Returning for first time since cata. Have just learnt about rotation helpers. This is cheating surely? It just seems like cheating to me. And apprently these days they design encounters around the presumption everyone is using add ons so you have to cheat in order to have a chance?
How they hell did this ever come into being? They should have started banning certain add ons years ago before they got to this level.
DBM was pointless back when I was playing in WOTLK, everything it told you the game told you througyh voice lines. Can you still get away with not using it now? I was in 2nd best guild on realm back then and didnt use or feel like i needed to use dbm once
Its not cheating and barely worth it at all. Every class has maybe 5 main spells they use. You can learn to play a class in 30 mins with some common logic these days. Literally no need for rotation helpers.
I have seen many people doing an average of 3k DPS while the other DPS are at 20k ST and mor in AoE⌠So yeah⌠If that guy learns how to press a second skill with rotation helpers or finds his AoE abilities⌠His DPS will rise by way more than 10-20%⌠But if you know your rotation youâll know that all CDs are ready but you need to nuke the next group and not his one. The add-on doesnât know.
I doubt heâll be at the same level as others though since there are usually more problems to his DPS that just rotation. Had a mage spamming arcane explosion on 30 yard range a few days agoâŚ
Also: damage rotation is mostly pressing less than 5 skills in the correct order or if sth is flashing. Monkeys can learn that.
Those rotation helpers donât teach you to use the important things such as focus targets, stuns, interruptsâŚ
What is 20k DPS worth if the mob next to your target kills the group because heâs not killed quickly?
Question is, how good were they to begin with? Because +10-20% DPS from someone that is rubbish in the first place still results in a net negative compared to someone good and using a rotation helper doesnât help anyone get better, they then rely on using it, never improve and canât keep up without it.
The best thing Blizzard could do is disabling any addon API in competitive environments, so raids, dungeons and pvp.
Would make content a lot harder and tuning it a lot easier.
I havenât raided since cata but back then I didnât use a single add on and I was raid leader of 2nd best guild on the realm. Everyone was saying they were necessary back then even though they werenât. Donât know if this is still the case but back then I knew when boss was using an ability because they had voice lines.
They should do this. I want to raid but I donât want to use add ons, and from what Iâm reading they are essential nowerdays. (Although people used to say they were essential back in WOTLK even though they werenât so who knows).
Depends on your skill level, but other than a few outliers (Lords of dread in s3 of Shadowlands, or Archimonde in last season of WoD) if you have good situational awareness and memory DBM or weakauras are not required. It is something the playerbase blows out of proportion more often than not.
As a raid lead it helps a lot to know what abilities come ahead of time. There are some abilities you only have 4 to 6 seconds to react to and position. For those cases knowing when the ability hits helps.
What does that even mean? Could be world 2 or world 2000. Itâs an utterly meaningless statement.
Also, great, you know a boss is using an ability. With a boss mod a raid leader can tell people an ability is coming 10-20seconds in advance so they can get into position / save resources for burst damage / ramp up healing CDâs and so on. Is this better to listening to a boss emote as it happens?
Like I said, neither myself nor most of the people in raid team used add ons and we cleared most of the content, they were never needed, they were just an accesory for people to show how sweaty and leet they were.