Same-Faction Battlegrounds and More

No.

Racials made thousands of players choose the characters they play and are part of the game since forever. Removal of racials would spark massive outrage and not without a reason.

Stoneform, perception and escape artist are also powerful racials, nothing should be disabled, stop trying to turn this game into retail.

What is metaslave? You know the Most people dont read 24/7 wich race is best and blabla i just like orcs and Play them…cause of that i Deserve 50m que… you just an fucxing idixt…sorry bro

Go to hell with your lies.

Lol at removing premades… TBCC is cancelled for me. What else is new? Token introduced yet? :popcorn:

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But really, yes??? In the old days people weren’t so informed about racials and then alliance was the majority faction. That is the fun part. If people really pick just what appeals to them, alliance becomes dominant. But it is the Racials that put in the different.

You can easily find rock solid proof within the horde faction itself. How many UD warriors do you see. Not that much right? Is the lore suddenly unbefitting? Did casting animations get worse? Are the cities less beautiful? Are there no friends? No. All warriors are Orc and the reason is once again the racials. The racials which on horde side are simply stronger, especially for PvP.

And in this day, everyone is a min-maxer apperently, enduring this game, and playing what is best for it, getting their end gear as soon as possible so they can finally stop playing it and say they’ve done it.

I’ve heard it multiple times that if the time investment for levelling and equipping a character wouldn’t exist, alot of them would have already made the switch. I love my priest and I even got atiesh gifted by my old guild but the alliance playerbase gets smaller and smaller with every day on my server. Alot of us know each other by their real name and a fresh start somewhere else alone or with just a group of friends might kill my motivation to play further.

If now, with this change, everything is better on horde side, will you reroll horde?

It is not about the alliance player that already has dozen of chars on his account, it’s about the new players. Will they roll horde if everything is better there? How will the alliance playerbase be able to maintain a healthy raid and pvp environment if only players are leaving? As much as you hate to here it but you either have to implement a disadvantage for the horde or clear advantage for alliance to stop this trend. Retail has shown that not even better alliance racials + an experience/pvp buff are a high enough incentive to get people to prefer alliance (since horde has a much bigger and more competitive playerbase). You think some loot boxes will? And I also think that stripping away the identity of each race is not the holy grail for arena.

At the moment alliance needs more PVP players or at least people who are also interested in PVP (especially on pvp servers). The PVE situation is a different one. I don’t think you will convert a PVE player to love pvp just by throwing in some (trashy) loot boxes. Even if they would contain benefical items I don’t think it would help the alliance, since the value of those would just decline with their increased flow. For example even if a box would contain 3x Primal Mights the only effect it would have is that primal might would plummet in value and thus you crash the economy in other areas of the game.

What is needed is a solution that attracts pvp players to play the minority faction on pvp servers. I think the most tedious aspect for those players right now is the tremendous grind for pvp gear and the connected BG grind.
A significant incentive for pvp only players might be the possibility to grind honor (and a 1 random bg mark) through arena matches. I think most people enjoy arena over bg and farm honor only to get a high enough resilience to compete in arena. If they could combine the good with the useful it might be a pulling factor that doesn’t interfer with other aspects of the game. It doesn’t effect the economy, it doesn’t effect the gear stats, it is just an alternative path to reach a goal which some people might prefer.

Some people might argue: “But it doesn’t change the BG situation and could make it even worse!”. - You could be right - That is why this proposed change only works in conjunction with same-faction battlegrounds, to which the majority faction on that server is still bound to. And since you specifically target pvp players on the minority side the likelihood that those will join bgs consistently may be higher than if you would try to attract a pve crowd. May it be that they need some tokens for their gear or may it be due to pure enjoyment.

I like how your trying to get a good solution to the problem, and there is a problem with “minority faction” i am part of a minority faction on my server so i can empathise.
I think if you look as to why the alliance are “low” on numbers is this, at 60 all real minmax went ally as it was the better faction, while still there were a lot of horde, reason there are a lot of horde is they move from retail with friends, or they came back to play the faction they always were and as we know on retail the imbalance is heavy horde this translates to here. Now the minmax group that were alliance all went horde and this is that 10% population loss or so.

Any reward you give for alliance that i can think of will negatively impact the game, box’s with items (even if soulbound and i do think they should be soulbound) will change the value of items, giving more honour/marks will only make people “done” with pvp sooner and then lower the need for these things, BoJ means less need to do pve (already lower on a minority faction).

Imo in order to “fix” the faction imbalance (that is according to ironforge 45.9% ally 54.1% horde world and 46.1% ally 53.9% horde EU BUT 39.3% ally and 60.7% horde for EU PVP realms) i think we need to look at the underlying core problem, alliance in general do not enjoy pvping, if you look at the general EU numbers, then look at the “old” que times for horde, 1h 30 min for a wsg, on avrage a game is about 20 min, with a near 10% population difference, but a que time of 1h 30 min longer, this to me looks like you have 4.5 horde players que to a bg for every 1 ally player. This number is far far different from the population numbers. And according to ironforge 66.9% of ally on pve servers, and 33.1% horde on eu pve servers.

So i have to ask why do ally in general not like pvp? obviously getting ganked in open world when you are already a minority faction is a factor, but i do not think the root cause of this. Horde que times were up to 30 min at lvl 60 also.

In all faction v faction mmorpg, the minority faction on a server once beaten cant recover, you cant world boss’s you cant get groups because you die going to dungeons, you cant farm because you get killed due to imbalance. Its a system that is set up to fail.

