Seems like 80-90% of BG lately are premade and it has made me tired of PvP

Not if implemented correctly. By that I mean that groups should be prioritized to play vs other groups, while also remaining in the general random player pool.

For example, if you queue as a party of 5 the matchmaking should try to force you to play against another party of 5 - and in case the queue time would be too long, there is also possibility to match such party against parties sized 3 and 2.

This way, the queue times wouldn’t be too long, and games wouldn’t be one sided as they are now - which is the whole point of this proposal.

1 Like

This would be good but I dont think theyre capable of doing this.

This is how actually works… I find more premades when I queue in group than when I do alone.

even with a - 40% dmg modifier most premades would win because they play objectives call incs etc. Really doubt this would have any impact at all.

I’m well aware of what’s allowd and what not.

I responded to your post mentioning that groups in random bgs would only be fair, which I can’t see it is. I don’t complain about groups when I play, I complain here on the forums.

I never mentioned once that players shouldn’t play with their friends. It’s definitely a good thing.

Ah, so you do admit that groups in random bgs give advantages. Good, then we can at least agree on that.

I shouldn’t be ”selfish” as you call it? I call it being fed up with groups small or bigger dominating battlegrounds and ruining it for solo players. But that’s okay with you obviously as long as the groups are not touched.

Take Blitz it was merely out for a couple of weeks and then players already found out how to sync to get in there ”with their friends”. So much for a new random bg.

I don’t buy the ”slight debuff” or ”debuff” as a solution as groups very fast would be flagged to be hunted and then the groups would start complaining wanting to get rid of said debuff.

Either way there should be a dramatic change in team compositions and who can join in random bgs but how it will be executed is still a big questionmark.

1 Like

The debuff in ebgs wouldn’t make any change. The strength of premades are organised, very often voiced communication combined with the force of numbers going for strategic objectives.

As you can see, I said slightly debuffing group players and ending queue sync is what I would call fair. I didn’t call the current state of affairs fair. Currently, the advantage is with group players.

It’s not the first time I mentioned this. It’s why I favor Leeches’ idea of a handicap-style debuff that would solve the imbalance elegantly.

Idk about you but I have fun in bgs whenever I enter alone and don’t struggle to win the majority of those rounds either.
Also how does debuffing groups equal not touching them?

You can legitimately enter with 2 players if one of you is a healer and I still think you are making stuff up about queue sync allegedly taking place in this mode where you can’t even guarantee to land in the same team even if you get into the same round.

Those who play with their friends would play with their friends and wouldn’t be deterred.
Those who team up with others who they might not even like to stomp randoms might be deterred.

Don’t they deserve to win if they do what is necessary to win even if their power significantly lower than that of a solo player?

it won’t make a difference since the majority of people in random bgs don’t know how to dps properly with their characters yet. However, those who work in groups often have a decent dmg profile. So even with a 40% modifier on premade participants, it won’t do anything. dmg isn’t the issue premades win in general because they can be in multiple places, they defend, anticap, spin and they play very aggressively on mid in eots and so on plus they have useful game knowledge.

Well, it depends on the EBG, in Ashran for example, a debuff of -40% damage/healing for the premade next to the solar sphere, and a BL/Hero for the Pugs in an encounter on the path of glory with the premades, these would have enough to lose the team fight.

So do you and you play mostly solo.
There are also 5 man groups to whom this doesn’t apply. Who aren’t particularly skilled at the game.
I really don’t think you can generalize like this.

The primary issue that needs to be addressed in epic bgs is queue sync premades.
Queue syncing = bending the rules and shouldn’t be in the game. If the game says this mode can be queued for with 5 players at most, it should mean 5 players at most, not 20.

Mix red and blue and introduce a queue decline penalty. Then nobody would ever try to make a premade raid again. And without premade raids, there would be far fewer grossly one-sided rounds. Groups of up to 5 don’t create that much of an advantage as they only make up up to 12% of a team, whereas in random bgs they can make up up to 33% or even 50% of the entire team and thus have a much larger impact.

I don’t think we need a handicap style penalty or “power tax” on 5 man groups in epic bgs at all. Getting rid of queue sync premades should suffice.

1 Like

I think it’s pretty audacious of you to call me (and a lot of other players who had the same experience) for a liar and inventing stuff just to “win the arguement”. That’s where it stops for me. I’m not one of the average teens lying through my teeth that you’re used to discussing with.
Have it whatever way you want - Blizzard won’t listen anyways.
I’m out.

