Shadowlands and Resto Shaman

After seeing all of the “changes” to all three specs and the current results that they’ve had it’s really obvious that, as always, shaman’s are being ignored and put in a bad spot.

Resto Shaman weaknesses:

  1. Weak on single target healing.
  2. Weak self defensive CD’s.
  3. Average to bad mobility, you cant do nothing while in wolf, and have to cast everything.
  4. Bad survivability, our only CD is Astral Shift.
  5. Weak AOE healing when there’s big spread of people.

What we get as new habilities in shadowlands:

  1. Water Shield
  2. Mana Tide Totem
  3. Surge of Earth
  4. Other general habilities that are available for all specs but useless for healing none the less…

Fixed issues in Shadowlands: 0

After seeing this changes we can assume that either Blizzard doesn’t give a dime about Resto shaman’s or that the person in charge of this changes doesn’t even play a Shaman and understand what are it’s core problems.

Shaman’s in general have evolved from being the utility master to a useless class in most cases, the % of people playing shaman’s is really low (only better than Monk and DH) which are far newer classes than shaman, we’ve been here since Classic. That metric should be the first warning that something is wrong.

Our new repertoire of habilities is simply a joke, yes mana tide has some use in raid situations and I can agree that is a good addition for the shaman toolbox, but Water Shield? Really? and more AOE healing with Surge of Earth? REALLY? more AOE?

And don’t get me started with the Covenants and Soulbinds as we’re only gaining more AOE healing… Really Blizzard you just got to be joking with us…

This is frustrating and I’m trying to raise my voice and just be 1 more player asking for a better development of the class and balance, to be viable in raid/m+/pvp just as the other classes… I’m not asking to be a god in all aspects, but to fix the obvious weaknesses.

I’m pretty sure that I’m not alone with this and many people will agree with me, also many will disagree with some of the points I’ve made but please just keep the point of the post.

Blizzard please, get you’r s**t together and fix the Shaman.

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PS I posted this with an unused alter and I don’t know how to change it to my Main, anyways just as a fyi

resto in its current design is not that easy to fix without a redesign.

  1. Mastery is a large problem why single target healing is terrible. Overtune it, you heal lower target with lay on hands. Undertune it, heals feel weak.

  2. Healing rain is a just terrible. We already have more than enough targeted low radius ground spells. On top of the cast time it has high mana costs. Also only usable in raids

  3. In raids restos are just a chain heal bot and in SL maybe a mana battery bot

Water shield is great but actually denies us more survivability. The new water shield is also stupid. Wotlk water shield gave mp5 AND on hit mana but this version just gives on hit mana. So when we are getting hit on we actually want to use earth shield or we die, making mana shield only useful if a critter attacks us 24/7.

Surge of Earth is an absolute joke.
Mana tide doesn’t do much and looks like garbage

Riptide need a strong buff for initial healing AND the hot. It has a large cd, so why it does pretty much nothing except giving us tidal waves?

I wish spirit link had a 40y range and would be dropped to your feet. Would make is much faster to use. Cursor placement macros lead to misplays and target clicking takes to much time for an emergency button.

Earth shield need the 20% dmg reduction back in the game if we cannot get another external def cd. For gods sake make earth shield 45s cd with 3 charges and 20% DR and 3s internal cd.
The iteration of earth shield is just doing nothing and refreshing it all the time is just annoying as hell (also for f sake fix the issues that earth shield disappears after every loading screen)

For resto would be fine if spirit wolf was instant 20% DR.
For Enh we need shaman rage. Ele would also be fine with instant spirit wolf

actually not too bad, but would be helpful to get 25% speed increase during spirit walkers grace or let spirit walkers grace allow you to cast heals in wolf (maybe to awkward though)
Wishful thinking would be gust of winds but guess that is a dead horse already.

also blizz is busy fixing classes that matter. DH, rogue, priest, druid, wl, mage. Rest can get lost

