Silvermoon Revamp: ‘Alliance Kill-on-Sight’ - Uhm. What?

Actually it might be a fun feature of the expansion. In Legion if we tresspassed into the Order Hall different than our class, each one of them displayed their own way of removing the uninvited visitors.

If you tresspassed into Druid area, you fell asleep and woke up outside of their order hall.

If you flown into Acherus, you would be bound with phantasmal chains to an undead gryphon that would carry you all the way back to Dalaran.

And if you found yourself in Truseshot Lodge, then a great eagle would snatch you away from the ground and leave you stranded on some mountain peak away from the Order Hall.

Imagine if a similar concept was applied to the Horde only part of Silvermoon. You would be stunned by the guards and a blood elven magister would arrive, mark you with a 10 min debuff and then teleport you out of the restricted area back to the sanctuary zone.

If you tresspassed again while having that debuff, then you would get killed by the guards, no questions asked. And through various of methods, either guards would gank you, a silent arrow would strike you in the back by a vigilant archer, or just outright you would be fireballed by another magister.

Same thing would apply if you were flying over the restricted area of Silvermoon. A timer would start giving you a moment to leave it. If it runs out and you still are flying over Horde zone, a Dragonhawk Rider flies by and puts you in a magical lasso.

The one that Dragonhawk Riders use in Warcraft 3. And then drags you midair back to Sanctuary zone, applying the same debuff on you. If you fly over again with debuff still active you get shot down by immediately.

In both cases when you are killed, your body is then taken to a trash heap, serving as a cemetary where you can release your spirit and respawn.

Same. But it shouldn’t feel forced. And honestly, I can’t see any situation that would spark a major Faction Conflict at this point. Even races that should have a massive grudge against each other have more or less made up. With the only exception being Night Elves and Forsaken. But we’re basically homies with the Worgen after we helped them take back Gilneas… After we basically exiled them in the first place…

Reasons can always be made up.

Yeah, no. That’s too ‘convenient’ imo.
Some Horde players have been complaining about unfair treatment for years, and now we shouldn’t focus on it, because horde is not the victim here? No. Not happening.

If I feel they’re treating me unfairly, I will focus on it. And what I suggested wouldn’t do anything to the factions that isn’t already part of Midnight’s story (at least how it appears - we of course don’t know many details yet).

And forcing people into PvP situations against their will and allowing griefing of other players is not okay, no matter what. So I at least hope they’ve kept those things in mind with their decision. But it’s Blizzard, so I don’t have a lot of confidence in that, honestly.

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I’ll reiterate.

The issue isn’t whether Silvermoon is part of the Horde - we know it is. The issue is Blizzard’s own mixed messaging. In one breath, we’re told Liadrin summons the Army of the Light to defend the city, that shattered elven lineages are being drawn together at last. In the very next, it’s “Alliance is kill-on-sight, as you’d expect.” Which is it?

Silvermoon has never been a simple fortress - it has always been a seat of fracture and survival: Kael’thas leading exiles to Outland, Alleria’s return, the birth of the sin’dorei, the splintering into void elves, high elves, blood elves. To paint over all that with “pure Horde, kill-on-sight” is to erase the very thing that makes the city matter.

And from a game design standpoint, this would be unprecedented. Expansion hubs - Shattrath, Dalaran, Oribos, Valdrakken - have always been spaces where the story’s stakes override faction hostility. If Blizzard wants Silvermoon to be the great elven hub of Midnight, it cannot at the same time wall off half the playerbase and tell them to “expect” to be treated as invaders. That’s not nuance, that’s contradiction.

If Blizzard wants this to feel believable, they must choose: is Silvermoon the front where elves at last defend their homeland together, or just another faction fortress with a token corner carved out? Because right now, the way it’s been presented undermines both the narrative and the experience of the players who actually care about this city.

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and how it will go for players who want to complete questlines in there after Midnight ? They will be permanently marked for pvp and killed by guards ? Do you really think in a PvE heavy game this would work with the playerbase at large ?

With game design like in WoW you need to think longterm, clearly both devs and some of you here didn’t think this through just to please some Horde maniacs.

We never had this issue before, especially in Dalaran or Shattrah. So I don’t get why it would be an issue here where the story itself makes no sense for it. Do you call for help and have a knife ready at home when the help comes over ?

It’s just awful design, and I can already see them backtracking and going as they went for every expansion until now.

But his idea isn’t bad.