Sure now theyre premading in blitz. Lol.

2 Likes

I have a few solutions on how to overcome the sync queueing issue. These two should run concurrently in order to achieve maximum effectiveness.

Solution 1: If every player in the group declines the queue, and the group consists of at least 3 players, everyone receives a 30 minute “Premade Deserter” debuff that only applies to epic bgs. While you have this debuff, you won’t be able to queue with a group.

Solution 2: If there are at least 5 groups, each consisting of at least 4 players from one faction, the two best-geared groups should be shuffled into the opposite faction.

I do not have any data regarding epic bgs, so it is quite hard to find the right constants, so don’t take the numbers too seriously, but I think you get my point.

3 Likes

would be terrible if people started doing this. definitely do not go to the discord and look at the ‘stop premade’ channel. I disavow!

This dude is PAYING people to report leaders.
He is paying people if they manage to kick the leader out of a Bg, and he is paying people if they manage to ban a leader through mass reporting him/her.
This is terrible tbh.
The person organising this had a Community for Epic Bgs; he was leading 40 people on voice for the last 5-6 years.
This is RMT - but also not morally fair, very sketchy and kind of unreliable.
Promoting this and joining this is dangerous for the entire WoW PvP Community.
Convincing people, with money in this case, to all mass report a few players is also bannable and against the ToS.

2 Likes

Could you tell us how much he pays? :100: :heart_eyes: :thailand:

Lying is too strong of a word. It implies deliberately saying the untruth in an attempt to deceive. I would just say you are wrong and likely misidentifying normal opponents who beat you in blitz as queue syncers.
As I said earlier, if you could show us a screenshot or recorded gameplay where you lose a round and there are like 5 players from the same guild or community in the opponent team, I would admit that you have a point and there is indeed queue syncing in blitz.

Your epic bg premades aren’t exactly healthy for this game either.
When players see you in the opponent team, they begin to despair and start leaving.
You have so many high quality players in your team in an epic bg that trying to beat you is completely futile.
The rounds where you are in typically have a short fight where your team completely obliterates the opponents followed by baserape for the rest of the round. You must have nothing to do as MW because the other team doesn’t even get to do any damage before they get rekt by your team.

You are effectively holding everyone in the other team hostage for 20 minutes. They don’t get to play the game. They just get farmed.
Sometimes you camp graveyards on purpose when you could easily win, like In Ashran 2 weeks ago when you played as Horde and I was in your team. What was that for?

Everyone already knows that you are a strong bg player. You have figured out ways how you can win almost every round, congratulations, but there’s more to this game than just winning every round.

Your winrates are not really that impressive because everyone knows that you play in 5 stack premades in random bgs and queue sync in epic bgs.
Your honor level would still increase even if you lost a round here or there.

Please have some decency and respect for your fellow players and don’t play in queue sync groups. At the very least don’t prolong the agony of your opponents by GY camping.

14 Likes

Very diplomatic, bravo!
In some situations, it is better to act rather than negotiate.

2 Likes

Well making something up means writing or saying something that’s not true…maybe it’s a language barriere on your part. Anyways my point stands because it was MY EXPERIENCE in Blitz. You or others can’t change that. What is left to say about is the amount of declines I had was for several weeks enough (7-8 each time and I mean every time I was in the queue) to get suspicious about something going on that wasn’t as it should be.

You tried before with the “give me proof” - it still doesn’t work with me. People are throwing their opinions left and right on the forums here, (including lying through their teeth ) but for some reason you want me to give proof…or it didn’t happen. And it’s not “us” it’s “you” having obviously a need for it. Anyways it’s just plain bs.
It smells more of you don’t know which arguements to use to counter it and then you throw the “prove it”.

Whatever it was it DID HAPPEN for weeks and then suddenly stopped…coincidence? You can think about it. And please don’t give me the lame statement that I cry because I loose, because that’s wrong. I want to win ofc but I can also admit when the other team is plain better…or just many making a team:-P
I’ve noticed more times when people on these forums are against premades in any form, they are just called cry babies. Sad way to argue imo.

1 Like

OK. Fair.
I shouldn’t have used that wording.
What I really mean is that you probably misidentified regular opponents as queue syncers.

I can speak from my experience and I can say I have never seen anything suspicious that looked like queue syncing in the opponent team.
Normally I would also try to prove my claim, but how?
Just uploading screenshots of normal rounds of blitz where there was no queue syncing hardly proves that queue syncing doesn’t take place.