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Im pretty sure it has something to do with Ion maining Resto Shaman,they totaly screwed Rshamy in BFA,bad in raids(only decent in bad raids that take too much dmg so mastery can kick in and do some healing on progress),we all know about M+ problems and where Rsham is there,in RBGs went a bit better in BFA but overall is not top like i every other bracket of the game is not top and last but not least in Arena Rshamy have been in rly bad spot whole expansion except first 4 months when was a bit overtuned and they fast nerfed it…But they forgot then to nerf Rdruid for 2 full Seasons and now this season Pala/MW are beyond broken but who would care to nerf them right!!!Most important thing is that there were some whiners about a bit overtuned Rsham at Season 1 and since the nerf we are in rly bad spot…
PS: Thats why i stopped with raiding at the end of Legion and never returned,i hate to be a one dimentional Chain heal bot…that is beyond brainless playstyle

pvp design wise resto shaman is really terrible.
Train the blue is a meme since TBC and it still is up to date till they gave us pack spirit. Then they nerfed pack spirit, then they gave us vers stack, then they nerfed vers stack.
Resto was either unkillable or flop in a stun or trained to death by 2 melees.

We don’t want gimmick ghost wolf heal. We want a real def cd or mobility against the melees and we need to be able to heal our partner. That is why riptide and healing surge needs to be stronger.
Nerf mastery to death and make baseline heals stronger.
Replace mastery with something more useful would be greater anyways. Even in pvp were mastery shines, our heals do exactly nothing.

My pala crits for like 250k holy like and 100k holy shock. My riptide crits for 40k and healing surge crits for 150k with 5 stack spirit

great design, really.
At least we have ascendence 1 button heal lol. You just press ascendence for the initial heal and then you don’t do anything anymore.
How often I had to press ascendence because I was low to just insta heal myself for 60% hp and then there was 0 follow dmg and 15s of ascendence absolutely wasted

As of currently with the buffs to Healing wave and the conduits the general consensus is that our ST healing will be better than it was in BFA. But yes a lot of the issues they just ignored.

Mana tide is going to be only there so that our Legendary can be good (which is ironically currently not working in Beta), the mana you get back is not that much and while they are buffing Astral Shift to 12 sec it is not going to be enough (should be 1 min CD, 12 sec and usable while in CC).
It became clear over time that the new ‘vision’ for Shamans were shaky and not well thought out, they want us to be as far away from being the class with a big utility toolkit (that is why druids get an even bigger toolkit, Jack of all trades Master of everything as they say) to…something that they are not even sure what it wants to be. Wouldn’t expect any big changes to this too either way, we are not as big of a community as the Paladin or Druid one so they can allow us to be ‘meh’.

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I don’t understand all the crying about our mastery. I only do m+ casually, but as soon as a key gets to a certain level even standard dmg effects in dungeon bring people to nigh death.

I have 67-70% (depending on gear set) mastery (going up to like 120% with procs) and I see myself critting for 400-500k Surges and 140k Riptides on people who get hit by those effects. Healing Tide paired with Ascendence literally keeps the whole group at 100% for their duration. I’ve been able to push above 220k hps almost passively at some points.

The mastery requires a higher skill cap, yes. But that’s what I like about it. It lets me play the game of ‘how far can I let people drop without having them die or pop a def cd’ to get the most of my mastery.

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Resto shaman mastery at current game is just not working.In raids all healing is don by CDs management or Dpriest/Hpala snipeing the healing with instants,gl casting 2.5sec chain heals(boring gameplay).In M+ none take Rsham on highest keys because of many reasons,which makes others that are doing a bit lower keys to look away from Rsham as healer also.In Arena(3s) Rsham is only viable at highest with 2 other selfsustain classes like DK/DH or other melee cleave,the gameplay where is just mostly standing in ghost wolf and trying to survive which is total bs gameplay…In RBGs gameplay is a bit more fun,but the bracket is dead(still not the top healer in rbgs).So yea Rsham is almost in bottom of every single aspect of the game…

The funny thing is that our niche is stacked healing and i am pretty sure that in SL some healers beat us in that point. I mean even right now some classes outheal us in stacked fights which is redicolus.

