It’s not that the covenants aren’t appealing. Quite the opposite. They’re awesome. I want my Monk to be a Necrolord, my Druid to be a Venthyr, my DK to be a Kyrian and my DH to be a Night Fae.
The covenants are awesome options for storylines, character development, character customization and similar.
There’s only one tiny issue. You gain several new passives, abilities and legendaries depending on what covenant you pick.
Now you may or may not remember legiondaries and the very beginning of them, my favorite example were DHs. DHs were famously getting deleted after receiving their first legendary in legion, so they could perform in the raid, because legendaries varied from a minor dps increase + utility to a major dps increase with no utility.
Of course, more dps is better in most cases.
Now we not only have legendaries tied to these covenants, we also have two abilities and several passives tied to them. I believe if we disregard covenant specific legendaries, we end up with 16 different combinations.
Now these 16 different combinations wouldn’t be an issue, if they were the exact same, except cosmetically. However, they differ largely in gameplay, and most importantly, damage output.
You have got to be aware of how things already are.
You’re a tank that’s not stacking vers? Good luck applying to anything above 20.
You’re a shadow priest? Good luck applying to any keystone.
Now imagine if people weren’t only discriminated against due to their class, but also their covenant.
I can already see the premade group tabs “link covenant for inv” “Venthyr only” and so on.
It’s just simply that players currently aren’t looking through rose tinted goggles. Everybody who’s criticising covenants is painfully aware of both the community that lives in this game, as well as the balance issues Activizzard has had in the past.
Unless covenants end up being perfectly balanced, for every situation, which is effectively impossible, I needn’t tell you, I hope, players are going to get discriminated due to their covenant choice.
And that’s something Activizzard could simply prevent by not being stubborn and allowing players to freely change between covenants, abilities, etc.
However, they obviously won’t, because Daddy Ion firmly believes in his capabilities of balancing 16 different combinations of abilities, passives, not including specs, talents and legendaries.
Covenants are great. They’re appealing. I love the idea behind them. I just dislike the idea of not being able to perform at max and pick the covenant I want for the character I want at the same time.
They hear everybodies opinion. They just don’t care about any that aren’t theirs. That’s also primarly how it should be, because a lot of feedback will be useless. But if presented the same feedback over and over again, with solid arguments, perhaps they should look at whatever the feedback is about, rather than turning into the meme of “no it’s the players who are wrong”. Just perhaps.