Should War Mode be removed?

but then you get them weird pvp players saying “but i wanna raid and do dungeons but mah pvp gear isn´t suitable for pve content”

I love the concept though, warmode = 100% pvp rewards.

Yeah, maybe give out marks of honor for kills, increased honor, maybe even conquest points for killing the bounties, but not just 1 time per day.

Imo the biggest problem with Blizzard right now is them trying to completely equalize PvP and PvE gear. It’s apples and oranges.

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What does this even mean? lol
That PvPers die to 1v1 because of PvErs who just need to hit 2 skills to kill someone because of the huge gear inbalance?
If so, nothing new.
I can completely OBLITERATE casuals/PvE players with the same gear as me in RBGs because they’re just clueless.
Gear carries them more than ever.

Or… it might have been to allow players who don’t share an opinion on world PvP to still be in a guild with their friends :slight_smile:

Being pressured by friends into rolling on the wrong server type (pre-WM) utterly sucked. As much as you wanted to play with them, the world being either hostile (or passive) was a major source of frustration, but if you wanted to change it… you had to say goodbye to your guild.

I mean, maybe today, in the world of x-realm communities and groups, it would be more viable; but still, guilds are good things and I would hate to lose WM and watch mine split in half.

Please if you would stop derailing this so-far nice and constructive discussion it would be great!

I liked Puny’s suggestion the most so far, removing the PvE bonuses so far would be a good option.

@Alewín Yeah now it might be too late to reverse the damage done and reintroduce pure PvP servers, but maybe opening NEW PvP servers and allowing free migration there would be awesome. It doesn’t have to be many PvP servers, maybe 2-3, for those who liked that concept.

Otherwise make WM something you can toggle on/off once per week, or with gold costs. It just saddens me seeing this system abused so much for all the wrong reasons. Also give us PvP rewards like suggested earlier, maybe HKs in the open world could work towards players’ PvP saddles.

When you have to add bonus rewards as incentives and therefore factually make the base non-pvp experience less rewarding as a result just to try and trick people into playing it, then its clearly a failed system.

The only good thing that came from war mode was how the playerbase themselves made the road between the Alliance and Horde base in Najatar a fighting area, which actually did somewhat bring back world PvP. But that was the only place I ever saw it done and everywhere else in the world was purely people ganking others who are trying to just do their quests.

So if the only positive was that one bridge fight, then they should just make certain places where pvp is active like… oh I don’t know… the brawling arena places that already existed, and actually make them worth fighting in, then let everyone else get on with their questing and not punish the people who refuse to put war mode on with less rewards.

Hahaha :joy: someone insert the meme stop get help

Yes, the gains like EXP is one of the major things which ruined the warmode concept and tipped the wPVP balances further into the red.

I imagine with pve rewards u mean the reputation buff / overwhelming odds quest.
If u remove those rewards u might aswell throw warmode in the trash because nobodys turning it on again.

Personally i like world pvp, especially at the start of an expansion/patch with the rewards being the cherry on top.

But if there wernt any rewards and we are in a much more dry state of a patch i would probably have warmode perma off because there would be no reason to have it on.

Huh ?
I’m 100% sure we need faction balance before we even start talking about war mode . A couple of percent pvp in both factions .

Incentive bonuses for wm where flawed from the start let’s say 2% of alliance and 2% of the horde pvp out of a pool of 100 alliance players and 1000 horde .
This subject it’s not worth discussing without balance .

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It’s the rewards which tipped things further towards more horde coming into PVP. As I said to Ret, horde were further incentivized to pile into WM when they seen the bonuses available. Horde turn on WM soon as they can after making a new alt because they know they’ll go unchallenged in most circumstances.

Yes, on a few realms alliance do have a higher amount of PVPers, but over all horde were far bigger in number in PVP & wPVP before WM. And now their numbers are much increased post WM.

Also if horde had no WM skills, it would give alliance players the edge they need to stand a chance against a horde player (with all of their built-in advantages.)

You would even see those alliance who had gone to horde for real PVP opportunity doing faction changes back to alliance for that kind of WM.

When I say PvE rewards I mean PvE rewards. In BfA for example it gave you more Azerite Power, Gold, War Resources, Currencies etc etc. Percentage depends on the WM buff, for the Horde that has been a static 10% extra, for the Alliance it’s fluctuated more (up to 30%).

It should be pure PvP rewards so that PvE players aren’t using WM purely for PvE gain.

The quest that the Alliance get is purely for being the minority, they fixed the issues with that when they removed the ability to complete in raids and reduced the ilvl of the reward so it’s not disproportionate. They could easily reduce the number of Horde using WM by removing the PvE benefits. I am one of the many who has only ever used WM for those PvE benefits. I care nothing for PvP. Unless I’m doing a CTA quest or someone attacks me. I’m totally disinterested.

This is just my personal opinion. People are welcome to have their views.

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Periodt. https://youtu.be/5hbUUW8bjPM

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People turn off Warmode because they don’t like PvP, they don’t like the ganking, they’re not skilled enough or are just a bored with it.

The fact they already added rewards to World PvP is a bit scummy, as those that don’t like PvP but at the same time are collectors are somewhat “forced” to do participate in content they don’t like just for the rewards.

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There is no real pvp rewards blizzard could give that would only incentivize pvpers to turn warmode on.

Honor is uselss due to the honor rewards being terrible recolours and require too much time to unlock. Marks of honors are useless to the point i throw away 1k stacks of them.

I play both pvp and pve and love world pvp but i cant really think of any PvP only reward currently in the game that would make me want to deal with all the potential bs i would have to deal with when turning warmode on.

So we would pretty much be stuck with no incentives at all to have warmode on, which yes would lower the amount of horde pveers using warmode but the same can be said with alliance pveers.
The only people who would have warmode on at that point are people who only want to gank people in world pvp. Which might sound good at the start but itd actually be a terrible experience. It would pretty much be a repeat of classic wow phase 2. Which universally got negative feedback from people.

No.

More people are participating in World PvP because of it. It should remain a toggle and not be realm based.

Thats just stupid, not even going to reply anything more because its pointless.

If you don’t like it don’t use it, just because you do not like it does not mean i do not like it, don’t be such a bait.

I think Warmode is over engineered.
It should have just been a PVP toggle that when toggled on only phased you with other PVP enabled people.

The supply crates are kinda cool.

The bounty system? Awful. Encourages unfair and forced PVP.
EXP, Rep and currency rewards? What are they thinking.
Also make Warmode possible to activate inside all major cities, not just Org or SW.
It’ll work fine in Oribos because it’s a neutral hub.

As it currently stands “PVP servers” are simply dead to me after having played exclusively on PVP servers since I joined in Cata (even on WOTLK private servers before I joined retail I opted for PVP realms). I never had complaints.

I am done getting RNG faction balanced and either 5v1ing poor Alliance players or getting 1v5ed by Alliance players. I have only had a handful of fun world PVP encounters and most of them happened in Mechagon as 1v1s.

Right, but Warmode cost us PVP servers. I’d happily take back my bog standard PVP server over Warmode. But I don’t have that luxury. Warmode is not a freebie for those who want it, it’s a hindrance to those who do not.

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Participation is not an accurate measurement of something being fun.
I also don’t think you have any meaningful stats to back that claim up.

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