The other problem is that hps doesnt matter anymore. Even if a hpal can pump like 10% less healing as us, he still would be the better option because of passive dps & dr cds.

The only thing which makes us viable right now is slt. Thats it. Perhaps windrush and anktotem but these 2 are kinda gimmick.

I hope they introduce new fights where hps matters a lot. Most of the time shields or dr cds are a way more powerfull.

Short reminder of things we need:

  • more passive dps
  • one external deff cd
  • viable aoe dmg for m+
  • healing rain instand with longer duration
  • a new Mastery
  • gust of wind
  • echo of the elements baseline
  • more passive dps
  • one external deff cd
  • viable aoe dmg for m+
  • healing rain instand with longer duration
  • a new Mastery
  • gust of wind

Doesn’t sound like you want a shaman anymore. You literally have all of that as resto druid. We don’t need any of that.

Add like 10% reduced dmg taken to Earth Shield, convert some of our cleave talents to a single target burst heal and increase Lava Burst dmg and Shaman would be in a pretty good spot m+ wise.

It wouldnt and you know it.

And no i dont want a druid? Did i say we need a cr or more hots or more instand casts? No. We need all these things to be able to compete with druids not to be a druid.

You always have to ask yourself: Why should i bring this resto shaman over a druid or hpal. With the changes you want to make its literally clear that 99% of the playerbase in high content would pick the druid.

Tell me, what is our niche atm?

In m+? Nothing.
In Raids? Only slt. Without slt we wouldnt bring anything special and that hurts. Stacked fights? Hell most healers bring as good or even better hps as we in stacked encounters like shadar or hivemind or xanesh.

I think most people dont know what makes healers strong atm.

In m+: Good dps, dmg reduction cds, perhaps the cr and pack control (druids get even more in sl). Hell who needs a kick as healer in m+ right now? Its nice to have but not mandatory like an external deff cd.
In raids: NOT HPS. Only passive dps & dmg reduction cds. Perhaps shields too.

Our Utility? Its a meme dude. We lost so much over the last decade.
Here again: Why should you bring a resto sham over a hpal in raids? Only because of slt, ank totem as gimmick and windrush (which can ele too but they are as bad as resto right now). The pala has infinite mana, very good dps, even more hps, dmg reduction cds and more Utility.

Only slt is the reason we get a spot in raids.

No idea what level of keys you are running, but I’ve been able to save keys in Atal Dazar just by being able to kick an important cast or Tremor an incoming fear. With Crucible of Flame and Igneous Potential I’m literally obliterating the last boss and his adds in Shrine of the Storms.

Having a Purge allows people to kick the dmg spells on the bridge at shrine just because I can purge spam off of the shields. You can solo purge the little fearing mobs with the shield in KR and use your ranged kick on the Poison Nova. You can regularily kick the Bolt of the first boss in Temple of Sethraliss and make sure it doesn’t oneshot someone low from the huge AoE. If anything, shaman is brought to m+ groups for its awesome toolkit.

As I said, your suggestion sounds more like you want a resto druid. See the HoTs and the CR as a bonus. You don’t seem to understand resto shaman toolkit and looking at the char you’re posting on it doesn’t even seem like you’re playing one.

Furthermore, I don’t do raids that much. Thus, I’m not going to discuss those.

I was running 21s 2 months ago where +26 was the limit. After that i stoped for mythic raiding. I stoped at rank ~100 resto shaman world which i ended in s3 too btw (best was 61). You can look it up here: https ://raider. io/characters/eu/arygos/Rezz#season=season-bfa-3

The thing you dont get is: You dont need to “save keys” at a certain lvl with your kick because thats not your job. The other dds are able to control the packs with zero problems and you know what? Paladins and druids also bring pack control to your group. Your kick is basically only an addition which isnt mandatory for good groups. Sure its helpfull but as i said not mandatory like druid roots were for example in s3. Have you ever played a high UR without the ability to snare the anti kick void before boss 3 in UR? Thats what i mean with mandatory.

