you needed buffs to make it faster since you had enough time in 3-4 days :slight_smile: Now we try to complete all in 1-2 days.

But yeah in late Naxxramas the buffs started to be a thing in Vanilla also. And of course there was probably a few of those HC guilds in our realm also who used them much more than anyone else. ( I do also remember a couple of MC speedrun videos from our realm…)

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