So I think that with the levelling squish and changes, Shadowlands would be a good opportunity to reimplement the WoD and MoP Legendary Quests that were removed (I don’t know the status of the Legion legendary quest but that could be reimplemented too if it was removed!).
A lot of people at the time expressed that their removal was just barring players from experiencing the lore of past expansions in full, and as someone who missed out on MoP I really feel it. While it was nice discovering the lore of the different zones in Pandaria, being unable to experience what went down with Wrathion really took away from the whole experience.
Some expressed that the removal of the Legendary Quests was a good thing because it kept the Legendary Cape/Ring as exclusive items available only to those who grinded for them at the time. While I don’t personally agree with this, because we can still grind for things like Thunderfury, I understand the sentiment and see no reason why the quests can’t be reinstated without the rewards, or with an altered/nerfed version that is clearly distinguishable from the reward given during the corresponding expansion. For example, instead of “Qian-Le, Courage of Niuzao” players could be rewarded with “Qian-Le, Wearied Courage of Niuzao” an Artefact/Heirloom quality item with or without the proc.
Most players, I think, do not care about the Cloak/Ring but they just want to experience the storyline. Given that players will get to experience around 40, not just 10, levels in the continent of their choice during the Shadowlands, I strongly believe this is an opportunity Blizzard should take to make that levelling experience as fun and rewarding as possible. And considering Blizz have completely reinstated Classic WoW and plan to reintroduce TBC as well, I’d be baffled if they maintained their stance on Legendary Quests.
Thank you for reading, I would love to hear your thoughts.
I agree it would be fun to bring back the legendary quests.
It’s the inconsistency I personally don’t like, as you say you can still acquire legendaries from past expansions, so I never understood why they did a ‘turn around’ and remove them from WoD and MoP. Or maybe it is just a change implemented that will affect all expansions from MoP onwards?
the main problem with the legendary quests was the endless grind for apexis in WoD and being force into content you didnt like for a manditory grind in mop. i would be more than happy with PvP being removed from this game completely, so i would rather not have a legendary quest chain that includes me being forced into BGs in order to complete it.
they are linking the legendary aquisition into torghast in SL which makes perfect sense lore wise, and that will be the best way to deal with it, because its content that looks like a hell of a lot of fun and it should give us more than enough access to the legendaries that we want and need
There are many lore quests that should be restored to the game, even if is just the quests without achievements, that would be fair. WOD and Pandaria legendary quests, Mage Towers scenarios, the final quest chain in Silithus in Legion, BFA Pre-expansion quests,… Those quests could be restored without rewards.
And there are not just legendary quest chains, the quest chain from patch 5.3 in Pandaria was completely removed too, or the original quests from the Valley of Four Winds, it is weird how the valley has finally being restored to their original form but yet any of the original level 90 content is unavailable.
There are some other lore quests that most people are unaware because it is not associated to any achievement, like Karazhan pre-quest (both level 70 and 110 versions) and even some lore quests have been removed in BFA, including a small quest chain added in 8.2.5 as a preview to 8.3 content
I believe the content from TBC and WOTLK would eventually be available in the form of Classic servers, but given that after that is more unlikely to have it they should restore lore quests from Pandaria onwards.
First, no one force you into anything, you have the freedom to choose to not do the quest chain if you dont want to do it. Just because you dont want to do it those not means others should not be able to do it. Anyway I think those are the kind of things that should be nerfed because it does not make sense for outdated content that wont have rewards, what you said was included to slow down players when it was current.
in order to be a raider there is a requirement for your character to be geared, the legendary is something that is a requirement for the majority of raid teams, therefore if i want to raid i am forced to gain the legendary, so its not a matter of chosing not to do something i dont want to do,
as a raider i was forced into PvP which i hate because i absolutely had to get the legendary in order to be able to play the part of the game i enjoy.
That would be a good argument except maybe by the mere fact that it is false. Don’t get me wrong, for current content that would be true, if there is a legendary quest chain in BFA you will be required to do it for raiding, but you know that is not what we are talking about right? Are you aware that we are talking about Pandaria and WOD legendaries? Those legendaries are not useful for raiding at 120, so it is false that you would be required to do it.
We are talking about previous expansions legendaries, even so, we are talking about the quests from those old legendaries without rewards, so that means you won’t be able to earn those legendaries.
You won’t be required to complete Pandaria or WOD legendary quest chain for raiding because complete those quests won’t give you anything that would be useful for level 120 raids, or level 60 in shadowlands.
the way the previous comments came across was looking like you were suggesting bringing that system back, thats how i took it at least, so i was giving a very good reason for them to keep the crappy system in the past where it didnt work. thats all
Well, that is not what I was talking about, nor I think anyone in this post has suggested something like that. This topic is about bringing back the old content quest chains to play the story of those quests, just like there are so many other quest chains from previous expansions that are still available.
i would say that depends on the rewards honestly, take the mage tower for example, the entire point of it was a difficult challenge that was there for those who were able to complete it. keeping it in for those who are leveled higher and able to one shot it defeats the point.
the only way for that to work would be to scale people down to an appropriate item level otherwise it would make doing it at the time pointless if they are just going to make it easy in future
Bring back quests and all removed mounts and achievements including corrupted ashbringer etc. This game is a transmog /mount farm simulator. Let us get what we pay for
But it wasn’t.
It was difficult when it came out during patch 7.2 where the quality of gear the best players had was barely good enough to succeed.
Late in the expansion when everyone ran around with their crazy Antorus epics it was a complete push-over. Whether you collected all the skins of not was more a matter of you being a devoted alt-o-holic who could be bothered to level up every single class and go through every single spec. It wasn’t the difficulty that was the issue. The difficulty lasted a total of ~2 months.
It also could work if Mage Tower is back but there is no reward for completing it now. So keep the quests and the scenarios for the story and make the achievements and rewards exclusively for those who did it back in Legion.
Things do not need to have a utility reward to have a point in the game, the point of having the Mage Tower scenarios could be the Mage Tower scenarios on itself. It is a weird concept that some rare people have for playing games: to have fun.
It sounds bizarre but the point for playing could be just playing.