Tremor toten is also a nice to have quality of life tool but again NOT mandatory. The dmg the group gains by using tremor at rezan is pretty much equalized by a druid or hpal within one or two packs max. Hell the hpal is doing it during bossfights right now. And you know what? Essences & traits will be gone in SL so druids will again be more consistent and confident in doing dps during the dungeon.

In sots every healer is doing good dmg. Hpal is doing better single target dmg and on top of that has viable aoe dmg (which we need) to finish all fishes and if you go that route the 3 mobs on the stage after the first intermission. Druids have viable aoe too which brings us to the point where shamans deal like ~120k dps (mostly boss) & hpal or druids deal like 160-200k dps.

The purge part again. You dont need or you have a dh or bloodelf anyway.

Fearing mobs are again done by certain classes or races which are meta anyway. You dont need it. Rogue or bloodelf. The poison nova actually made me laugh in a meta where hunter aswell as mages also have a range kick & dhs jumping 50 yards in a sec.

I mean you are doing 20s regually since 3 weeks where the corruption is first of all buyable and seconly on a point where it starts to get rediculous and tell me now that i dont understand the shaman toolkit? I did all dungeons on 20 with corruptions like mastery procc or haste amp because i couldnt buy and use what i want. I am pretty sure i know how that class works and i also now how it feels to pug as a resto shaman. People dont decline you because you are bad. At the higher end they literally just want the best options to finish the key intime and shaman isnt going to bring these options.

Now some examples:

ToS first boss or TD first boss or witches in waycrest or KR first or 3rd & 4th boss. All these bosses have abilitys like the axe which kill a group member without defensive cd. What if one of our players gets the debuff twice? YOU CANT OUTHEAL those so he dies. A hpal or druid easy saves the situation with MANDATORY EXTERNAL DEFF CDs like iron bark.

Another example: Have you ever tried to play the siege trash before boss 3 without bis cirruptions? WE CANT DISPELL POISON and guess what have no EXTERNAL DEFF CD. Which is MANDATORY on that point & CANT be brought by other viable classes.

Anotherone is 3rd boss in mechagon where movement can get out of hand real quick. Its a lot easier with other healers.

The last thing i want to say is: Try resto shaman without essences & corruptions & perhaps traits.

If we lose spirit of preservation and vitality minor we lose a lot healing. In normal weeks (no bursting) our healing is like >50% healing surge which is buffed by spirit of preservation, turn of the tide and versatile amps a lot.

If we lose ignious potential we also lose our dmg. We dont have aoe dmg and our st will be crap again.7

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Think this topic has moved from SL RSham to live RSham.

My opinion. Rsham is fairly nice with broken corruptions/ stats. In SL, Rshams are not going to have 40%+ Crit or Versa.

With my endgame gear/ corruptions, I can comfortably provide some big single target/aoe heals currently. Just did a +17 with no challenge what so ever.

Now, with that said. When all healers are taken down several notches in SL, with much lower stats. I feel like Rshams are going to see some problems.

I assume they will go back to doing awful dps with mediocre heals.

I’m moving on from Rsham in SL, but i would like to have one as an alt, so i would like to see some changes that will make rsham at least compete with other healers.

Edit: I would like to see at least ONE exciting new ability for Rsham. Water Shield, Baseline Earthshield isn’t going to do it chief. We already have quite a few abilities, just make changes to our current abilties, make them better.

I was running 21s 2 months ago where +26 was the limit. After that i stoped for mythic raiding. I stoped at rank ~100 resto shaman world which i ended in s3 too btw (best was 61). You can look it up here: https ://raider. io/characters/eu/arygos/Rezz#season=season-bfa-3

Not that I or anyone else cares, but why not post on your shaman then?

The thing you dont get is: You dont need to “save keys” at a certain lvl with your kick because thats not your job.

