Iām just pointing out how youāre little brag was a lie. No need to write a defensive thesis, the numbers speak for themselves. https://www.warcraftlogs.com/reports/9ApFjHGZ138DYyTg#fight=3&type=interrupts https://www.warcraftlogs.com/reports/MQHyxfVbNwYFZ6m7#fight=56&type=interrupts
Thats the interupts on ilgy. You had zero. Also, everyone plays with low corruption. The point is not to dispel since a death causes a wipe so everyone goes below 40.
Uhm, only corruption you cannot have on ilgy is the Thing (if you use the common no dispel tactic). Not 0 corruptions. Do not know our DK army (that be me as blood, and a frosty and an Uh) did fine- I mean I did suck because I did not hit anything between phases and the little muppet that charges around was never there, but our UH and frost both did 80k (UH) and 85k (Frost) and that net them only āblueā logs. So DK capability on Ilginoth is ⦠way above what you did, or what our dks did. And our dks played probably super safe. And thereās only 1 log where all 3 of us are in same ilgy run though as you can only have 4 melee
And interrupt duty ? On Ilgy ? you have 2 ranged on one side, and 1 tank (if its paladin) or both on other side and all dps nuke main organ. Including the dps that interrupt 2nd organ. Otherwise the tank with add should stand mid with add so it gets to cleave ranges with people quicker or is on range of the few people, who cannot move/target organ (i.e. the hunter on other side who shoots blobs most times)
It works in other MMORPGs and generally any other game sure but damage meters are too centralized in WoW, performance requirements is what the game revolves around.
Damage meters are a great way to self evaluate for me.
If I am not satisfied with the numbers I try to find ways to improve them.
On the other hand I think they are bad for a third person to use them to judge someone without enough context.
There are also times where the right thing to do is to hold back on the damage. You do not want to destroy the synapses on Nzoth when Psychus is not ever close enough. You do not want to go ham on an large pack of mobs when there is a bursting affix.
Iām playing FF14 and so far I have no encountered any of this toxicity. One of the reasons Iām actually not active in FF14 atm (sub just expired), is because I have no clue how well Iām doing. I canāt see my DPS and thus I donāt know if Iām under performing or not.
Only when leveling, unless itās M+ with a pug where the pugs is extremely under performing. This happened maybe once or twice since I started doing M+ in BfA (8.1).
Nothing wrong with that. Generally speaking if a tank out-dps the dps, it means the tank wonāt lose agro. More DPS = more agro, so this doesnāt make sense to me. If the tank wasnāt paying attention to agro on mobs they werenāt hitting, youāve got a bad tank.
No need to blame this on a DPS meter.
If anything damage from tanks is worth more compared to taunts during skittish afaik, as itās the taunts that are almost useless? A prot warrior I sometimes play with literally has 0 issues during skittish and has insane DPS.
Iāve done a fair bit of vengeance, thereās no way a tank would play paying a single target build in M+. Youāve got a bad tank, not a DPS meter problem.
If there was no DPS meter he wouldnāt be saying ālol Iām beating a DPSā while two mobs stray off and start beating my face in as I run around the room trying to lose them.
Yes, I blame the meters, and I will always blame the meters.
So 1 bad tank is the reason that nobody should be able to use the DPS meter? Iād quit before giving up DPS meters, as they provide so much benefit for personal use.
I wish I could say it was a once off. I wouldnāt want to see them go completely however. Other MMOs Iāve played have kept the personal DPS meter, but the API just removes the ability to see external reports from other people.
Then how am I going to compare the damage output of someone else to mine? I look at people doing better than I do, and compare the types of damage output. This way I can ask them about their rotation, check their talents etc. It helps me improve. When there are people under performing in raid, others can look at their DPS output and give them tips on how to improve.
You use social interaction. You ask them, or they also have addons that can display your DPS to chat with the click of a button if you wish to share it.
Another option could be to add an opt-out system. If people are frequently getting flamed because they arenāt as good as anyone else, or have bad gear, they can opt out of the public meter readings.
Damage meters is must have for DPS players, even if someone refuses to use it, he/she has a friend who can post DPS results in the chat. Having more information is always better and is healthy, if you see something bad in DMG meters then problem is you, if you are under your friends on dps charts, then itās time to improve, thatās good reason, carrot on a stick and minigame in a game.
RIO Score makes up for it, high rio, you are taken, low rio, you are not. No one is testing your DPS like in Classic before you can join them. Many good players canāt progress further in M+ because they canāt get reliable group to finish dungeons, even though they are very good their RIO score is low and not equal to their skills.