Season of this... please!

Content is tuned to Northdale/Light’s Hope difficulty while build off of the vMaNGOS core with Light’s Hope mob values.
Dungeon gimmicks will be based on Light’s Hope. (For example, combat lock in UBRS Rend event).
There will be no sharding or layers, but there will be dynamic respawns when an area’s population is very high.

Honor is available from launch. All battlegrounds are available as of Patch 1.5.
Ranking gear will be obtainable based on lifetime highest rank.

Items will change throughout the patch cycles. For instance: Savage Gladiator Chain
Progressive itemization includes the PVP items that change through patches.

Advertising of boosting services is prohibited. Selling tanking/healing service is allowed.
Both GDKPs and real money transactions involving gold/gear are prohibited, and will lead to account closure.
In addition, gambling & death rolling are prohibited.

  • Lupos will do shadow damage from the start but respawn timer will be different and spawn location will be randomized.* Black lotus will not be soulbound.
  • Post 1.9 Elixir of Poison Resistance.
  • Alterac Valley will be on the 1.12.1 map - black lotus can spawn as well as other herbs and mining nodes/land min

Hello monofaction servers!

sounds like this was the pitch to what became anniversary realms. btw just pay chero for a better codebase