Yes, I do. You might be okay with leaving a group after a rogue missed a kick, but I am not and this shouldn’t be the meta. Furthermore, in a world where fire mages and hunters (people with a LONG CD on their INTERRUPT) dominate, an additional kick comes in handy.
Last but not least, imagine if demo locks did twice their current dmg? Everyone would be inviting those preferably and guess what healer becomes a lot more attractive now. EXACTLY, the one with a kick. Why not ask to buff those?

Your kick is basically only an addition which isnt mandatory for good groups.

What I meant. Why not ask for buffs to a spec that had no kick in BfA or change dungeons that make it mandatory or at least very helpful? And what do you mean by ‘good groups’? You can find clips of 7k rio people missing a kick once in a while.

The dmg the group gains by using tremor at rezan is pretty much equalized by a druid or hpal within one or two packs max. Hell the hpal is doing it during bossfights right now. And you know what? Essences & traits will be gone in SL so druids will again be more consistent and confident in doing dps during the dungeon.

With tremor totem you might pull some additional screechers or however they are called. Don’t be so narrowminded.

In sots every healer is doing good dmg. Hpal is doing better single target dmg and on top of that has viable aoe dmg (which we need) to finish all fishes and if you go that route the 3 mobs on the stage after the first intermission. Druids have viable aoe too which brings us to the point where shamans deal like ~120k dps (mostly boss) & hpal or druids deal like 160-200k dps.

Not doing runs as dps that often, but I did a fair amount and still haven’t seen any healer do 160k-200k. What you see on streams is different to what the general player is able to pull off and I honestly can’t be bothered to look for a clip of someone doing this much to verify your claim even in those cases.

Fearing mobs are again done by certain classes or races which are meta anyway. You dont need it. Rogue or bloodelf. The poison nova actually made me laugh in a meta where hunter aswell as mages also have a range kick & dhs jumping 50 yards in a sec.

Not sure if serious or trolling anymore. Having a tool and not needing is better than needing it and not having it, right? The Blood Elf racial has nothing to do with class toolkit. Furthermore, it has a 2 minute cd and the DH purge has a 10 sec cd. You don’t end up with mages hunters and DHs all the time and if you do, everyone does miss a kick once in a while which then gives me the chance to shine and save the run.
And what’s your point with the little fearing guys? If there’s no priest, someone needs to dps them down or purge them. Have you checked how many seconds it takes a rogue to get there, do this and then get back and start dpsing? Multiply these seconds with the dps the rogue does and ask yourself if losing this amount of dmg is worth it.

I mean you are doing 20s regually since 3 weeks where the corruption is first of all buyable and seconly on a point where it starts to get rediculous and tell me now that i dont understand the shaman toolkit? I did all dungeons on 20 with corruptions like mastery procc or haste amp because i couldnt buy and use what i want. I am pretty sure i know how that class works and i also now how it feels to pug as a resto shaman.

No idea how this is related when you are not even posting on your shaman. Guess what, your mates are getting oneshot no matter the corruptions they run as long as it isn’t vers.

ToS first boss or TD first boss or witches in waycrest or KR first or 3rd & 4th boss. All these bosses have abilitys like the axe which kill a group member without defensive cd. What if one of our players gets the debuff twice? YOU CANT OUTHEAL those so he dies. A hpal or druid easy saves the situation with MANDATORY EXTERNAL DEFF CDs like iron bark.

You seem more like a troll after every sentance I’m reading. I literally said some posts above that I want an external dmg reduction or something that saves a single target. And the only real example here is the last boss of Kings Rest.
ToS: You interrupt the cast, link the AoE or have them use their def CDs.
Triad in Waycrest: You SPIRIT LINK the nettles or let them meld or use a def cd.
First Boss TD: What’s the problem here? Def CD on Upheaval, let them meld or use Spirit Link.

Another example: Have you ever tried to play the siege trash before boss 3 without bis cirruptions? WE CANT DISPELL POISON and guess what have no EXTERNAL DEFF CD. Which is MANDATORY on that point & CANT be brought by other viable classes.