I say the same thing for some time now.
Turn us into mercenaries that sell there swords to anyone.
Then go and make faction conflicts all day long.
You can even go harder then cause you don’t need to keep one side of the players in mind.

When we work for both sides the alliance loosing a zone for example doesn’t matter cause everyone gets to go there and then work for the horde there.
If we stay divided into the factions this example would be a loose for the plot situation for one side and a win for the other and that sucks cause we players aren’t actually able to influence if our faction wins or loses.

If we are mercenaries you can even tell stories from outside of the two factions.
Maybe the twilight hammer pays you to acquire some relics or the devias pay you to take out a stormwind nobel.

I’ve addressed this.
After the expansion it can go to the situation as they’ve got planned now. With a hub accessible for all and the rest of the city off-limits.

I agree and hope they do too.

No, not mercenaries. Faction Pride is important.

I play on an rp realm, like always. When we were defending Azeroth from Legion invasions, Alliance was welcome to places like Crossroads as long as the assault lasted.

Now we’re supposed to defend a horde city, waiting to be stabbed in the back?
Not gonna happen. There goes my last motive to buy that expansion.

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This wouldn’t (sadly) be the only case when a zone has multiple instances in different times (and naturally bugs all the time).

It is absolute nonsense that if as Alliance we are supposed to join the saving of the city and at the same time we are to be treated like bitter enemies in the current situation.
It makes no narrative sense whatsoever.
Silvermoon has been with the Alliance for much longer than with the Horde. The whole “kill on sight” business makes absolutely no sense in the current time.

Time to put aside the faction nonsense and actually make things make sense from a story and role playing perspective.

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How are they forcing it though? The neutral hub is next to the city gates, there’s a bridge leading outside. (From what they’ve shown at least) You won’t be forced into any pvp situations unless you literally fly head on towards the Horde areas.

See, this is the problem, people making up random things that simply ain’t true.

Do you really think that you will be marked for PVP as Alliance if you do quests there? Have you not considered that the majority of Silvermoon simply won’t have any quests related to Midnight that are available to the Alliance? Do you honestly think that they would force you to go inside the Horde area to pick up quests?

What the hell is this logic lmao?

The roleplaying perspective is that every racial city should only be available to the faction the race is from. Like I’ve said before, I don’t want Horde walking in Stormwind or Darnassus.

From a story point it makes sense tho.

Let the past be the past.
Right now the blood elves are part of the horde and are in a war with the alliance. If that’s how it should be or not is a different discussion and not relevant.
We don’t have peace we have a cease fire.

It’s not like you come to save the city cause you like us so much.
You come.to save the city cause the city is needed as a stronghold to save the sunwel wich inturn saves the world.

So now the alliance military comes and gets a quarter to reside in while the whole void invasion is going on that fair cause we want your help in saving the world so we can house your military.

The part youre military personnel has not acces to are mostly the civilian parts of the city.
Youre military personnel that is still at war with those civilians does not need access to those parts cause they have no buisness there.

Tell me what do you need in the civilian parts of the town to save the world?

You talk about the narrative and that it needs to makes sense.
This makes sense.
You are still at war with the horde we have no peace.
You come to defend the world and you get a bad of operations to do so.
The city Barres you who they are still in war with from.entering parts of the city you don’t have to access to save the world.

You are not in Silvermoon because we are best friends and this is a nice vacation where you come to enjoy the wonders and beauti of Silvermoon.

The roleplaying perspective is that if you go defending someone who’s getting beaten and that person thanks you by kicking your teeth in, it makes zero sense. Would you go defending that person if you knew this is the result?

Plus if grieving is a concern the whole attack on sight thing can easily have a timer.

You enter the restricted area you get a warning that you aren’t welcome and should leave.

Maybe a minute or even two.
If you don’t leave that’s your decision

Does the Alliance even have any faction pride anymore?

I lost the last vestiges of mine halfway during the Sylvanas saga, when the Alliance were extras in Sadfang’s depression and the Horde political drama…

Yep that’s probably when it dies just like the horde pride when I had to serve drinks to anduin in hollowfall

That’s the thing.

You act like this is a the novel alliance comes to save the horde from trouble they can’t handle.
As if it’s something the alliance could also ignore but they don’t cause they are so nice.

You don’t come to defend Silvermoon from a troll invasion you come and safe the sunwel cause when xal wants that thing it can’t be good for the world.

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