I will have a final opinion when it hits live, but first thought was : Why Throne of the Tides ??? That’s SO not a dungeon for M+ !
They will need to rework it like they did on Temple in S1, and REMOVE the elevator, make it a portal !!!
I will have a final opinion when it hits live, but first thought was : Why Throne of the Tides ??? That’s SO not a dungeon for M+ !
They will need to rework it like they did on Temple in S1, and REMOVE the elevator, make it a portal !!!
I agree with you on that they are lazy, as far as number of dungeons we have per season,that doesnt realy matter to me , 8 or 12 , as lng as they are good and playable , and fun, ill be happy with 8 .
And imho they should keep same number every season ( be ot 8 or 25) purely for rio.
With 8 dungeons 3k rio is considered above average, with 12 3k will be medicore, if we go then season later back to 8 from 12 past season rio will be chaotic, for no reason realy .
More dungeons also mean more loot pool .
Yea those affixes were apart from like 3 , its a shame they removed them instead of fort/tyra
As i said above , im fine with 8 and both have their pros and cons .
As to keys themselves, i believe certain keys have higher chance to “roll” than other on specific weeks .
I play with one friend mostly, sometimes two, usualy we end up having same keys back to back, we talk like 2-3 same keys , its riged.
They should have added at least 12 or 16 dungeons if we will have season 1-4 every expansion. IGNORE old dungeons, thanks!
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