Yes ofcourse. I didn’t get that gear and those corruption right after I dinged 120. Guess what, paladins, monks and any druid can remove poisons. Before you even think about crying ‘Muh, those ain’t viable’ WHY NOT JUST BUFF THOSE CLASSES TO MAKE SHAMAN BETTER?

Anotherone is 3rd boss in mechagon where movement can get out of hand real quick. Its a lot easier with other healers.

Is it? In a good group I often find myself doing dmg most of the time, resulting in 30-40k extra dps.

The last thing i want to say is: Try resto shaman without essences & corruptions & perhaps traits.

Try any other healer without those. What exactly is your point here?

If we lose spirit of preservation and vitality minor we lose a lot healing. In normal weeks (no bursting) our healing is like >50% healing surge which is buffed by spirit of preservation, turn of the tide and versatile amps a lot.

I don’t even have vitality conduit.
Also, this is exactly why I was asking for better single target healing. Nice that we can agree here :wink:

If we lose ignious potential we also lose our dmg. We dont have aoe dmg and our st will be crap again.7

Do I really have to repeat myself again?!

At the higher end they literally just want the best options to finish the key intime and shaman isnt going to bring these options.

Yeah, and you are that kind of person that makes them pick the druid or paladin. As I said, your suggestions transforms resto shaman to a weird copy of resto druid. If you want to play druid, why not just play druid?

If you really want shaman to compete, give suggestions that make our toolkit important and our healing noticeable.

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First of all to be clear: I wasnt the one who shooted first :wink:

Not that I or anyone else cares, but why not post on your shaman then?

I dont know? I have this char since ever and why should i change all the time? I mean you should be able to look in my armory i guess?

Yes, I do. You might be okay with leaving a group after a rogue missed a kick, but I am not and this shouldn’t be the meta. Furthermore, in a world where fire mages and hunters (people with a LONG CD on their INTERRUPT) dominate, an additional kick comes in handy.
Last but not least, imagine if demo locks did twice their current dmg? Everyone would be inviting those preferably and guess what healer becomes a lot more attractive now. EXACTLY, the one with a kick. Why not ask to buff those?

First of all it depends on the dungeon and the group. I saw groups with only 3 kicks who managed to time high keys. And guess whats the problem with demo locks nowadays? Not the dmg. Their dmg is fine and they bring good mediocore utility. The problem is that they dont have a kick as a dps and their utility is brought by druid healers. On top of that they dont have viable stuns to stop certain situatiions.

And a quick reminder to Legion where warlocks were pretty good. Guess who was not a more attractive healer. Resto shamans.

What I meant. Why not ask for buffs to a spec that had no kick in BfA or change dungeons that make it mandatory or at least very helpful? And what do you mean by ‘good groups’? You can find clips of 7k rio people missing a kick once in a while.

What i said. Warlocks already were meta but shaman not. So where is your point? You obviously cant balance Dungeons on 5 kicks needed because we are the only healer with kick but you probably never need 4 kicks at the same time. You even can play shrine of the storm with only 3 kicks if the classes are choosen wisely.

A good group? Sure people missing kicks in high keys. But not that often as in lower keys and obviously they kick the right casts instead of +20s (atm) where people kicking everything. Obviously thats one of the reasons these players are considerd good players.

With tremor totem you might pull some additional screechers or however they are called. Don’t be so narrowminded.

Why do i need tremor totem for that? I let a range focustarget one with a focustarget kick macro and thats it. Most of the time the Screechers are tanked at the boss so they first of all will be cleaved away very fast and secondly are in range for every meele kick. You only need the one range kick if the scream comes at the same time rezan fears. And if you only want to pull 4 Screechers at the same time thats already no problem for groups without resto shamans.

Not doing runs as dps that often, but I did a fair amount and still haven’t seen any healer do 160k-200k. What you see on streams is different to what the general player is able to pull off and I honestly can’t be bothered to look for a clip of someone doing this much to verify your claim even in those cases.

