Shadowlands was fun until

so its a little harder but that still doesnt mean its much different, hell doing pvp islands could be difficult and a challenge but at the end of day they are the same kill loads of mobs for currency.

And i suppose in a way that makes Thorgast worse as its a system people dont like but they cant ignore if they wish to do other competitive things in the game.

The mage tower in legion was a challenge but was 100% OPTIONAL why cant blizz realize that some things people might now want to do.

And before anyone throws a “get better at game argument” i am not complaining because its a challenge, i dislike it because i find it boring as hell to repete over and over again.

So here’s my problem with Torghast. Visions were painful to run, BUT I could gear up through them. That mean that I, a largely solo player, could get the 5 mask FoS without having to run Raid or M+.

Not so with Torghast. I’ll end up with an ilvl or around 200 by the end of Season 1 with some sockets (if I can be bothered to do Maw dailies), and I’ll hit a DPS check wall whilst M+ and Raiders will all be 220+ and can progress further without actually being any better at the content. Is Torghast supposed to be group content or not? If it is, fine. I’ll accept that it’s not for me, a solo casual. If it IS for solo players, then let me actually play to the limit of my ability rather than the artificial limit of my casual noob gear.

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