Oy Vey! More Tokens sold for carries! More spam in trade chat t hat we all love! /s
Its not that there is giant thread about the issue and blizzard literally plays dead.
People did not even ask for removing it, just putting it into its separate channel/tab.
Iâve joined TBC in waiting for 9.1 , with these changes I think Iâll just stick to TBC.
Blizz you need to atleast discuss these changes with the player base , why not do it? what is stopping you? The only reason I was doin m+ is for mount , now this killed it for me completely.
I donât even know what to say other than just âWhat a disappointmentâ Completely out of touch with the player base.
I actually like the change, since pushing keys was only viable during certain weeks. Due to them implementing this change, you can even push your score during a less desirable week.
Just because some people can achieve great results doesnât mean the majority of players can. In fact most rely on boosts or just give up.
Thatâs the thing Blizzard canât understand. You donât have to make the game more challenging for the elite people, you need to make it more enjoyable for the people who canât break the wall to make them become better.
The thing i donât get is that M+ is already perfectly designed for the âeliteâ (pushing high 20 keys and clearing mythic in the 1st few weeks). It infinitely scales. Why does Blizz feel the need (as always) to push crap like this out on the whole playerbase âbecause 1% will crush this content in no timeâ. Yes ofc they will, THEYâRE THE BEST PLAYERS IN THE WORLD.
MMM, naw, I would disagree there. Take Hakkar in DoS for example. On fortified that boss is done in sub 30s with all mechanics skipped but on tyrannical you actually have to do mechanics and since very few know how to deal with them itâs often a wipe on that boss. Fortified damage can be heavily negated through add management and kiting but you canât do that on bosses.
I feel its not doing this discussion any favours to think of the issue in a vacuum when its like a straw threatening to break the camelâs back (if not already broken for many). In itself, the change is minor and the increase in difficulty isnt such an issue but, oh what a surprise, this change happens to add a feature thats a grindier element of doing the same content. People start to get sensitive to this topic for any mode of the game,not just m+, because whether we discuss m+, WQs, raiding, PVP or simple cosmetic hunting everything is steadily designed to be alt unfriendly and/or take up more and more of our time.
You donât need KSM on alts, itâs account wide. However, I agree it will take more time than the current system of timing 8 dungeons at 15 on either affix.
Character power growth has been an integral part of RPGs for decades now. Literally nothing to do with esports. If the content is meaningless to you, thatâs your problem. I could just as easily tell you that if you only collect mounts and transmog and donât care for character power with the intention do more difficult content or do things more effectively, youâre playing the game wrong. Both our arguments would be equally valid.