Last boss shrine of the storm 160k is not a problem for druids or hpals. Especially in fortified weeks. The other thing is. Look at overall dmg. How much do you do as a resto shaman in very hard weeks or dungeons. Sure in a +15 i do 40k overall dps but most of the time in higher keys you are at around 30k. Hpalas and druids are doing like 50k dps overall. So they do nearly 50% more dmg the hole dungeon. That is huge.

Not sure if serious or trolling anymore. Having a tool and not needing is better than needing it and not having it, right? The Blood Elf racial has nothing to do with class toolkit. Furthermore, it has a 2 minute cd and the DH purge has a 10 sec cd. You don’t end up with mages hunters and DHs all the time and if you do, everyone does miss a kick once in a while which then gives me the chance to shine and save the run.
And what’s your point with the little fearing guys? If there’s no priest, someone needs to dps them down or purge them. Have you checked how many seconds it takes a rogue to get there, do this and then get back and start dpsing? Multiply these seconds with the dps the rogue does and ask yourself if losing this amount of dmg is worth it.

you can also kill the fearing mobs while you kill the 4 big guardians. Dont know where the problem is. You basically need blood elfs or other options in weeks like bursting. As resto sham you get real problems if you dispell one by one with tremor. You could even say lets bring a priest instead. I mean he could mass dispell all of them.

And the rogue dps part is super laughable. I mean i already said that other healers doing 50% more overall dmg than shamans. So you think the little dmg lose of the rogue would compensate that?

You seem more like a troll after every sentance I’m reading. I literally said some posts above that I want an external dmg reduction or something that saves a single target. And the only real example here is the last boss of Kings Rest.
ToS : You interrupt the cast, link the AoE or have them use their def CDs.
Triad in Waycrest: You SPIRIT LINK the nettles or let them meld or use a def cd.
First Boss TD : What’s the problem here? Def CD on Upheaval, let them meld or use Spirit Link.

ToS: there is a cast called Conduction which oneshoots people AND IS NOT INTERRUPTABLE. Do you even playing the game? On top of that its quiet possbile in high keys that the AoE is casted twice. So what is your option now?
Triad in Waycrest: The nettles also oneshoot people if no def cd is used. What if my enhancement mate gets 2 in a row? He dies because his astral shift is on cd and i cant give him anything.
First Boss TD: There is a cast called Upheaval. If you dont have a warlock gate or are a class which can dodge it you again need some defensive cooldowns. Again: What if my mate gets 2 of them in a row?

Yes ofcourse. I didn’t get that gear and those corruption right after I dinged 120. Guess what, paladins, monks and any druid can remove poisons. Before you even think about crying ‘Muh, those ain’t viable’ WHY NOT JUST BUFF THOSE CLASSES TO MAKE SHAMAN BETTER ?

I always take monk tanks or retri paladins with me to go into siege. But the point here is: YOU NEED TO BALANCE THE GROUP AROUND A USELESS CLASS. Why should you do that? Your limiting your own success with your group because you switch to undertuned classes. I dont want to be dependent on other classes. Thats more than stupid class design.

Is it? In a good group I often find myself doing dmg most of the time, resulting in 30-40k extra dps.

If you are that overgeared that the boss dies within 2 min its ok. But if you run keys where the boss lives around 3-4 min (tyranical) you find yourself only moving and waiting for spiritwalkers grace while casting quick surges and spaming riptide.

Try any other healer without those. What exactly is your point here?

My Points is here: Shaman right now has a percentage of 7,6% at healers above +20. Thats with Corruptions essences and so on. You know what percentage shamans had in the first season? 0,5%.
S2(buffs to some healing spells): 2,5%.
S3(Introduction of essences): 3.2%
S4(Spirit of preservation + Corruptions): 7.6%

We were EVERY SEASON the least picked healer. And you are telling me its only because of little tuning things.

I don’t even have vitality conduit.
Also, this is exactly why I was asking for better single target healing. Nice that we can agree here

Right now our ST healing is ok. If SL is tuned like bfa start it will be dog sh*t again. The essences boosting us very hard here.

