why are ppl rushing to endgame?
chill out and enjoy the game. It’s a new exp, so no, not all content are ready from day 1.
relax or find another game which have the challange you desperate seek.
min/max sucks unless you have no life and can’t play for fun “chough asmongold chough”
yes i did rush in SL, and did the story in less than 8 hours, and i sat in an inn for a week, bc there was nothing else to do
Becouse content what isnt end game is boring? Leveling is joke. Well entire world content is joke. Leveling dungeons and devls? Also joke. You just blast trough everything and it completly takes you out of story and immersion.
but which game have you guys played which had endgame ready within a few weeks?
im sorry, but ppl are dissin blizz because they rushed to 80, and have nothing to do
Each their own, I also don’t rush and I am fine with it. I played a lot in DF S1, 2 and 3…now I take my time to level things. Either I catch up, or miss part of S1, I am ok with that. If others want to rush so they do be heroes who do M+10s first week, good for them. But don’t complain there’s nothing to do after a few weeks in!
please read my post one more time
im not telling ppl what to do, but i only wonder what or why they have the need to get to 80 and sit in the inn for weeks and blaming blizz.
The game is an open-world MMO with instanced content as the end-game. Playing WoW “properly” means playing the story, doing quests and levelling up in the open world over the first few weeks of the expack, then going into dungeon and raid gear progression.
Of course, not everyone likes both types of content. I myself have complained about the lack of genuine gear and content progression in open world content in the past because I don’t like group instanced content, but that won’t happen because it upsets the end-game tryhards for casual scrubs to have good gear.
In other words, we can’t all have what we want all the time. If some players cannot cope with the wait perhaps they should look for a different game.
thank you for your answer, my friend.
but what blizz should go back is non cross realm and harder contex and flip the bird to the youtubers who wants an easy game
I took my time, did every single quests, did the delves in the zones as I was progressing, and I still hit max level on the 2nd day of the expansion.
It’s not that I was rushing, it’s that Blizzard has made things so stupidly quick & simple to level up. It’s due to people wanting instant gratification! I still remember back in original WoW with my first character, it took months to get to max level and even longer to get the blue gear from UBRS/LBRS to be able to get into an MC raid and that raid took ages to complete back then!
Old school forms of MMOs are no longer a thing, which is unfortunately. The new MMO experience is:
Make account
Login
Make character
Login into character
Hit a mob
Max leveled!
Just the way things are now. So people now rush through content and do multiple characters if they want, do the content that is there get the best stuff to then do the best/hardest stuff that they’re capable of doing. Then after getting all that stuff and not being able to do the best stuff, they complain that Blizzard is not giving them enough easier content or holding their hands enough, which has placed us in this situation.
Blizzard is the creator of the Instant Gratification MMORPG genre!
This would have been true if it was properly implemented, which is not the case. The story is bland, the quests are pretty much the same boring slog “kill X people” “Collect Y grass” since the release of the game, and leveling is neither fun nor challenging. So you just blitz through it and move on to the real content.
I would have agreed if we were talking about Classic.
I’ll explain this from my point of view and why I do this.
It’s quite simple actually. WoW does not feature any hard/challenging content outside of endgame content. So that’s raiding, m+ and pvp (maybe delves now too).
That is because I want to
because I don’t enjoy things that are not challenging. Thus leveling, questing, doing professions, role playing, pet/mount farming, whatever else you can do in WoW, is not enjoyable to me. It can be, for a few hours but not for days, let alone weeks.
I enjoy farming some herbs now and then because it is indeed relaxing but for 90% of my gametime I want to be challenged by the game.
It is ready, just artificially locked. There’s a difference. But I understand what you mean.
Indeed min/maxing sucks and even I don’t do it to a full extent. For example - I can’t be asked to participate in Mythic raids to get BiS trinkets and weapons, which usually drop there. It’s too taxing on my schedule and I don’t want to plan my life around an ingame calendar, thus I don’t do it even though it would benefit my character/M+ runs.
Even after finishing the story, there is a lot to do in WoW, it’s just that it might not be interesting to everybody, like me. You could, theoretically, enjoy WoW for years without stepping into a single raid/dungeon/battleground. It’s just not everybodys cup of tea.
This has been a thing in every single MMO since the creation of the genre. This unfortunately will never change, until something ground breaking appears in terms of game/tech etc.
Hell, they could even add the basic not really AI into the games to swap up quests, so they’re always different.
True, the wiping on the Silken Court wasn’t annoying. Took about 4 to 5 hours to finally get it killed and then a single attempt on the Queen (we didn’t kill her) and then my head was ready to being abused by my pillow!