Shadow Priest being nerfed AGAIN in 8.3

So I was looking at the upcomming class changes in 8.3 and all of it seemed pretty good or at least not too bad depending on what class / spec you’re looking at, but then I noticed Shadow Priest…
Shadow Priest is already behind as a DPS spec unless there is a big AoE pull or you’re higher ilvl than the rest of your group. It was already nerfed in 8.2 and now it is being nerfed AGAIN and imo this upcomming nerf in 8.3 seems like more trouble than the one it got in 8.2. It’s almost as if they’re always trying to tell people that if they want to play a Cloth DPS they should’ve rolled Mage or Warlock and Priest is meant to heal.
I, however, would like to know opinions. What do you think about this, is it going to be that bad? Maybe they can change their mind?

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Can you clarify this? Shadow is pulling top 5 dps on single target, and leaps and bounds ahead of anything in spread cleave. I know it’s reflexive to say shadow has bad single target, because it often does, but right now it really doesn’t.

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8 percent twice is pretty gutting in PvP, the nerf to Auspicious spirits already hammered shadow hard in PvP. If it’s to do with cleave I can’t see why they can’t wiggle the DMG about , move It into blast, bolt or flay

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Ok , I will take the nerfs.
but buff his M+ power?

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Yeah I wasn’t trying to justify the way these nerfs have been done, just wanted to see less misinformation about “Shadow so bad on single target why you nerf us”

Complete bull. Not that im happy about being nerfed but we have been hella strong in eternal palace.

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Wow…another like 125’th nerf to auspicious spirits…just delete that talent already … Yet another nerf to both dots and nerf to chorus…which i think just goong to be on par with current gear in next patch. I think coi needed a nerf.
Anyway…lets talk about pvp…so 2v2 is a no go for the rest of the expansion and what exactly we bring to 3s idk…
Nicely gutted again…they are still nerfing same stuff and it doesnt work…it seems like they dont get it why sp is out of control on fights like zaqul… w/e…ill just raid again with anyzhing else to shine in.

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Raid dps nerfs I understand but this directly affects mythic plus and arenas aswell. I already can’t get into any serious group with having over 2000 raider io score. Casters in MDI hard flaming shadow priest for “not being optimal” and what do we get next patch? Not one nerf but substantial decrease to our single and multi target damage while leaving other classes as they are. Good job, you have seriously killed the class and perhaps even 8.3 for me.

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i just find it funny that they said “a bug that made spirits trait do more damage when auspicious spirits isnt talented” when they specifically listed that it will do more damage while AS is not talented (8.1 patch notes for azerite trait redesign)

I dont mind it as a change, shadow has been a beast for 3 raids now, but please dont go back on your word and act as if it was a bug when it clearly wasnt. i just hope they revert all this once the expansion is done becaus if those talents stay for next expansion its going to hurt a lot without chorus of insanity and were going to have the mess we had in 8.0 all over again.

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Need to know how they ‘Fixed a bug causing Spiteful Apparitions (Azerite Trait) to be increased by 75% if you do not have Auspicious Spirits talented.’

Buff or nerf? If they have just removed the nerf from 8.1 this could be good.

CoI nerf could lead to blightbourne and swirling being bis which would be a pain to get but make downtime in m+ not effect dps as much.

Nerf to the dots… that hurts… like a clamp to the scrot

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I agree that Shadow is Strong in Raids but for those who Enjoy M+ the most this is a retarded nerf.
Shadow got no burst at all, All we rely on in M+ is big pulls that take +1min to clear so our DoTs can start to do damage and that we can get enough haste and crit to to damage. With 9% nerf to our dots and 50% for Appirations AND 25% CoI i dont see how anybody would ever want us, nobody even wants a Spriest now in m+. With 2k io its almost impossible to get invited to a 16-20key.
Shadows damage in m+ is fine as it is now, specially on higher keys when mobs live longer, but Shaman and Mage are prob still better.
I dont wanna reroll to Rogue, War, Monk or DH to play m+. I want casters to be vaible in m+.

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As I say before, we suffer because there is no different departments, like PvP, PvE and may be M+. They always want to fix PvE and everything else suffer from this. Ok you nerf dots, but is important to buff MindBlast and ShadowBolt at least, because we already feel worse in PvP.

Our CDs of utilities just can’t counter any mele class. Ok we see tuning in PvE, but let don’t forget to tuning and PvP. Or make this changes in raids only. We don’t shine in PvP at all.

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It’s not a bug. It’s a documented hotfix from over a year ago (26th September patch notes) that was done to make SA actually usable, whilst also not making it scale absurdly with AS if you had it talented.

Given shadow wasn’t using AS on much other than prolonged multi target fights, and AS was also nerfed by 50% again, it’s a big nerf.

It won’t, they’re way way too far behind as is.

Yet again shadow is the practice dummy for nerfs. I for one won’t be maining shadow in 8.3 due to it. So here’s hoping that they’re gonna rework this obvious mistake of a spec for 9.0 #BringBackWoDPriests

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You missed my point. If the ‘fix’ of the ‘bug’ is to remove the hotfix that was put in place and that you can have AS and SA with no sealth dmg reductions it could be a buff.

Given the AS damage increase will soon be 25%, and the increase from not having ghosts to the SA trait portion of spirits was 75%, that doesn’t add up. We will probably go back to AS on every single fight (Yay…?) but it won’t be a buff by any means.

This is too much. Because of Blizz’s lack of control over the design of the priests’ shadows in the RAIDS, we’re all going to suffer. The shadow priests who like the mythical ones and the PvP are going to stay out of many things. In the mythical ones we don’t contribute anything, very low burst, without resurrection, few interruptions, etc. In PvP now we lower the multidot damage, and also do not give us more survival or extra useful skills. I just like to play my shadow, but if this goes on like this i will stop being fun to play wow. If they lower our damage they have to give us something in return.

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Let’s all just thank the gods that they promised a complete rework for 9.0

But ofc that’s what they promised for 8.1 as well, so guys I’m afraid to say it, but the gods have abandoned us

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Where did anybody said something like that except on forums? Or did i miss something?

They said that shortly after releasing 8.1, because they realized that the “rework” that they did were more of a tuning

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