Rogues are Fine. As always

https ://clips.twitch. tv/NimbleGorgeousCockroachDendiFace-_y6SZlFulmTA447G

Note: rdruid was full hp, had barkskin up + frenzied regen and got solo’d.

9 Likes

Link is fine.

Zelda is probably fine too but the link you provided didn’t work. :man_shrugging:

nvm, apparently i oversaw one of your 23 spaces.

2 Likes

I buffed the link, should be easier to find spaces now :smiling_face_with_three_hearts:

If you wanna link something, highlight the link and click what I circled in the picture.

https://gyazo.com/cde66c95d1b1b7efbc4687eb77ce9167

Your link -

https://clips.twitch.tv/NimbleGorgeousCockroachDendiFace-_y6SZlFulmTA447G

I agree though, rogues toolkit is very strong, even when their damage is mediocre their control is BS.

2 Likes

Lol Raiku didn’t even touch the Druid.

and there is also npc friends who cant outheal poor druid…
good play by whazz going druid with 0 hots and restunning trinket, bad play by druid trinketing 0.5 sec stun
for me seems fine and hard outplayed

2 Likes

rogues must be nerfed, was said many times, devs just dont care. One class should not have so many tools to destroy everyone and rule the game

7 Likes

True, people will never be happy until sub is deleted and the ladder is full with nothing but autoplay pve comps as usual.

2 Likes

sub is the pve autoplay spec with its current design

5 Likes

You don’t even play the game, so how would you know?

1 Like

hahhaahahhaahhaahahah said demon hunter

2 Likes

affli warlock
i have a hohol friend who was pveing for his entire life yet after sitting at 1800 for a bit he got 2.4 in 2s as sub by doing pve rotation into stun windows and then running around the pillars
=)
so complicated jeez
sorry

6 Likes

There’s exactly one sub rogue at 2,4 in 2s atm. Somehow doubtful that’s your friend.

Good play? The druid had 3 treants up, had barkskin, had barkskin absorb, had regen healing him, dampening was only 11% and he still got one shot. The only good play here was - go druid go druid go druid I kill him! There was no real outplay here, the rogue just oneshot. Looking at the DMG he dealt around 1.1-1.2mln DMG, that’s like 200k+ DPS burst. How do you outplay 200k+ DPS on a class that can triple stun you into even more after that (here the druid died in less than 2 stuns, so the rogue had a lot more in the tank).

5 Likes

as he should be, tree family shouldnt do any healing, mage did some arcane blasts in the go also
rogue shadowblades + full burst and not trinketing? yep nerf rogues and buff all 3 warlock specs and bm hunter, real skill here

also never had issue with sub rogue as dh since shadowlands season 4

There being 1 sub rogue in 2.4 does not mean it’s not super strong right now. The problem with sub rogues is you either have rogues that are CC spam bots that deal zero DMG (the majority of them) or you meet god sub rogues that solo carry the whole match.

Like I see a ton of rogues that in their opener use all CDs + Evasion + CoS… In the opener… These rogues should be stuck at 1.4k for playing like that, but no they hit 1.8k - 2k cause even though they waste every single button in the opener they have so many other tools that most of the time you can’t even punish them for such a bad play and in 30-60secs they’ll oneshot someone anyways.

Any other class will get super punished for pressing all their defensive CDs for no reason, but rogues just get to double vanish + cheat death + shadow duel + get evasion back up for vanishing…

1 Like

I agree the defensives are way overtuned, also duel is problematic, it should be deleted.

Also the only point of the 2s stats was to disprove the dh lying about his pve friend getting 2,4.

2 Likes

The thing is they do healing, with 3 of them up they do the majority of healing going on. We don’t care about what should they do or shouldn’t, the thing is they DO a ton of healing and still the rogue was able to solo, if they did no healing the druid would die even before the first stun ended. Also the mage did not do DMG, look at the DMG, at the time the rogue did 1.2mln DMG the mage did 200k, big difference. :smiley:

And why would the druid want to trinket here? With 3 treants up? With barkskin up? With barkskin absorb up? With regen already healing him for like 30% of his hp? If the druid trinkets on top of that he just used every single button he could to survive and has NOTHING left for the next go in 30secs. Also the rogue still had 1 and a half stuns left + a silience if needed + mage can still counterspell if needed. Like that was half of the rogues go, he could have easily done another 1mln DMG and still CC the druid for longer. And the mage still didn’t do a single thing that whole go.

1 Like