Resilience bug

Not sure if its a tooltip issue or actual calculation issue but the player damage reduction part is half of what its supposed to be, isnt it supposed to be just a bit less than double the crit reduction value, but on my display its not

Take this persons example, their reduction looks correct as its double the crit reduction value, but for me on 2 of my alts the crit value and player values are the same.

Working: imgur.c om/ANDEwRD
Not working: imgur.c om/JOFk4oa.png

Also why cant we submit bug reports on EU, the in game link directs me to the US bug report forum where I’m not allowed to create a ticket as I dont have a character on the US servers

1 Like

Test it. Get a character with crit as close to the % reduce chance to be crit value as possible (but not above) and hit yourself to see if ur crit immune.

It’s probably buggy below max level, as the second picture is not max level with those % and rating

did you look on your own characters?

Are both characters lvl 80 ? Simple question …

Because, yes, if I check my lvl 72 char it has much higher dmg reduction, with like 3/4 of resil my lvl 80 has …

And thats how it kinda works … as you go higher, that dmg reduction goes lower …

imgur. com/msjbgqd

I checked my 80 pala and warlock, both have the same top and bottom %… Admittedly I have alot less resi but the numbers are identical.

So this happens for me on:

79 rog, 79 druid, 71 priest, 80 lock, 80 pala

What class are you using in this pic?

RE: Meristu

Not sure you understand the issue.

Take lyasa’s pic, the crit reduction % is half of the damage reduction %, ero you take way less flat damage

In my pic the crit reduction % is the same as the damage reduction %, ergo missing 15% or so damage reduction which is massive

seems its not just me:

My picture was taken on a 80 human priest

aaaaaaaaaaaaand its fixed

This topic was automatically closed 60 days after the last reply. New replies are no longer allowed.