Same-Faction Battlegrounds and More

Over the last few days, we’ve read thousands of pieces of feedback on the same-faction Battleground test, and we’ve been working through what we can do in Burning Crusade Classic to meet as many of our goals as possible.

Some players literally asked for more understanding of our goals, so we’d like to list out the goals we think are most pertinent to the Battleground queue situation:

  • Emulate the design pillars and intentions of original Burning Crusade game systems.
  • Leverage modern tech and design to address modern issues.
  • Make surgical changes to the game to improve the player experience.
  • Address player concerns in ways that capture the spirit of the original design of the game.

We’ve heard a clear majority of players telling us that they preferred same-faction Battlegrounds after our first test. During that test, we saw the benefits of drastically lowered queue times and less unavoidable ganking in the outdoor world. However, there were a significant number of concerns registered on other related topics.

We noticed that players were dismayed when the system occasionally launched an Alliance vs. Alliance Battleground. We reduced the likelihood of that a couple of hours into the test, and we think we can do a little more there.

The quick queues revealed that a noticeable number of players were doing BGs in organized raids. This makes sense; the time it takes to form a premade is time well-invested for those players. But for the large number of players who choose to queue alone, there’s essentially no hope of winning the BG. There are a couple of ways we can try addressing this, and in this next test, we’d like to try restricting groups to a maximum of 5 players in all Battlegrounds. This should have the added benefit of allowing players who are in groups to quest while waiting in queue for Battlegrounds.

A major point of discussion was the perception that the faction a majority of players chose for their main character would see all players switch to it, unless we change the game to either reward the minority faction, punish the majority faction, or prevent players from choosing to play on the majority faction in the first place. As you can see (and has been discussed at great length here and elsewhere), most such changes that might come to mind would conflict with our stated goals above. Still, we’d like to see what happens when we place a reward for the minority faction into the game. Globally, the faction imbalance is small, but the trend over the last few months has been towards a lower BG participation rate among Alliance players.

We’ll plan to run the next test for a week, starting with weekly maintenance (Wednesday 21 July in this region), by enabling all of the following:

  • Same-faction Battlegrounds will be allowed by the matchmaker.
  • The matchmaker will take a little more time to find an opposite-faction match than it did during the first test.
  • Groups will be restricted to a maximum of 5 players when joining the queue.
  • We’re adding an enlistment bonus for Alliance players who participate.

The enlistment bonus will be a repeatable Level 70 quest offered by the Alliance Brigadier General in any Alliance capital city or Shattrath. The quest rewards a Battleground win with a box of loot that includes an appropriate amount of consumables, crafting materials, and currencies/tokens.

We’re planning to end this test with scheduled weekly maintenance on 11 August. We prefer having a clear beginning and end to it so that we can do more comparative analysis and take care as we decide what would be best for the game and players going forward.

We think it’s worth noting upfront that the most impactful part of this test should be the restriction on premades, and we’re going to be highly sensitive to how Battleground PvP feels for both players who usually queue up alone and players who would have otherwise formed raids before queueing. As before, we’re going to open a new thread here when the test begins, and we’ll be looking there for your thoughts on how the test went after you’ve experienced it.

And as always, thank you very much for all of your valuable feedback on the game!


Great news. Instantly renewed sub for myself, my wife, my siblings, my wife’s boyfriend and my wife’s son.


Great, so what about arena, raids and open world? Horde is just better and people are leaving, alliance side on my server is dying


ally racials are very good aswel. Many 90% ally servers out there. Your server is not the global situation.

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Many? Could you list me these many servers?


Rofl his server is the global situation. Unless you proof numbers that contradict the trend of EVERY stastitics site we have you are just lying for your own benefits.


Aside from dragonfang and judgement, which both have less than 100 active level 70 characters each, there are 3 english speaking pvp servers in all of europe with more alliance than horde


global ratio is 45/55 … thats decent.


global ratio is 45/55…


At first horde were crying for cross faction bgs. They got them. After that (and during the test) they were crying for the premades their own faction was forming cause now it was faster even for full pre. Now they got that kinda sorted too.
Can’t wait to see the new wave of tears for the new alliance rewards


As has already been stated: we know same-faction BGs are destined to heap fatal pressure on alliance populations because that’s exactly what happened in retail. How are developers from within the same company so determined to repeat their own failures over and over again? Horde BG queue times must be addressed, but why use a strategy that has already failed in spectacular fashion?

There’s nothing ‘surgical’ about these changes - these are more efforts to treat the symptoms rather than the cause. Any solution that doesn’t create an incentive for new players to choose alliance, or for existing horde players to transfer to alliance, will not measurably improve the long term health of the game.

Open free horde to alliance faction transfers and re-balance the racial disparity in the game, and stop wasting our time with these word salads. That re-balancing could take the form of providing alliance players with consumables to mimic horde racials (in PvE and PvP), buffing alliance racials, introducing racials like Every Man From Himself from later expansions, or simply nerfing horde racials.

But for god’s sake - get away from this hopeless repetition of the game’s past failures. It’s rare in life to be able to know, with complete certainty, that you will fail. This is one of those occasions.


The bonus for alliance is good. But same faction BG’s are not. Not only is it weird and against the spirit of the game if you so will. But one of the few advantages of playing alliance in TBC was short queue times. Now you gave that to Horde too. They got the pretty race, they got paladins, they got the better racials, and now they got short BG queues too. It’s too much.


Global ratio doesn’t matter when my server is 35/65 and getting worse, people are leaving to play on servers with more alliance

My server isn’t the only one like this either


Good news. The alliance bonus is utter bs though.


nothing to do with being ally… horde have this aswel

On 3 servers, out of 25?

Why is it BS exactly?
They’ve literally stated why they’re offering it.
It’ll actually promote more alliance to join BGs.
They should’ve done this, before trying horde vs horde BGs and see whether that did it instead.


No they don’t, there isn’t a single server where horde had a healthy population at the end of classic, that is now dying and causing people to transfer away

Yeah its weird doing in the same time, i guess they can see what it does to ally joining anyway

Blizzard, good job for destroying this game for alliance players.

You know what ? Just delete alliance entirely from the game, and make it World of Hordecraft.

I’m so tired of blizzard’s horde favoritism.

Shame on you for completely changing the nature of classic game