Its a Powercreep to the most blatant level.
No other DPS provides such utility.
Rogue shroud is not a bonus anymore, the community perception made it into a mandatory necessity and they overshadow all other melee DPS classes in small group content, because of it.
There's no real trade-off here, they simply HAVE it as a bonus and it's on a relatively short CD.
Currently the absolute best compositions for 5 Man content ALWAYS includes at least a single Rogue and a single Demon Hunter.
Solutions:
Disable it in Ranked Content (M+)
Increase the CD in Ranked Content
Have it on a talent row.
Give more minions and monsters the "True Sight" ability against stealth.
As it stands, rogues stand above and beyond all melees in all the available content losing in absolutely nothing.
23 Likes
15/11/2018 14:06Posted by Zeleik
Have it on a talent row.
ehm, no?
i don't want to change talentall the time because Billy wants to skip a pack
i couldnt't care less if they removed it completely
7 Likes
*cough*Class Fantasy*cough*
It's more often than not the player that brings the best out of a character, than the tool-set provided for the character... or, in some way, a good use of both.
You wanna meet MY Rogue... I'm a prime example of what many would want a Rogue to play as; please don't assume that ALL Rogues are played exactly the same way.15/11/2018 14:06Posted by ZeleikAs it stands, rogues stand above and beyond all melees in all the available content losing in absolutely nothing.
It's more often than not the player that brings the best out of a character, than the tool-set provided for the character... or, in some way, a good use of both.
1 Like
All your statements are false .
3 Likes
Whatever. My friends ruin my attempts to hide them with shroud almost everytime. And we use voice.
2 Likes
I agree like so totally ...
Rogues need to lose stealth and all abilities linked to it
Druids need to lose stealth and all abilities linked to it and 2 forms minimum
Warriors need to lose dps specs and only be protection
Demonhuntards need to lose double jump and metamorphosis and weapons
Mages need to lose all spells and become staff only melee
Warlocks need to lose gates, cookies, soulstones, and actually be like mages staff only melee
Deathknights need to lose all 1h and 2h weapon and be cloth wearing fist fighters
Priests need to lose all healing abilities and only be available as a healer class
Paladins need to lose all 1h and 2h weapons and be cloth wearing baboons
Monks need to lose everything and be eucalyptus eating pandas only
Shamans need to be only elemental and eh ... suck ... more ... then ... now (??)
Hunters need to lose all pets and abilities except freezing trap
OMG thats it! A solution to how we can make this game harder ...
I mean sarcasm a side, show us on this doll where the bad rogue touched you mmmk ... or did the rogue say bad words to you while you didnt listen and run while group was shrouded?
Rogues need to lose stealth and all abilities linked to it
Druids need to lose stealth and all abilities linked to it and 2 forms minimum
Warriors need to lose dps specs and only be protection
Demonhuntards need to lose double jump and metamorphosis and weapons
Mages need to lose all spells and become staff only melee
Warlocks need to lose gates, cookies, soulstones, and actually be like mages staff only melee
Deathknights need to lose all 1h and 2h weapon and be cloth wearing fist fighters
Priests need to lose all healing abilities and only be available as a healer class
Paladins need to lose all 1h and 2h weapons and be cloth wearing baboons
Monks need to lose everything and be eucalyptus eating pandas only
Shamans need to be only elemental and eh ... suck ... more ... then ... now (??)
Hunters need to lose all pets and abilities except freezing trap
OMG thats it! A solution to how we can make this game harder ...
I mean sarcasm a side, show us on this doll where the bad rogue touched you mmmk ... or did the rogue say bad words to you while you didnt listen and run while group was shrouded?
11 Likes
15/11/2018 14:46Posted by AarnaAll your statements are false .
None of your statements are true, LFR hero.
2 Likes
How about giving other classes more utility?
2 Likes
I feel that rogue shroud is in the same boat as DK mass grip. In M+ they are mandatory skills to bring, and are literally the only reason to bring those classes to a 5man group.
If you got rid of those signature abilities nobody would ever take those classes. So we're stuck in a situation of either always needing them or never needing them.
If you got rid of those signature abilities nobody would ever take those classes. So we're stuck in a situation of either always needing them or never needing them.
15/11/2018 15:27Posted by Midnightfistliterally the only reason to bring those classes to a 5man group.
If you got rid of those signature abilities nobody would ever take those classes
i wouldn't worry about rogues getting benched, ever
1 Like
15/11/2018 15:36Posted by Elcowerino15/11/2018 15:27Posted by Midnightfistliterally the only reason to bring those classes to a 5man group.
If you got rid of those signature abilities nobody would ever take those classes
i wouldn't worry about rogues getting benched, ever
Of course you wouldn't, you're a lvl 20 hunter. You should be worried about leveling up instead.
3 Likes
15/11/2018 15:27Posted by MidnightfistI feel that rogue shroud is in the same boat as DK mass grip. In M+ they are mandatory skills to bring, and are literally the only reason to bring those classes to a 5man group.
If you got rid of those signature abilities nobody would ever take those classes. So we're stuck in a situation of either always needing them or never needing them.
Why not? Rogue have hard cc stuns insane aoe and st damage.
Dks have cr. And stong selfhealing and are able to kite well.
15/11/2018 15:57Posted by DuzurîxWhy not? Rogue have hard cc stuns insane aoe and st damage.
Other classes have stronger and better CC, several classes have AoE stuns too.
I think they should give some mandatory spell like shroud, battle rez, mass grip.. to the classes who lack of utility
Example:
Shroud can be given to feral drood
mass grip can be given to warrior tank
etc...
Or they can implement a generic talent tree for M+ (like the pvp one) with lots of utility option, that way you can adjust your setup for each dungeon/grp
Example:
Shroud can be given to feral drood
mass grip can be given to warrior tank
etc...
Or they can implement a generic talent tree for M+ (like the pvp one) with lots of utility option, that way you can adjust your setup for each dungeon/grp
15/11/2018 16:03Posted by NiakalI think they should give some mandatory spell like shroud, battle rez, mass grip.. to the classes who lack of utility
Example:
Shroud can be given to feral drood
mass grip can be given to warrior tank
etc...
Or they can implement a generic talent tree for M+ (like the pvp one) with lots of utility option, that way you can adjust your setup for each dungeon/grp
Warriors can get the Chain from the Barbarian in diablo, not a grip for sure.
It is strong, but otherwise don’t see a problem with it.
Hint: invis potions!
1 Like
If Rogues didn’t have Shroud, why would you take them over a DH? DKs have combat rez but so do many other classes, and compared to a monk or a paladin tank, the DK is like paper. Very slow moving paper. They are literally only used in progression raiding on fights that require grips.
Agree with op.
Its used in pugs to skip, which goes bad bc … well its a pug, there is always someone a bit too late or a tad too sleepy.
And for mythic timed its an unfair advantage.
Bad idea, shouldnt have existed to begin with.
2 Likes
Roll a rogue then ? If they are so awesome?