Season of Discovery Class Tuning Incoming - 24 April

Test dmg boys (Warriors): hmm okay

I’d be happy with Void Zone in head slot with less CD on it… really. Currently the Eye feels underwhelming. Pain and Suffering is underwhelming as well. Void Zone with 10 sec CD (like the duration) could bring good extra damage , while being AoE and could be used in teamfights in PvP, since if you reduce VP duration you’ll lose pressure in teamfights. However they can go out of it and isn’t as strong.

Glad to know that even further buffs to overperforming classes in pvp will be coming and that Warriors will still be crippled and bound to a wheelchair.

5 Likes

But we all know - the only minority is you and your endless “go away pvp players crying” on this forum.
The more you cry - the more its funny and less its true.

dude if you only like pve you go to dragonflight there is the best pve of this game playing this expansion just to do pve is stupd

Hes just trolling and not kinda smart guy.

Paladin retribution

I can’t understand how you can put a mechanic completely opposite to the direction you gave (moreover a BAD mechanic)
I would add, this phase for the pala dps has no weapons to drop in raids and this makes the game very boring.
What I can say is that I personally would like to see dual wild on this Paladin SoD.

2 Likes

This just confirms that Devs at SoD headquarters got a bowl with random keywords related to the game, like classes, specs and spells and then they spin a wheel that got “nerf” and “buff” on it.

So they basically just randomly pick spells and based on that wheel spin or coin flip they just implement the worst possible things into the game without even understanding them.

I guess now I am forced to park all my chars and respec my priest to go shadow so I can randomly sit AFK on top of walls and buildings to cast dots and watch people die in pain.

Meanwhile I would like to thank you for making warrior the greatest class in the game, there;s no other class as good for banking and AH camping.

I actually wonder how hard would it have been to actually take every mob and boss in THE ONLY lvl 50 raid and decrease their shadow resistance or increase the amount of shadow damage they’d receive instead of ruining PvP entirely with this +10% buff.
Idk how it works on the blizz engine, but I suspect you would have some sort of prefabs for those mobs and bosses in the only raid we got this phase, was it too hard to tweak those prefabs instead ?

Why not remove the PvP servers entirely ? Just turn them all into PvE so people can focus on that 1 week lockout raid only. Let’s be real, besides that 1 hour a week raid there’s nothing else to do besides farm, now you won’t even be able to farm when a priest comes and farms you with DoTs at the same time and same rate he is farming the other mobs in that said spot, he will make you a part of the farming rotation.

4 Likes

Slower wep can do more dmg from procs than just spaming exo with fast

At this point, devs have no idea what are they doing. Especially if you look at shaman buffs, and so-called paladin “buffs”. Why not just fix Seal of Command and Divine Storm?

How are SPs with mana?

Lock drains all his mana dotting 2 targets. Then sacrifice HP for mana whoch is risky in PVP hence the drain life thing.

How many players can a priest dot up? They only need 2 dots and most classes are in trouble

Just make priest burn his mana and have a way to recover for PVE like mind spike spam to regain mana. Better for balance PVP and PVe

Im curious what hunters get next then… maybe scorpid sting get a 5% buff… hmm

It’s because they listen to a small vocal sweaty minority and streamers. They do not care much about the rest. It has been like that since p2 with Gnom / STV. Got worse in p3 with ST. And will be worse again in p4 unless they change the people in charge.

I have a ret alt, and all i want (like many others)

  • Fix divine storm= holy damage / reduced mana
  • Fix avenger shield = lower CD, not dispelable slow, reduced mana cost

Basically, allow alternative to AoW / Exorcism / SoM. Make ret use slow weapon again, make prots use AV

2 Likes

hahah this is a joke … you dev’s should just quit.

4 Likes

In bg setting its even easier for a priest to dot and run off…. You are not very clever there is 9 players stood infront of priest you cant get to him…

In bg there are 9/14 other people to dispel rendering the dots useless.

Ye never find SPs in a big grp to be an issue at all, smaller grp fights is different deal.

Strong classes in the big grp fights atm are actually melee backed with heals, ret for obvious reason free pressure with bubble, MM hunters and mages.

There are a ton of good ideas from the community for paladin retribution and they bring back this annoying seal twisting, which was a bug? I’ve had enough, I’m quitting.

1 Like

Never heard such nonsense in my life, how can a SP be attacked behind 9 man who some are hunters, shamans (with slowing totems) warriors with hamstring. Hunters with traps its very easy to dot up and sit behind them all VERY EASY

bubble charge