Do I really have to repeat myself again?!

Our dmg will be sh*t even if lavabust will be buffed by like 50%. Look at actual overall dmg in dungeons. This isnt fixed with more st dps by us. We need aoe dmg which can be used without sacrificing healing. Thats what makes pala and druids stong. They dont lose any healing while they do much dps. Especially in progress its super hard for us to compete with them dmg wise because WE NEED TO STOP HEALING FOR DMG!

Yeah, and you are that kind of person that makes them pick the druid or paladin. As I said, your suggestions transforms resto shaman to a weird copy of resto druid. If you want to play druid, why not just play druid?

If you really want shaman to compete, give suggestions that make our toolkit important and our healing noticeable.

Sure thats why i played resto shaman the hole expansion. I am and always be shaman main. And i dont want to play resto druid. Even if we get the things i said we are miles away from resto druids. Whats wrong with giving us an external deff cd and aoe dmg? Guess what even holy paladins or disc priests have/get both.

You know what: A disc has:
more passive dps
one external deff cd
viable aoe dmg for m+
a better Mastery

Since when disc priests are druids now? They arent. This are only the things we need to be considerd for healing in better groups. The instand healing raid would only be a quality of life change. Sure druids have the same spell but why they have our spell in 2 times better. Longer durations, bigger and instand?

We should be the kings in stacked healing and therefore i dont see why we dont get the tools to do so. Surge of the earth is a joke for example.

First of all to be clear: I wasnt the one who shooted first :wink:

No idea what you mean. Don’t get emotional. I’m not saying stuff to hurt you.

I dont know? I have this char since ever and why should i change all the time? I mean you should be able to look in my armory i guess?

As I said, who cares. I see your dk and I’m not going to waste my time looking for some random shaman.

you can also kill the fearing mobs while you kill the 4 big guardians.

Yeah,that’s what everyone does above 15. Did you even understand what I was trying to tell you?

And the rogue dps part is super laughable. I mean i already said that other healers doing 50% more overall dmg than shamans.

Ofc, because 150% of my shamans dps equals a rogue (SARCASM).

ToS : there is a cast called Conduction which oneshoots people AND IS NOT INTERRUPTABLE.

The fact that you thought I meant to interrupt conduction is out right laughable.

Dude, I’m not going to fully read this as you obviously got very emotional and didn’t understand what I was telling you. Maybe you should calm down and read my post again.

The problem is that you only were playing shaman in one single patch in which every class is broken btw. Dont try to tell people how to play a class if you obviously dont know the class and arent interested in high end content.

I didnt said yozmu think its interruptable. I said you forgot about this undodgeable mechanic. After that you compare a 10sel dps loss by rogues with a 50% overall dmg loss by us. Wp.

The problem is that you only were playing shaman in one single patch in which every class is broken btw.

It’s also the only season I did m+ in while still ending up roughly at the shaman’s rio you posted. Btw, you’re still not posting on shaman lul.

Dont try to tell people how to play a class if you obviously dont know the class and arent interested in high end content.

Like the high m+ you do, right? Yikes. I told you to stop being emotional. If you aren’t able to think rationally, just don’t say anything.

I didnt said yozmu think its interruptable. I said you forgot about this undodgeable mechanic.

Even better. You thought I forgot the one mechanic that can oneshot the group. As I said, outright laughable.

After that you compare a 10sel dps loss by rogues with a 50% overall dmg loss by us. Wp.

No idea what this is supposed to mean. I guess you still haven’t understood what I tried to demonstrate. Read again please.

Yes you reached me after like 12 weeks + buyable corruptions. Good job bro. I said i finished at +100 but was tired of doing m+ week in and week out. If you want to check it, do it. My first 20 is acording to rio 4 months ago (atal 20). Yours like 3-4 weeks. At this time i was >Top 100 shaman world so dont try to tell me how to play.

People archieving sth with giga boosted bis coruptions and now feel like god.

You have zero knowledge of resto shaman gameplay and dungeons of bfa too. Thats it.

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