So a “drastic” idea but what if you had a pve layer on pvp servers, where there was no world boss’s so it cant be cheesed? do you have summon stones a “safe zone” where pvp cant take place, so minority factions can still pve?

In short i sympathise with the difference on pvp servers, and i dont think “just go pve” is the right way to look at it, im very grateful for the HvH BG’s as it means i can finally pvp, but i would like to try and help the alliance with there problem, i do not think a loot box will change anything other than damage an economy, we need to look at all reasons why ally doesnt like to pvp.

As for removing premades, i do think there is a better solution, if you allow people to que as a raid, but have a timer cap on facing a pug of 10 min, so if another raid team cant be found in 10 min you can face a pug, this removed the vast H/H gain from premade but allows people who like organized bg v organized bg to keep playing, it allows people to play with there friends, and means pugs will normally face pugs, and pre will normally face pre.

Standard Blizz, pamper to the horde.

Pretty obvious more horde pvp because of the racials being better in pvp… So rather than address that you just let horde fight each other… fk me.

How to break a game and turn it into a copy of retail. Classic is the reason I came back to the game but I guess not for much longer.

And as for all you ‘alliance tears’ hordies (not the sensible ones who actually want the fight against factions properly) - I hope you enjoy world of hordecraft.

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Ive been playing again since this new test. The 5 man premade limit is a step in the right direction but still not good enough. need a simple solo Q and Premade Q.

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Real pity you could not “Leverage modern tech and design to address modern issues.” so you can have a premade que and a pug/solo que. Most fun i had playing this game in around 10 years was had smashing Ally/Horde premades as a Horde premade a few weeks ago in AB/EoTs.

I find it bizarre you choose to bring same faction BG’s back on a AV weekend? Why not last weekend when it was AB?

I play AV and find Horde getting smashed by cross realm Ally discord premades, i understand this has been a problem for over a year now and still no resolution, seems Blizzard just keeps on failing to resolve the real problems with the game.

I play some AB and find Russian based server premades both Ally/Horde smashing games as you set the match maker to keep Russian speaking groups of 5 together making it far easier for them to group as 10/15 for WSG/AB/EoTs.

I’m sure im not the only one asking one’s self after 16 years playing this game, how many more times can i be slapped in the face and keep paying/playing?

Way to go to totally screw the alliance side! Just because the horde players are a bunch of whiners… We are in a PvP guild on our server and enjoy playing bgs and arenas with eachother while listening to music and talk to eachother on discord. THIS IS AN MMORP GAME! Isn´t the point of these games to be social and play together??? How did you think by caping bg groups to 5 people… The most stupid dea blizzard has come up with exept shadowlands maybe… Killing your own game yet again! When will you fire these morons and hire people that acctually got skills to improve the game???

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I would strongly encourage you to:
-not remove the same-faction BGs after this reset (I think the response overall has been more mositive than not, and the numbers speak for themselves)
-buff the goodie packs the alliance are getting, for example by including motes in them, or more gold, or arena drinks or some such

smth has to be wrong with the system, when im qing alone im pretty much always on ally side and everyone else on ally side seems to be qing alone aswell, while horde side seems to be packed with premade groups, why does that not get mixed up at all?

This system needs to stay.
Tests are done, now make it permanent.

You can still play bgs while listening to music and talk to your friends on discord. Oh wait let me guess. You didnt like the fact that free honor farm is gone by the new mechanincs, isn’t it.

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Because anyone who is the least bit serious about PVP picks Horde, because why wouldn’t they? If you have any ambition in PVP why would you gimp yourself with worse racials? I don’t think there’s any difference between the average player’s enjoyment of PVP on either side, but the people who spam BG’s all day are vastly overrepresented on Horde.

Have not played since 06/07/2021 even though I’m subbed untill 03/08/2021.
Didn’t regret a single day of not logging.

Have fun with your custom “legit” server.

FOR THE ALLIANCE! Love the changes, time to play again

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I can finally play the game, whenever I want. BGs should be a thing you do with friends or alone, and it shouldn’t require 1 hour planning before a queue pops.

My observations included level 60 where the que times for horde were up to 40 min, and meta slaves then were alliance due to what a pala could bring for pvp, + for pve the human racials were bis for rogues (and arguably for warriors yes you didnt have the bloodcraze but you also didnt have a threat cap issue).

Also my observations showed a 10% ish shift, as per iron forge, 54.4% ally 45.6% horde for end of classic 60, (at this point i was experiencing an average of 20 min que times)
To the current of 45.9% ally, 54.1% horde, according to ironforge.

So, i ask why at 60 alliance pvp’d less than horde, not just at 70, and i agree a % of that 10% were the meta slave that were ally at 60 coz it was better, and now are horde because its better.

But even with this 10% shift the amount of people who que to a BG seem to be about 4.5 horde, to 1 alliance, this is not a direct correlation with the population balance.

And as for lvl 60 the advantage was heavy on alliance in an equal geared/skilled/balanced comp, yet then it was still (with a 20 min que and average of 20 min per bg so an estimated) 2 horde que per every 1 alliance. And while ranking i did also experience a large amount of 15-40 min que from when pvp was released to when i was playing it for fun in p4 +.

So the question is not just now, but it has been exacerbated, it seems a fundamental mentality of players who pick alliance.

Again im not trying to be critical, i would just like to see a root cause identified to assist the (genuine) problems alliance have, in the same as i would also like the problems horde have to be addressed, clearly HvH fixes the main problem horde has, but i do agree alliance do have a fundamental problem that needs to be addressed.