Basically the title. Normal raids just eat up space in the dungeon finder tool and people anyway cheese the whole raid with “go go go” attitude. No point in having normal difficulty today which really doesnt teach any thing new. If you need a mode to just learn/explore the raid you have LFR. So club it with LFR and make it queable.
Best way to make LFR more challenging and the rewards are also increased to normal raid drops.
You want a challenge then you have Heroic and Mythic.
I don’t do mythic raiding, but I am on the fence about deleting it.
I do understand people want a good challenge for raiding, and mythic offers that.
But on the other hand if we look at the amount of guilds participating vs the ones actually progressing and clearing it…I wonder if it’s worth it.
I’m honestly okay if we went back to the older system, with just the 10/25 man versions, although flex probably is better there.
And have a normal mode that everyone can queue for
A story mode for just soloing it and seeing the story unfold.
And a heroic mode that offers sufficient challenge.
Scrapping LFR and Mythic would allow the team responsible for tuning and raids to focus on delivery better, more fun and interesting raids instead of the same raid 4 times with different scaling applied basically, and somehow making it all work.
LFR should just become story mode raid type. Gives those who don’t want to raid a chance to experience or see inside instance. In story mode, or follower mode if you like, no gear should drop because its exactly that - playing the story.
You got countless idiots in LFR incapable of doing the most basic of things, along with the many AFK’ers, and you want those people in a higher difficulty?